Player Matchup

Yemoja
Yemoja
BannerCentaur63
Yemoja
Level 19
God Stats
0W - 2L
1,201 SR
Queue Stats
31W - 34L
1,441 Elo+
Party 2
Susano
Susano
Irfquake23
Susano
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,490 Elo+
Party 2
King Arthur
King Arthur
KeefLuNgS
King Arthur
Level 8
God Stats
1W - 4L
1,245 SR
Queue Stats
38W - 43L
1,342 Elo+
Solo
Thoth
Thoth
SCLP65
Thoth
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 36L
1,430 Elo+
Party 2
Hachiman
Hachiman
aydenmac17
Hachiman
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 15
1,389 SR
1,441 Elo+

VS

Team Averages
Level 26
1,519 SR
1,382 Elo+
Sol
Sol
AAKNK
Sol
Level 26
God Stats
105W - 113L
1,410 SR
Queue Stats
113W - 122L
1,335 Elo+
Solo
Chiron
Chiron
Bauger BA
Chiron
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Fin0 Tree0
Fenrir
Level 18
God Stats
30W - 17L
1,547 SR
Queue Stats
51W - 57L
1,403 Elo+
Party 1
Ymir
Ymir
Over Dossee IQ
Ymir
Level 28
God Stats
4W - 3L
1,639 SR
Queue Stats
5W - 12L
1,294 Elo+
Party 1
Bellona
Bellona
kman1013
Bellona
Level 45
God Stats
5W - 3L
1,498 SR
Queue Stats
63W - 82L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 2
4,953
450
1,828
7,771
2,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
Irfquake23
Susano
9
3 / 5 / 2
5,874
534
4,507
6,677
1,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
KeefLuNgS
King Arthur
4
1 / 7 / 2
4,194
381
2,348
7,377
2,723
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thoth
SCLP65
Thoth
7
1 / 8 / 5
5,403
491
3,250
6,410
1,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
aydenmac17
Hachiman
7
1 / 7 / 2
4,887
444
2,585
8,230
1,916
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
AAKNK
Sol
11
5 / 0 / 6
7,031
639
4,237
4,356
2,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chiron
Bauger BA
Chiron
11
9 / 2 / 3
6,892
627
9,296
7,408
2,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Fin0 Tree0
Fenrir
10
7 / 5 / 6
6,591
599
6,212
8,476
3,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
7 / 3 / 7
6,413
583
5,077
7,750
3,224
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
kman1013
Bellona
12
3 / 0 / 1
6,721
611
1,967
6,510
3,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
7
Kills
31
31
Deaths
10
13
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sol
AAKNK
Sol
5
0
6
8
L
1
4
2
0.5
W
Chiron
Bauger BA
Chiron
9
2
3
5.25
W
Fenrir
Fin0 Tree0
Fenrir
7
5
6
2
L
Susano
Irfquake23
Susano
3
5
2
0.8
L
King Arthur
KeefLuNgS
King Arthur
1
7
2
0.29
W
7
3
7
3.5
L
Thoth
SCLP65
Thoth
1
8
5
0.44
L
Hachiman
aydenmac17
Hachiman
1
7
2
0.29
W
Bellona
kman1013
Bellona
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,518
Damage
26,789
36,465
Taken
34,500
10,608
Mitigated
13,997
3,508
Healing
13,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
AAKNK
Sol
4,237
2,226
352
2,251
4,356
2,009
1,322
1,824
2,532
28,120
2,061
L
1,828
144
57
306
7,771
2,531
0
2,238
5,533
9,794
0
W
Chiron
Bauger BA
Chiron
9,296
4,990
365
3,083
7,408
2,268
1,859
1,431
5,977
0
31,118
W
Fenrir
Fin0 Tree0
Fenrir
6,212
2,238
0
1,258
8,476
3,138
0
96
8,380
0
26,171
L
Susano
Irfquake23
Susano
4,507
1,077
0
778
6,677
1,816
0
1,015
5,662
0
16,168
L
King Arthur
KeefLuNgS
King Arthur
2,348
524
0
360
7,377
2,723
0
906
6,471
0
5,207
W
5,077
587
246
1,714
7,750
3,224
706
1,628
6,122
22,792
0
L
Thoth
SCLP65
Thoth
3,250
330
0
415
6,410
1,622
0
2,857
3,553
14,426
0
L
Hachiman
aydenmac17
Hachiman
2,585
1,702
0
1,592
8,230
1,916
0
2,025
6,205
0
13,227
W
Bellona
kman1013
Bellona
1,967
1,141
0
4,677
6,510
3,358
0
99
6,411
0
40,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,311
Gold Earned
33,648
101
Minions Killed
283
0
Camps Cleared
0
883,445
Distance Traveled
1,043,413
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,031
639
57
5
0
196,907
2
L
Yemoja
4,953
450
19
2
0
200,886
0
W
Chiron
6,892
627
53
5
0
184,826
0
W
Fenrir
6,591
599
46
4
0
237,891
0
L
Susano
5,874
534
32
3
0
181,307
1
L
King Arthur
4,194
381
1
0
0
160,369
0
W
Ymir
6,413
583
35
3
0
215,273
1
L
Thoth
5,403
491
23
2
0
192,126
0
L
Hachiman
4,887
444
26
2
0
148,757
1
W
Bellona
6,721
611
92
8
0
208,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role