Player Matchup

Pele
Pele
DispairMortal
Pele
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 42L
1,520 Elo+
Solo
Tiamat
Tiamat
Exhaustedkhoury
Tiamat
Level 29
God Stats
10W - 8L
1,728 SR
Queue Stats
85W - 54L
1,657 Elo+
Solo
Janus
Janus
Gnarlyy
Janus
Level 23
God Stats
28W - 25L
1,644 SR
Queue Stats
330W - 300L
1,664 Elo+
Solo
Yemoja
Yemoja
Viszla20
Yemoja
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,698 Elo+
Solo
Izanami
Izanami
xSuanfonson
Izanami
Level 28
God Stats
3W - 2L
1,602 SR
Queue Stats
36W - 20L
1,604 Elo+
Solo
Team Averages
Level 23
1,595 SR
1,629 Elo+

VS

Team Averages
Level 20
1,687 SR
1,654 Elo+
Thor
Thor
PokeBomb5000
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 1
Sobek
Sobek
River9999
Sobek
Level 29
God Stats
1W - 1L
1,726 SR
Queue Stats
97W - 88L
1,679 Elo+
Solo
Neith
Neith
anonimezz
Neith
Level 22
God Stats
14W - 4L
1,778 SR
Queue Stats
264W - 204L
1,687 Elo+
Solo
Danzaburou
Danzaburou
godadgogo
Danzaburou
Level 19
God Stats
3W - 2L
1,930 SR
Queue Stats
51W - 36L
1,713 Elo+
Party 1
Set
Set
pingyuhsu11
Set
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 18L
1,693 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 1
7,439
620
5,124
7,534
2,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
7 / 1 / 0
8,199
683
6,873
7,261
4,089
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
Gnarlyy
Janus
11
3 / 4 / 4
6,681
557
4,289
4,913
1,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
Viszla20
Yemoja
11
1 / 0 / 4
6,409
534
2,033
2,047
844
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
xSuanfonson
Izanami
12
3 / 2 / 5
7,149
596
7,987
8,201
3,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 3
6,623
552
2,865
9,443
2,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
River9999
Sobek
10
2 / 3 / 2
6,734
561
3,450
9,840
7,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
anonimezz
Neith
11
1 / 3 / 1
6,390
533
3,916
5,491
1,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Danzaburou
godadgogo
Danzaburou
10
2 / 5 / 2
5,688
474
4,105
8,267
2,678
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 6 / 0
5,804
484
3,711
7,811
3,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
20
Kills
8
8
Deaths
20
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
6
1
1
6.5
W
7
1
0
7
W
Janus
Gnarlyy
Janus
3
4
4
1.25
L
2
3
3
1.17
L
Sobek
River9999
Sobek
2
3
2
1
W
Yemoja
Viszla20
Yemoja
1
0
4
3
L
Neith
anonimezz
Neith
1
3
1
0.5
L
Danzaburou
godadgogo
Danzaburou
2
5
2
0.6
L
1
6
0
0.17
W
Izanami
xSuanfonson
Izanami
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,306
Damage
18,047
29,956
Taken
40,852
11,897
Mitigated
17,733
11,611
Healing
8,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,124
1,374
0
3,426
7,534
2,416
540
684
6,850
0
37,983
W
6,873
504
0
4,252
7,261
4,089
2,204
0
6,966
36,209
0
W
Janus
Gnarlyy
Janus
4,289
298
0
730
4,913
1,250
0
267
4,646
32,680
0
L
2,865
1,108
0
3,100
9,443
2,595
0
990
8,301
0
30,332
L
Sobek
River9999
Sobek
3,450
550
0
2,623
9,840
7,707
92
1,152
8,588
16,153
0
W
Yemoja
Viszla20
Yemoja
2,033
652
442
0
2,047
844
167
151
1,896
18,530
0
L
Neith
anonimezz
Neith
3,916
1,559
0
401
5,491
1,522
731
336
5,155
0
31,277
L
Danzaburou
godadgogo
Danzaburou
4,105
1,782
0
1,651
8,267
2,678
120
3,995
4,022
0
25,703
L
3,711
1,134
0
908
7,811
3,231
0
5,548
1,591
0
16,780
W
Izanami
xSuanfonson
Izanami
7,987
4,726
0
2,761
8,201
3,298
0
2,348
5,853
0
45,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,877
Gold Earned
31,239
337
Minions Killed
236
0
Camps Cleared
0
1,096,939
Distance Traveled
1,120,519
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,439
620
90
8
0
264,432
5
W
Tiamat
8,199
683
82
7
0
222,866
1
W
Janus
6,681
557
59
5
0
210,726
1
L
Thor
6,623
552
55
5
0
241,615
2
L
Sobek
6,734
561
25
2
0
239,646
1
W
Yemoja
6,409
534
28
2
0
194,039
0
L
Neith
6,390
533
66
6
0
206,400
1
L
Danzaburou
5,688
474
44
4
0
212,895
1
L
Set
5,804
484
46
4
0
219,963
0
W
Izanami
7,149
596
78
7
0
204,876
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role