Player Matchup

Izanami
Izanami
CongoBlue
Izanami
Level 41
God Stats
57W - 23L
1,868 SR
Queue Stats
336W - 130L
1,805 Elo+
Solo
Tsukuyomi
Tsukuyomi
Nicolaaas
Tsukuyomi
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
XXgustiXX1
Athena
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 21L
1,757 Elo+
Party 2
Mulan
Mulan
Zalwolf
Mulan
Level 49
God Stats
15W - 2L
1,888 SR
Queue Stats
318W - 191L
1,799 Elo+
Party 2
Merlin
Merlin
codrinplays
Merlin
Level 154
God Stats
1W - 0L
1,803 SR
Queue Stats
180W - 67L
1,803 Elo+
Party 2
Team Averages
Level 92
1,712 SR
1,733 Elo+

VS

Team Averages
Level 94
1,549 SR
1,630 Elo+
Vamana
Vamana
GoodRaken
Vamana
Level 109
God Stats
17W - 15L
1,556 SR
Queue Stats
214W - 195L
1,642 Elo+
Party 1
Mercury
Mercury
SolPar
Mercury
Level 155
God Stats
2W - 1L
1,692 SR
Queue Stats
160W - 116L
1,705 Elo+
Party 1
Discordia
Discordia
Tagrus
Discordia
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
WolfiPlayer
Ah Muzen Cab
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
iNV314
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,802 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CongoBlue
Izanami
20
21 / 0 / 4
15,799
752
29,309
17,398
8,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Nicolaaas
Tsukuyomi
19
5 / 3 / 10
12,794
609
14,785
14,655
5,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Athena
XXgustiXX1
Athena
17
2 / 2 / 15
12,005
572
8,393
22,311
21,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mulan
Zalwolf
Mulan
18
3 / 3 / 6
12,024
573
12,458
20,287
18,229
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
18
4 / 3 / 9
12,180
580
11,778
11,147
4,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
GoodRaken
Vamana
17
1 / 6 / 4
10,393
495
13,938
24,312
14,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mercury
SolPar
Mercury
17
5 / 4 / 2
10,545
502
14,517
19,472
7,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Discordia
Tagrus
Discordia
16
5 / 8 / 3
10,014
477
14,187
17,565
6,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
WolfiPlayer
Ah Muzen Cab
13
0 / 9 / 1
8,046
383
7,961
17,787
5,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
iNV314
Yemoja
11
0 / 8 / 0
7,624
363
2,006
18,697
9,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
21
35
Kills
11
11
Deaths
35
44
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
CongoBlue
Izanami
21
0
4
23
L
Vamana
GoodRaken
Vamana
1
6
4
0.5
W
Tsukuyomi
Nicolaaas
Tsukuyomi
5
3
10
3.33
L
Mercury
SolPar
Mercury
5
4
2
1.5
L
Discordia
Tagrus
Discordia
5
8
3
0.81
L
Ah Muzen Cab
WolfiPlayer
Ah Muzen Cab
0
9
1
0.06
W
Athena
XXgustiXX1
Athena
2
2
15
4.75
W
Mulan
Zalwolf
Mulan
3
3
6
2
W
Merlin
4
3
9
2.83
L
Yemoja
iNV314
Yemoja
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,723
Damage
52,609
85,798
Taken
97,833
58,390
Mitigated
43,663
34,604
Healing
18,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CongoBlue
Izanami
29,309
19,727
0
12,183
17,398
8,699
10,993
3,072
14,326
0
162,866
L
Vamana
GoodRaken
Vamana
13,938
7,840
0
6,137
24,312
14,611
386
7,571
16,595
0
75,262
W
Tsukuyomi
Nicolaaas
Tsukuyomi
14,785
2,765
0
6,618
14,655
5,738
1,577
3,499
10,999
0
77,613
L
Mercury
SolPar
Mercury
14,517
7,413
0
1,328
19,472
7,596
0
4,865
14,431
0
77,694
L
Discordia
Tagrus
Discordia
14,187
1,409
0
4,641
17,565
6,286
49
5,763
11,332
67,410
0
L
Ah Muzen Cab
WolfiPlayer
Ah Muzen Cab
7,961
2,494
0
3,954
17,787
5,265
0
2,668
15,081
0
60,221
W
Athena
XXgustiXX1
Athena
8,393
2,947
0
5,027
22,311
21,238
1,299
7,053
15,258
25,143
0
W
Mulan
Zalwolf
Mulan
12,458
1,826
0
7,254
20,287
18,229
584
3,034
17,253
13,117
64,452
W
Merlin
11,778
597
620
2,902
11,147
4,486
1,893
3,773
7,374
75,372
0
L
Yemoja
iNV314
Yemoja
2,006
1,135
972
1,710
18,697
9,905
0
964
17,731
11,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,802
Gold Earned
46,622
643
Minions Killed
505
0
Camps Cleared
0
2,036,260
Distance Traveled
1,838,085
31
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,799
752
232
11
0
365,470
6
L
Vamana
10,393
495
150
7
0
387,405
1
W
Tsukuyomi
12,794
609
125
6
0
457,548
4
L
Mercury
10,545
502
127
6
0
483,419
4
L
Discordia
10,014
477
112
5
0
359,816
1
L
Ah Muzen Cab
8,046
383
96
5
0
331,956
1
W
Athena
12,005
572
33
2
0
487,059
13
W
Mulan
12,024
573
123
6
0
342,851
3
W
Merlin
12,180
580
130
6
0
383,332
5
L
Yemoja
7,624
363
20
1
0
275,489
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role