Player Matchup

Ne Zha
Ne Zha
CASH Egabz
Ne Zha
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 38L
1,433 Elo+
Party 1
Arachne
Arachne
ELIT30612
Arachne
Level 27
God Stats
50W - 53L
1,469 SR
Queue Stats
54W - 62L
1,396 Elo+
Party 1
Neith
Neith
HaoXoa-
Neith
Level 18
God Stats
7W - 6L
1,647 SR
Queue Stats
38W - 40L
1,418 Elo+
Solo
Ymir
Ymir
SkippingTuna27
Ymir
Level 39
God Stats
7W - 7L
1,740 SR
Queue Stats
83W - 103L
1,467 Elo+
Party 1
Bellona
Bellona
SupremeS0vietSZ
Bellona
Level 28
God Stats
13W - 13L
1,582 SR
Queue Stats
130W - 153L
1,392 Elo+
Solo
Team Averages
Level 27
1,588 SR
1,421 Elo+

VS

Team Averages
Level 25
1,452 SR
1,407 Elo+
Tiamat
Tiamat
JakobsBrake543
Tiamat
Level 29
God Stats
5W - 11L
1,353 SR
Queue Stats
58W - 57L
1,424 Elo+
Solo
Bacchus
Bacchus
PRMIRAGLIA
Bacchus
Level 28
God Stats
6W - 11L
1,542 SR
Queue Stats
48W - 69L
1,447 Elo+
Solo
Arachne
Arachne
Stew Illusion
Arachne
Level 29
God Stats
6W - 7L
1,152 SR
Queue Stats
73W - 53L
1,494 Elo+
Solo
Bellona
Bellona
river_runner95
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 5L
1,063 Elo+
Solo
Cupid
Cupid
wwwwwwwwwwwww21
Cupid
Level 29
God Stats
5W - 1L
1,713 SR
Queue Stats
30W - 17L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CASH Egabz
Ne Zha
9
2 / 1 / 1
5,185
471
3,541
5,907
1,944
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
ELIT30612
Arachne
11
4 / 2 / 3
6,245
568
3,553
7,396
2,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
HaoXoa-
Neith
9
3 / 2 / 0
5,573
507
2,385
4,297
1,149
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 1 / 3
5,867
533
1,873
4,934
2,443
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
5 / 3 / 1
6,376
580
5,368
6,700
5,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
5,123
466
2,659
4,635
1,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
PRMIRAGLIA
Bacchus
8
4 / 4 / 1
5,866
533
3,407
5,683
2,641
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Arachne
8
3 / 6 / 0
5,228
475
3,744
7,657
3,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 2 / 2
5,472
497
2,968
7,010
5,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 2 / 2
5,375
489
1,986
5,982
1,575
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
15
Kills
9
9
Deaths
16
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
CASH Egabz
Ne Zha
2
1
1
2.5
W
Arachne
ELIT30612
Arachne
4
2
3
2.75
W
Neith
HaoXoa-
Neith
3
2
0
1.5
L
1
2
0
0.5
L
Bacchus
PRMIRAGLIA
Bacchus
4
4
1
1.13
W
1
1
3
2.5
L
Arachne
3
6
0
0.5
W
5
3
1
1.83
L
1
2
2
1
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,720
Damage
14,764
29,234
Taken
30,967
14,164
Mitigated
14,953
6,527
Healing
7,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
CASH Egabz
Ne Zha
3,541
1,273
0
464
5,907
1,944
561
2,569
3,338
0
18,077
W
Arachne
ELIT30612
Arachne
3,553
2,044
0
1,850
7,396
2,957
11
1,589
5,807
0
29,451
W
Neith
HaoXoa-
Neith
2,385
1,718
0
2,032
4,297
1,149
652
521
3,776
0
23,864
L
2,659
72
0
888
4,635
1,840
266
0
4,635
16,029
0
L
Bacchus
PRMIRAGLIA
Bacchus
3,407
646
364
492
5,683
2,641
342
414
5,269
9,192
0
W
1,873
409
0
1,240
4,934
2,443
168
452
4,482
21,344
0
L
Arachne
3,744
3,178
0
1,039
7,657
3,803
0
887
6,770
0
20,594
W
5,368
2,426
0
941
6,700
5,671
310
935
5,523
0
29,292
L
2,968
1,139
0
1,484
7,010
5,094
1,058
0
7,010
0
19,212
L
1,986
909
187
3,132
5,982
1,575
0
572
5,410
0
26,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,246
Gold Earned
27,064
245
Minions Killed
179
0
Camps Cleared
0
1,051,478
Distance Traveled
937,837
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,185
471
30
3
0
205,989
0
W
Arachne
6,245
568
54
5
0
243,679
0
W
Neith
5,573
507
52
5
0
175,471
5
L
Tiamat
5,123
466
36
3
0
156,680
0
L
Bacchus
5,866
533
11
1
0
218,780
0
W
Ymir
5,867
533
45
4
0
214,158
2
L
Arachne
5,228
475
39
4
0
206,725
2
W
Bellona
6,376
580
64
6
0
212,181
2
L
Bellona
5,472
497
44
4
0
208,325
0
L
Cupid
5,375
489
49
4
0
147,327
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role