Player Matchup

Nu Wa
Nu Wa
Gold I
 
Nu Wa
Gold I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Platinum IV
Ez Sunny
Serqet
Platinum IV
Level 155
God Stats
13W - 6L
1,761 SR
Queue Stats
260W - 235L
1,780 MMR
Party 1
Ares
Ares
Platinum IV
Goparr2099
Ares
Platinum IV
Level 143
God Stats
5W - 3L
1,700 SR
Queue Stats
346W - 348L
1,790 MMR
Solo
Cupid
Cupid
Platinum III
ONLINE_WARS
Cupid
Platinum III
Level 159
God Stats
13W - 16L
1,343 SR
Queue Stats
322W - 321L
1,796 MMR
Solo
Bellona
Bellona
Gold III
RisK SoullessV2
Bellona
Gold III
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 14L
1,768 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 135
1,561 SR
1,727 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 134
1,668 SR
1,788 MMR
Artio
Artio
Platinum III
KoshkTM
Artio
Platinum III
Level 58
God Stats
49W - 22L
1,500 SR
Queue Stats
346W - 336L
1,787 MMR
Solo
Anhur
Anhur
Platinum V
Kratos_GOW24
Anhur
Platinum V
Level 154
God Stats
5W - 1L
1,820 SR
Queue Stats
33W - 29L
1,771 MMR
Solo
Geb
Geb
Platinum II
YoUr Demise7843
Geb
Platinum II
Level 140
God Stats
14W - 6L
1,500 SR
Queue Stats
999W - 984L
1,777 MMR
Solo
Arachne
Arachne
Platinum II
l Shut em Down
Arachne
Platinum II
Level 160
God Stats
318W - 292L
1,711 SR
Queue Stats
1,646W - 1,655L
1,795 MMR
Solo
Chang'e
Chang'e
Platinum III
warriors3salim
Chang'e
Platinum III
Level 160
God Stats
5W - 1L
1,809 SR
Queue Stats
57W - 49L
1,810 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
1 / 2 / 0
5,149
515
6,386
4,063
1,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Serqet
Ez Sunny
Serqet
10
0 / 0 / 1
5,384
538
1,740
5,510
1,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 3 / 1
4,993
499
5,321
7,137
3,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 2 / 0
5,102
510
1,409
5,934
1,057
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 0 / 0
5,215
522
7,613
11,072
7,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
TsukuyomiSetCu ChulainnDanzaburouCthulhu

VS

Bans
KumbhakarnaSobekKing ArthurCabrakanCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
KoshkTM
Artio
10
1 / 0 / 2
5,724
572
3,069
7,984
2,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
3 / 0 / 0
6,243
624
4,447
5,925
1,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 1 / 4
5,401
540
2,609
7,684
3,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 0 / 0
6,438
644
7,177
9,662
5,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
1 / 0 / 1
5,224
522
3,687
4,977
1,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
1
Kills
7
7
Deaths
1
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
2
0
0.5
L
Serqet
Ez Sunny
Serqet
0
0
1
0.5
L
0
3
1
0.17
W
Artio
KoshkTM
Artio
1
0
2
2
W
3
0
0
3
L
0
2
0
0
L
0
0
0
0
W
0
1
4
2
W
2
0
0
2
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,469
Damage
20,989
33,716
Taken
36,232
15,476
Mitigated
14,614
14,199
Healing
19,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,386
1,568
0
1,112
4,063
1,169
0
2,590
1,357
29,537
0
L
Serqet
Ez Sunny
Serqet
1,740
775
0
3,136
5,510
1,965
0
1,400
4,096
0
29,887
L
5,321
123
0
1,799
7,137
3,677
0
3,488
3,503
16,063
0
W
Artio
KoshkTM
Artio
3,069
334
1,320
2,288
7,984
2,960
0
1,751
5,903
38,015
0
W
4,447
1,503
0
3,282
5,925
1,634
0
1,297
4,528
0
39,854
L
1,409
853
0
1,838
5,934
1,057
0
549
5,385
0
25,583
L
7,613
4,217
0
6,314
11,072
7,608
43
1,062
10,010
0
32,498
W
2,609
771
0
2,540
7,684
3,009
128
3,623
3,691
10,944
0
W
7,177
3,724
0
6,122
9,662
5,536
612
396
9,178
0
38,045
W
3,687
136
1,323
2,243
4,977
1,475
378
3,942
801
32,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,843
Gold Earned
29,030
268
Minions Killed
323
0
Camps Cleared
0
1,058,476
Distance Traveled
973,313
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,149
515
51
5
0
182,038
2
L
Serqet
5,384
538
72
7
0
244,707
4
L
Ares
4,993
499
20
2
0
212,427
2
W
Artio
5,724
572
77
8
0
223,629
5
W
Anhur
6,243
624
71
7
0
172,697
2
L
Cupid
5,102
510
57
6
0
188,647
3
L
Bellona
5,215
522
68
7
0
230,657
3
W
Geb
5,401
540
17
2
0
194,318
5
W
Arachne
6,438
644
83
8
0
202,129
1
W
Chang'e
5,224
522
75
8
0
180,540
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role