Player Matchup

Hachiman
Hachiman
GunmetalDave
Hachiman
Level 118
God Stats
8W - 4L
1,703 SR
Queue Stats
152W - 170L
1,429 Elo+
Party 2
Cabrakan
Cabrakan
Private Kombat
Cabrakan
Level 66
God Stats
13W - 17L
1,331 SR
Queue Stats
232W - 247L
1,408 Elo+
Party 2
Tiamat
Tiamat
TUFFxDeath
Tiamat
Level 76
God Stats
12W - 14L
1,494 SR
Queue Stats
536W - 485L
1,429 Elo+
Solo
Team Averages
Level 87
1,509 SR
1,422 Elo+

VS

Team Averages
Level 111
1,615 SR
1,532 Elo+
Arachne
Arachne
A0i_h0wlett
Arachne
Level 79
God Stats
4W - 11L
1,587 SR
Queue Stats
102W - 146L
1,368 Elo+
Solo
Nu Wa
Nu Wa
MandosPopote
Nu Wa
Level 129
God Stats
5W - 7L
1,548 SR
Queue Stats
165W - 177L
1,558 Elo+
Party 1
King Arthur
King Arthur
ValhallaBack595
King Arthur
Level 125
God Stats
1W - 1L
1,710 SR
Queue Stats
81W - 65L
1,670 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GunmetalDave
Hachiman
14
7 / 3 / 6
10,804
720
9,430
9,464
3,240
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cabrakan
13
3 / 5 / 7
9,852
657
7,954
13,560
8,679
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
TUFFxDeath
Tiamat
14
5 / 3 / 9
10,871
725
11,982
11,609
8,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
A0i_h0wlett
Arachne
13
4 / 6 / 4
10,307
687
7,468
15,598
7,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 3 / 5
10,466
698
9,469
8,310
2,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
ValhallaBack595
King Arthur
13
3 / 6 / 6
9,868
658
11,458
15,706
10,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
26
15
Kills
11
11
Deaths
15
22
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Arachne
A0i_h0wlett
Arachne
4
6
4
1
W
Hachiman
GunmetalDave
Hachiman
7
3
6
3.33
L
4
3
5
2.17
W
Cabrakan
3
5
7
1.3
W
Tiamat
TUFFxDeath
Tiamat
5
3
9
3.17
L
King Arthur
ValhallaBack595
King Arthur
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,366
Damage
28,395
34,633
Taken
39,614
20,415
Mitigated
21,291
9,241
Healing
8,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
A0i_h0wlett
Arachne
7,468
4,890
0
4,582
15,598
7,347
1,067
7,988
7,402
0
35,835
W
Hachiman
GunmetalDave
Hachiman
9,430
4,265
1,329
1,086
9,464
3,240
2,427
2,193
6,840
0
47,021
L
9,469
1,210
0
589
8,310
2,958
1,151
4,426
3,724
46,260
0
W
Cabrakan
7,954
1,075
0
3,290
13,560
8,679
406
3,583
9,550
22,976
0
W
Tiamat
TUFFxDeath
Tiamat
11,982
1,110
256
3,280
11,609
8,496
540
2,979
8,086
41,781
0
L
King Arthur
ValhallaBack595
King Arthur
11,458
1,951
0
3,469
15,706
10,986
387
6,768
8,501
263
31,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,527
Gold Earned
30,641
177
Minions Killed
169
0
Camps Cleared
0
764,424
Distance Traveled
728,512
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,307
687
44
3
0
265,185
6
W
Hachiman
10,804
720
68
5
0
247,535
4
L
Nu Wa
10,466
698
80
5
0
228,839
0
W
Cabrakan
9,852
657
38
3
0
258,744
5
W
Tiamat
10,871
725
71
5
0
258,145
2
L
King Arthur
9,868
658
45
3
0
234,488
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role