Player Matchup

Bellona
Bellona
DaffyFungus431
Bellona
Level 122
God Stats
10W - 10L
1,558 SR
Queue Stats
60W - 74L
1,357 Elo+
Party 1
Cupid
Cupid
EXOxORANGE
Cupid
Level 64
God Stats
5W - 13L
1,500 SR
Queue Stats
273W - 285L
1,401 Elo+
Solo
Discordia
Discordia
ExiledWolfie
Discordia
Level 80
God Stats
4W - 9L
1,494 SR
Queue Stats
338W - 369L
1,385 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lkane1992
Tsukuyomi
Level 121
God Stats
15W - 20L
1,321 SR
Queue Stats
330W - 357L
1,398 Elo+
Party 1
Kuzenbo
Kuzenbo
xTrojanRabbit
Kuzenbo
Level 145
God Stats
7W - 11L
1,500 SR
Queue Stats
251W - 251L
1,447 Elo+
Party 1
Team Averages
Level 106
1,475 SR
1,398 Elo+

VS

Team Averages
Level 103
1,454 SR
1,412 Elo+
Arachne
Arachne
BraveTimbuck
Arachne
Level 145
God Stats
4W - 2L
1,583 SR
Queue Stats
61W - 74L
1,391 Elo+
Solo
Danzaburou
Danzaburou
HeilungHelja
Danzaburou
Level 157
God Stats
17W - 18L
1,588 SR
Queue Stats
290W - 285L
1,465 Elo+
Solo
Nu Wa
Nu Wa
Jhowzitto
Nu Wa
Level 84
God Stats
9W - 6L
1,428 SR
Queue Stats
92W - 119L
1,452 Elo+
Solo
Cerberus
Cerberus
jarox1997
Cerberus
Level 66
God Stats
12W - 8L
1,375 SR
Queue Stats
117W - 121L
1,493 Elo+
Solo
Medusa
Medusa
temp-131158
Medusa
Level 63
God Stats
1W - 2L
1,295 SR
Queue Stats
8W - 16L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 1
9,357
468
10,798
17,423
16,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cupid
14
5 / 3 / 4
9,297
465
14,123
12,553
4,351
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
ExiledWolfie
Discordia
15
0 / 5 / 5
9,278
464
4,630
11,082
3,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Lkane1992
Tsukuyomi
17
10 / 4 / 1
10,654
533
10,323
15,520
6,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
14
2 / 2 / 9
9,267
463
8,053
17,594
17,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BraveTimbuck
Arachne
18
6 / 2 / 3
11,412
571
9,936
16,070
6,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Danzaburou
HeilungHelja
Danzaburou
18
5 / 1 / 1
11,716
586
12,627
15,419
6,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
Jhowzitto
Nu Wa
15
3 / 5 / 5
9,792
490
12,490
11,029
3,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
jarox1997
Cerberus
14
1 / 5 / 5
8,762
438
6,547
16,820
15,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
15
3 / 4 / 4
9,512
476
13,020
13,420
4,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
36
17
Kills
18
18
Deaths
17
20
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Arachne
BraveTimbuck
Arachne
6
2
3
3.75
L
0
4
1
0.13
L
Cupid
5
3
4
2.33
L
Discordia
ExiledWolfie
Discordia
0
5
5
0.5
W
Danzaburou
HeilungHelja
Danzaburou
5
1
1
5.5
W
Nu Wa
Jhowzitto
Nu Wa
3
5
5
1.1
L
Tsukuyomi
Lkane1992
Tsukuyomi
10
4
1
2.63
W
Cerberus
jarox1997
Cerberus
1
5
5
0.7
W
Medusa
3
4
4
1.25
L
Kuzenbo
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,927
Damage
54,620
74,172
Taken
72,758
48,857
Mitigated
36,992
17,851
Healing
30,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BraveTimbuck
Arachne
9,936
7,737
0
10,147
16,070
6,727
665
649
15,421
0
77,814
L
10,798
4,203
0
5,483
17,423
16,798
0
637
16,640
0
59,035
L
Cupid
14,123
7,403
1,189
4,223
12,553
4,351
1,014
3,921
8,468
0
62,837
L
Discordia
ExiledWolfie
Discordia
4,630
0
0
1,492
11,082
3,369
114
3,676
6,974
67,993
0
W
Danzaburou
HeilungHelja
Danzaburou
12,627
5,668
0
8,740
15,419
6,717
2,752
0
15,419
0
68,626
W
Nu Wa
Jhowzitto
Nu Wa
12,490
3,710
0
2,024
11,029
3,502
3,361
3,390
7,639
43,450
0
L
Tsukuyomi
Lkane1992
Tsukuyomi
10,323
3,307
0
1,263
15,520
6,667
0
4,192
10,953
0
79,450
W
Cerberus
jarox1997
Cerberus
6,547
437
210
4,674
16,820
15,455
227
4,261
12,559
32,894
0
W
Medusa
13,020
5,197
222
4,517
13,420
4,591
247
4,383
9,037
0
51,639
L
Kuzenbo
8,053
2,598
0
4,201
17,594
17,672
34
5,338
12,100
28,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,853
Gold Earned
51,194
533
Minions Killed
467
0
Camps Cleared
0
1,803,288
Distance Traveled
1,734,377
29
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,412
571
131
7
0
398,894
0
L
Bellona
9,357
468
148
7
0
335,020
4
L
Cupid
9,297
465
116
6
0
348,875
4
L
Discordia
9,278
464
119
6
0
346,331
9
W
Danzaburou
11,716
586
123
6
0
317,964
4
W
Nu Wa
9,792
490
69
3
0
326,459
1
L
Tsukuyomi
10,654
533
123
6
0
401,693
3
W
Cerberus
8,762
438
47
2
0
331,291
2
W
Medusa
9,512
476
97
5
0
359,769
4
L
Kuzenbo
9,267
463
27
1
0
371,369
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role