Player Matchup

Heimdallr
Heimdallr
Emulation2002
Heimdallr
Level 36
God Stats
11W - 6L
1,625 SR
Queue Stats
293W - 235L
1,573 Elo+
Party 2
Jormungandr
Jormungandr
LuxMori2018
Jormungandr
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
244W - 211L
1,671 Elo+
Party 2
Tiamat
Tiamat
NinjaWarriors010
Tiamat
Level 51
God Stats
6W - 9L
1,485 SR
Queue Stats
244W - 222L
1,647 Elo+
Party 2
Team Averages
Level 39
1,537 SR
1,630 Elo+

VS

Team Averages
Level 45
1,753 SR
1,586 Elo+
Cthulhu
Cthulhu
Dr PrOulX oO
Cthulhu
Level 29
God Stats
12W - 6L
1,741 SR
Queue Stats
56W - 47L
1,573 Elo+
Party 1
Chiron
Chiron
El Beeni
Chiron
Level 43
God Stats
23W - 10L
1,707 SR
Queue Stats
62W - 44L
1,588 Elo+
Party 1
Aphrodite
Aphrodite
TwoLIL purple
Aphrodite
Level 64
God Stats
10W - 2L
1,811 SR
Queue Stats
57W - 39L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Emulation2002
Heimdallr
14
1 / 5 / 12
10,562
621
11,437
12,706
4,480
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
LuxMori2018
Jormungandr
14
4 / 2 / 8
11,049
650
12,017
11,300
10,168
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
8 / 0 / 5
11,866
698
21,825
9,170
7,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dr PrOulX oO
Cthulhu
12
1 / 5 / 4
10,712
630
7,910
23,096
23,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Chiron
El Beeni
Chiron
13
3 / 3 / 3
10,450
615
11,639
12,618
4,627
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
TwoLIL purple
Aphrodite
13
3 / 5 / 1
10,327
607
6,469
19,178
10,940
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
13
Kills
7
7
Deaths
13
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Dr PrOulX oO
Cthulhu
1
5
4
0.6
L
Chiron
El Beeni
Chiron
3
3
3
1.5
W
Heimdallr
Emulation2002
Heimdallr
1
5
12
1.4
W
Jormungandr
LuxMori2018
Jormungandr
4
2
8
4
W
8
0
5
10.5
L
Aphrodite
TwoLIL purple
Aphrodite
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,279
Damage
26,018
33,176
Taken
54,892
22,213
Mitigated
38,654
6,618
Healing
28,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Dr PrOulX oO
Cthulhu
7,910
306
924
2,625
23,096
23,087
151
12,070
10,369
32,086
0
L
Chiron
El Beeni
Chiron
11,639
3,430
1,733
4,238
12,618
4,627
1,297
8,215
4,113
0
45,098
W
Heimdallr
Emulation2002
Heimdallr
11,437
4,847
0
3,697
12,706
4,480
85
6,032
6,674
0
38,048
W
Jormungandr
LuxMori2018
Jormungandr
12,017
2,435
0
0
11,300
10,168
853
4,695
6,605
28,582
0
W
21,825
989
0
2,921
9,170
7,565
1,938
3,748
5,422
59,533
0
L
Aphrodite
TwoLIL purple
Aphrodite
6,469
419
8,268
10,338
19,178
10,940
339
12,351
6,357
29,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,477
Gold Earned
31,489
158
Minions Killed
169
0
Camps Cleared
0
862,236
Distance Traveled
936,887
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,712
630
47
3
0
356,144
4
L
Chiron
10,450
615
66
4
0
260,876
4
W
Heimdallr
10,562
621
45
3
0
280,483
1
W
Jormungandr
11,049
650
28
2
0
253,157
0
W
Tiamat
11,866
698
85
5
0
328,596
0
L
Aphrodite
10,327
607
56
3
0
319,867
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role