Player Matchup

Tiamat
Tiamat
TheBohonk
Tiamat
Level 67
God Stats
3W - 2L
1,706 SR
Queue Stats
4W - 3L
1,811 Elo+
Party 1
Hercules
Hercules
UselessLetters
Hercules
Level 76
God Stats
5W - 1L
1,500 SR
Queue Stats
67W - 42L
1,619 Elo+
Party 1
Ares
Ares
bunced1
Ares
Level 108
God Stats
1W - 2L
1,243 SR
Queue Stats
124W - 78L
1,617 Elo+
Party 1
Team Averages
Level 84
1,483 SR
1,682 Elo+

VS

Team Averages
Level 75
1,483 SR
1,581 Elo+
Medusa
Medusa
BlackPearl25612
Medusa
Level 87
God Stats
8W - 8L
1,695 SR
Queue Stats
141W - 129L
1,496 Elo+
Party 2
Merlin
Merlin
Mr Fibz
Merlin
Level 58
God Stats
1W - 0L
1,262 SR
Queue Stats
45W - 33L
1,710 Elo+
Party 2
Hercules
Hercules
fireTYphoon
Hercules
Level 81
God Stats
14W - 12L
1,493 SR
Queue Stats
79W - 100L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
TheBohonk
Tiamat
11
1 / 4 / 4
7,942
662
6,972
8,291
4,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
11
3 / 4 / 2
8,379
698
5,969
12,137
7,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
bunced1
Ares
10
2 / 5 / 2
7,576
631
5,489
9,425
3,916
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 7
7,507
626
3,824
8,397
2,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Mr Fibz
Merlin
13
4 / 2 / 9
8,947
746
8,448
6,572
2,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
fireTYphoon
Hercules
14
9 / 0 / 3
10,213
851
10,428
9,088
5,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
6
Kills
13
13
Deaths
6
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
4
7
0.88
W
Merlin
Mr Fibz
Merlin
4
2
9
4.25
L
Tiamat
TheBohonk
Tiamat
1
4
4
0.75
L
Hercules
3
4
2
1
L
Ares
bunced1
Ares
2
5
2
0.6
W
Hercules
fireTYphoon
Hercules
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,430
Damage
22,700
29,853
Taken
24,057
16,322
Mitigated
10,726
4,284
Healing
6,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,824
1,393
0
2,188
8,397
2,960
698
4,920
3,477
0
27,085
W
Merlin
Mr Fibz
Merlin
8,448
566
0
873
6,572
2,424
676
4,274
2,298
34,416
0
L
Tiamat
TheBohonk
Tiamat
6,972
568
0
703
8,291
4,603
0
2,180
5,888
22,157
0
L
Hercules
5,969
1,933
0
3,083
12,137
7,803
0
2,986
8,859
0
19,877
L
Ares
bunced1
Ares
5,489
436
0
498
9,425
3,916
0
2,633
6,554
16,720
0
W
Hercules
fireTYphoon
Hercules
10,428
4,678
0
3,369
9,088
5,342
328
3,523
5,565
0
24,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,897
Gold Earned
26,667
97
Minions Killed
147
0
Camps Cleared
0
629,832
Distance Traveled
619,219
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,507
626
41
3
0
186,844
2
W
Merlin
8,947
746
72
6
0
200,717
1
L
Tiamat
7,942
662
37
3
0
210,167
3
L
Hercules
8,379
698
39
3
0
219,759
0
L
Ares
7,576
631
21
2
0
199,906
7
W
Hercules
10,213
851
34
3
0
231,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role