Player Matchup

Ratatoskr
Ratatoskr
GYASKMEGD
Ratatoskr
Level 27
God Stats
30W - 40L
1,402 SR
Queue Stats
70W - 77L
1,298 Elo+
Solo
Guan Yu
Guan Yu
GreenHulkDog
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,500 Elo+
Party 1
Kali
Kali
MucaTea
Kali
Level 17
God Stats
1W - 2L
1,715 SR
Queue Stats
14W - 33L
1,221 Elo+
Solo
Arachne
Arachne
VultureDog
Arachne
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,500 Elo+
Party 1
Ymir
Ymir
a8A8a
Ymir
Level 15
God Stats
3W - 5L
1,724 SR
Queue Stats
26W - 54L
1,296 Elo+
Solo
Team Averages
Level 13
1,568 SR
1,363 Elo+

VS

Team Averages
Level 24
1,508 SR
1,375 Elo+
Sol
Sol
Cjrah
Sol
Level 18
God Stats
102W - 101L
1,433 SR
Queue Stats
115W - 127L
1,346 Elo+
Solo
Tyr
Tyr
DarkPhoenix79
Tyr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 49L
1,284 Elo+
Solo
King Arthur
King Arthur
Dsshmoney
King Arthur
Level 28
God Stats
2W - 1L
1,913 SR
Queue Stats
14W - 24L
1,560 Elo+
Solo
Nemesis
Nemesis
LuvnELO
Nemesis
Level 21
God Stats
4W - 3L
1,207 SR
Queue Stats
234W - 251L
1,343 Elo+
Solo
Rama
Rama
slipknot79
Rama
Level 25
God Stats
32W - 28L
1,489 SR
Queue Stats
172W - 192L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
GYASKMEGD
Ratatoskr
14
5 / 3 / 2
9,903
1,100
13,246
12,820
5,151
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Guan Yu
GreenHulkDog
Guan Yu
15
1 / 14 / 4
8,889
988
5,592
24,127
22,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kali
MucaTea
Kali
15
1 / 10 / 6
9,098
1,011
12,018
20,829
9,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
VultureDog
Arachne
14
0 / 10 / 5
8,300
922
4,931
16,667
6,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
a8A8a
Ymir
15
1 / 8 / 4
9,535
1,059
9,200
21,001
17,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

0

VS

Team 2 Tickets

335

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Cjrah
Sol
19
12 / 1 / 26
11,743
1,305
24,812
10,251
3,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
7 / 2 / 20
10,623
1,180
11,851
11,424
12,504
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

King Arthur
Dsshmoney
King Arthur
17
6 / 3 / 16
10,419
1,158
11,856
8,298
7,026
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
LuvnELO
Nemesis
16
3 / 1 / 20
9,560
1,062
6,914
9,700
3,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
17 / 1 / 24
12,586
1,398
30,550
12,475
5,216
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
151
8
Kills
45
45
Deaths
8
21
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Sol
Cjrah
Sol
12
1
26
25
W
7
2
20
8.5
W
King Arthur
Dsshmoney
King Arthur
6
3
16
4.67
L
Ratatoskr
GYASKMEGD
Ratatoskr
5
3
2
2
L
Guan Yu
GreenHulkDog
Guan Yu
1
14
4
0.21
W
Nemesis
LuvnELO
Nemesis
3
1
20
13
L
Kali
MucaTea
Kali
1
10
6
0.4
L
Arachne
VultureDog
Arachne
0
10
5
0.25
L
Ymir
a8A8a
Ymir
1
8
4
0.38
W
17
1
24
29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,987
Damage
85,983
95,444
Taken
52,148
61,709
Mitigated
31,869
9,597
Healing
18,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Cjrah
Sol
24,812
9,766
1,024
6,411
10,251
3,404
0
1,335
8,866
41,355
0
W
11,851
4,108
0
1,483
11,424
12,504
0
2,213
9,011
0
19,878
W
King Arthur
Dsshmoney
King Arthur
11,856
2,483
0
700
8,298
7,026
0
1,265
7,008
0
27,447
L
Ratatoskr
GYASKMEGD
Ratatoskr
13,246
2,122
0
585
12,820
5,151
0
2,281
10,464
0
25,390
L
Guan Yu
GreenHulkDog
Guan Yu
5,592
2,581
1,638
1,358
24,127
22,634
0
4,360
19,592
0
19,163
W
Nemesis
LuvnELO
Nemesis
6,914
2,238
0
2,469
9,700
3,719
0
1,841
7,784
0
17,315
L
Kali
MucaTea
Kali
12,018
6,666
0
3,209
20,829
9,944
0
7,437
13,193
0
22,017
L
Arachne
VultureDog
Arachne
4,931
2,922
0
1,895
16,667
6,645
0
6,314
10,303
0
10,859
L
Ymir
a8A8a
Ymir
9,200
2,203
0
912
21,001
17,335
0
4,420
16,414
25,427
0
W
30,550
29,192
0
6,560
12,475
5,216
0
2,546
9,829
0
45,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,725
Gold Earned
54,931
112
Minions Killed
173
3
Camps Cleared
3
735,881
Distance Traveled
824,917
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,743
1,305
48
5
2
159,521
0
W
Tyr
10,623
1,180
30
3
1
143,929
0
W
King Arthur
10,419
1,158
41
5
0
140,787
0
L
Ratatoskr
9,903
1,100
11
1
1
203,394
1
L
Guan Yu
8,889
988
35
4
1
106,133
1
W
Nemesis
9,560
1,062
14
2
0
234,479
4
L
Kali
9,098
1,011
15
2
0
142,601
0
L
Arachne
8,300
922
17
2
0
153,875
0
L
Ymir
9,535
1,059
34
4
1
129,878
0
W
Rama
12,586
1,398
40
4
0
146,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role