Player Matchup

Heimdallr
Heimdallr
Cloakedstorm42
Heimdallr
Level 147
God Stats
2W - 4L
1,500 SR
Queue Stats
132W - 118L
1,476 Elo+
Solo
Chaac
Chaac
MidnightinNYC_
Chaac
Level 157
God Stats
5W - 2L
1,819 SR
Queue Stats
60W - 74L
1,809 Elo+
Party 2
Tiamat
Tiamat
Noxsey
Tiamat
Level 155
God Stats
13W - 11L
1,808 SR
Queue Stats
196W - 215L
1,682 Elo+
Party 2
Arachne
Arachne
WHJ Donny
Arachne
Level 104
God Stats
10W - 4L
1,749 SR
Queue Stats
690W - 647L
1,564 Elo+
Solo
Xing Tian
Xing Tian
elitekittynipz
Xing Tian
Level 127
God Stats
1W - 4L
1,366 SR
Queue Stats
322W - 287L
1,649 Elo+
Solo
Team Averages
Level 138
1,648 SR
1,636 Elo+

VS

Team Averages
Level 127
1,654 SR
1,609 Elo+
Xbalanque
Xbalanque
Duhkohtah
Xbalanque
Level 120
God Stats
1W - 0L
1,845 SR
Queue Stats
72W - 80L
1,642 Elo+
Party 1
Janus
Janus
MaRc A BiLLie
Janus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,351 Elo+
Party 1
Tyr
Tyr
TheBerlo
Tyr
Level 131
God Stats
2W - 0L
1,267 SR
Queue Stats
292W - 228L
1,695 Elo+
Solo
Mercury
Mercury
iRichaye
Mercury
Level 160
God Stats
11W - 6L
1,721 SR
Queue Stats
93W - 84L
1,728 Elo+
Party 1
Nu Wa
Nu Wa
lMatteo Jl
Nu Wa
Level 156
God Stats
1W - 1L
1,937 SR
Queue Stats
104W - 103L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cloakedstorm42
Heimdallr
12
0 / 5 / 0
6,985
499
4,395
12,288
4,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 3 / 0
7,884
563
5,284
13,316
8,653
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tiamat
Noxsey
Tiamat
13
2 / 1 / 0
7,267
519
2,898
5,012
3,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
WHJ Donny
Arachne
13
0 / 1 / 2
7,365
526
2,790
10,383
3,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
elitekittynipz
Xing Tian
12
0 / 0 / 1
6,686
478
1,005
7,294
4,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Duhkohtah
Xbalanque
15
3 / 0 / 1
8,630
616
6,294
7,082
2,449
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 1 / 1
8,416
601
5,104
2,935
854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 0 / 3
7,829
559
4,623
7,363
4,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
iRichaye
Mercury
13
0 / 1 / 2
7,719
551
2,970
9,424
3,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
13
1 / 2 / 6
8,203
586
9,430
5,732
3,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
4
Kills
10
10
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Cloakedstorm42
Heimdallr
0
5
0
0
W
Xbalanque
Duhkohtah
Xbalanque
3
0
1
3.5
W
3
1
1
3.5
L
2
3
0
0.67
L
Tiamat
Noxsey
Tiamat
2
1
0
2
W
3
0
3
4.5
L
Arachne
WHJ Donny
Arachne
0
1
2
1
L
Xing Tian
elitekittynipz
Xing Tian
0
0
1
0.5
W
Mercury
iRichaye
Mercury
0
1
2
1
W
Nu Wa
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,372
Damage
28,421
48,293
Taken
32,536
24,331
Mitigated
14,248
17,170
Healing
10,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Cloakedstorm42
Heimdallr
4,395
2,632
0
4,609
12,288
4,299
0
1,689
10,403
0
51,794
W
Xbalanque
Duhkohtah
Xbalanque
6,294
2,360
0
3,087
7,082
2,449
238
343
6,739
0
62,670
W
5,104
138
0
829
2,935
854
0
839
1,988
59,043
0
L
5,284
865
0
5,896
13,316
8,653
376
5,133
7,727
0
48,351
L
Tiamat
Noxsey
Tiamat
2,898
255
0
1,412
5,012
3,652
14
1,637
3,150
52,035
0
W
4,623
329
0
2,438
7,363
4,168
0
1,172
6,173
0
22,937
L
Arachne
WHJ Donny
Arachne
2,790
1,651
0
2,863
10,383
3,531
0
3,092
6,977
0
55,913
L
Xing Tian
elitekittynipz
Xing Tian
1,005
136
0
2,390
7,294
4,196
0
1,568
5,502
16,604
0
W
Mercury
iRichaye
Mercury
2,970
1,159
0
4,417
9,424
3,250
0
1,321
8,001
0
53,572
W
Nu Wa
9,430
1,591
0
193
5,732
3,527
0
0
5,732
49,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,187
Gold Earned
40,797
446
Minions Killed
510
0
Camps Cleared
0
1,391,141
Distance Traveled
1,524,926
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,985
499
106
8
0
217,596
2
W
Xbalanque
8,630
616
121
9
0
271,862
4
W
Janus
8,416
601
143
10
0
298,833
4
L
Chaac
7,884
563
91
7
0
274,221
3
L
Tiamat
7,267
519
108
8
0
265,241
2
W
Tyr
7,829
559
44
3
0
344,145
4
L
Arachne
7,365
526
114
8
0
340,387
3
L
Xing Tian
6,686
478
27
2
0
293,696
4
W
Mercury
7,719
551
108
8
0
359,891
4
W
Nu Wa
8,203
586
94
7
0
250,195
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role