Player Matchup

Anubis
Anubis
Kingkotsu
Anubis
Level 28
God Stats
5W - 4L
1,637 SR
Queue Stats
43W - 33L
1,640 Elo+
Solo
Tyr
Tyr
OogaBoogaDerpzz
Tyr
Level 26
God Stats
5W - 8L
1,613 SR
Queue Stats
298W - 210L
1,738 Elo+
Solo
Guan Yu
Guan Yu
WIFTIGO
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,740 Elo+
Solo
Sobek
Sobek
dmorgan2413
Sobek
Level 27
God Stats
4W - 2L
1,821 SR
Queue Stats
94W - 91L
1,581 Elo+
Solo
Artemis
Artemis
truxin
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,756 Elo+
Solo
Team Averages
Level 18
1,614 SR
1,691 Elo+

VS

Team Averages
Level 15
1,550 SR
1,618 Elo+
Erlang Shen
Erlang Shen
C For Creator
Erlang Shen
Level 7
God Stats
6W - 2L
1,871 SR
Queue Stats
84W - 62L
1,794 Elo+
Solo
Nox
Nox
Joserodd99
Nox
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
127W - 129L
1,586 Elo+
Solo
Thor
Thor
TheUltimateD0n
Thor
Level 6
God Stats
5W - 8L
1,377 SR
Queue Stats
5W - 8L
1,451 Elo+
Solo
Apollo
Apollo
Vhoorl_
Apollo
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
16W - 12L
1,691 Elo+
Solo
Athena
Athena
lejeuleon
Athena
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Kingkotsu
Anubis
15
2 / 4 / 0
8,460
564
7,550
9,364
4,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 5 / 0
7,340
489
8,202
13,128
4,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Guan Yu
WIFTIGO
Guan Yu
7
0 / 9 / 1
5,722
381
2,740
8,692
4,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
0 / 7 / 0
5,504
367
1,453
10,024
4,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
truxin
Artemis
11
1 / 5 / 1
6,864
458
4,443
7,638
2,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
C For Creator
Erlang Shen
15
3 / 2 / 9
8,810
587
6,125
10,695
4,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
10 / 2 / 7
7,902
527
4,027
5,153
1,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 2 / 3
7,951
530
3,737
10,081
4,406
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
Vhoorl_
Apollo
15
8 / 0 / 11
9,402
627
12,183
8,943
3,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Athena
lejeuleon
Athena
12
5 / 0 / 16
7,687
512
5,596
10,178
8,287
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
76
6
Kills
30
30
Deaths
6
2
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
C For Creator
Erlang Shen
3
2
9
3.75
W
10
2
7
6.75
L
Anubis
Kingkotsu
Anubis
2
4
0
0.5
L
3
5
0
0.6
W
4
2
3
2.75
W
Apollo
Vhoorl_
Apollo
8
0
11
13.5
L
Guan Yu
WIFTIGO
Guan Yu
0
9
1
0.06
L
0
7
0
0
W
Athena
lejeuleon
Athena
5
0
16
13
L
Artemis
truxin
Artemis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,388
Damage
31,668
48,846
Taken
45,050
20,900
Mitigated
22,569
11,428
Healing
14,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
C For Creator
Erlang Shen
6,125
3,632
0
1,439
10,695
4,666
0
1,447
9,080
0
57,459
W
4,027
471
0
1,117
5,153
1,956
377
960
4,091
19,608
0
L
Anubis
Kingkotsu
Anubis
7,550
510
51
3,431
9,364
4,136
1,302
1,108
8,238
65,431
0
L
8,202
1,394
0
4,001
13,128
4,757
0
2,660
10,342
0
38,019
W
3,737
1,890
0
1,086
10,081
4,406
1,586
2,049
7,894
0
34,659
W
Apollo
Vhoorl_
Apollo
12,183
7,990
0
6,300
8,943
3,254
1,811
1,590
7,139
0
75,111
L
Guan Yu
WIFTIGO
Guan Yu
2,740
909
100
555
8,692
4,887
0
1,428
7,183
0
12,030
L
1,453
241
0
1,366
10,024
4,768
28
1,877
8,105
6,849
0
W
Athena
lejeuleon
Athena
5,596
1,949
809
3,842
10,178
8,287
586
2,337
7,543
24,228
0
L
Artemis
truxin
Artemis
4,443
1,425
0
1,924
7,638
2,352
80
2,203
5,355
0
23,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,890
Gold Earned
41,752
267
Minions Killed
368
0
Camps Cleared
0
1,247,163
Distance Traveled
1,463,114
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,810
587
98
7
0
331,213
1
W
Nox
7,902
527
30
2
0
276,006
2
L
Anubis
8,460
564
136
9
0
227,310
5
L
Tyr
7,340
489
64
4
0
295,335
2
W
Thor
7,951
530
72
5
0
270,849
1
W
Apollo
9,402
627
131
9
0
288,382
5
L
Guan Yu
5,722
381
19
1
0
243,502
0
L
Sobek
5,504
367
7
0
0
257,297
3
W
Athena
7,687
512
37
2
0
296,664
1
L
Artemis
6,864
458
41
3
0
223,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role