Player Matchup

Tiamat
Tiamat
HydraVega
Tiamat
Level 31
God Stats
1W - 1L
1,533 SR
Queue Stats
26W - 27L
1,454 Elo+
Party 1
Sylvanus
Sylvanus
Shade7x3
Sylvanus
Level 107
God Stats
5W - 2L
1,298 SR
Queue Stats
67W - 48L
1,448 Elo+
Party 1
Cernunnos
Cernunnos
SilenceOfTheSnB
Cernunnos
Level 25
God Stats
6W - 8L
1,418 SR
Queue Stats
10W - 13L
1,448 Elo+
Party 1
Team Averages
Level 54
1,416 SR
1,450 Elo+

VS

Team Averages
Level 14
1,481 SR
1,415 Elo+
Neith
Neith
Regalpower
Neith
Level 15
God Stats
0W - 1L
1,515 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tiamat
Tiamat
Yanslaught
Tiamat
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Yemoja
Yemoja
bigyiddiegothgf
Yemoja
Level 15
God Stats
5W - 6L
1,429 SR
Queue Stats
74W - 98L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
HydraVega
Tiamat
13
1 / 3 / 7
9,989
588
12,112
12,025
9,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Shade7x3
Sylvanus
14
2 / 2 / 6
10,827
637
8,763
17,847
20,999
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
SilenceOfTheSnB
Cernunnos
15
5 / 1 / 3
11,122
654
7,885
14,960
7,332
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
2 / 1 / 3
10,083
593
11,432
10,655
4,435
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Yanslaught
Tiamat
12
0 / 5 / 5
9,307
547
9,714
10,843
6,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 2 / 3
10,045
591
8,505
12,377
10,527
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
8
Kills
5
6
Deaths
8
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tiamat
HydraVega
Tiamat
1
3
7
1.5
L
Neith
2
1
3
3.5
W
Sylvanus
Shade7x3
Sylvanus
2
2
6
2.5
W
Cernunnos
SilenceOfTheSnB
Cernunnos
5
1
3
6.5
L
Tiamat
Yanslaught
Tiamat
0
5
5
0.5
L
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,760
Damage
29,651
44,832
Taken
33,875
37,986
Mitigated
21,164
26,065
Healing
6,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
HydraVega
Tiamat
12,112
1,088
884
1,712
12,025
9,655
213
4,106
7,715
30,426
0
L
Neith
11,432
4,295
0
1,948
10,655
4,435
1,030
6,923
3,732
0
36,608
W
Sylvanus
Shade7x3
Sylvanus
8,763
1,273
7,952
9,086
17,847
20,999
293
7,604
9,929
19,068
0
W
Cernunnos
SilenceOfTheSnB
Cernunnos
7,885
3,790
783
5,648
14,960
7,332
2,700
5,700
8,912
0
64,942
L
Tiamat
Yanslaught
Tiamat
9,714
999
0
1,429
10,843
6,202
108
6,123
4,720
30,058
0
L
8,505
1,606
1,845
846
12,377
10,527
155
7,857
4,520
29,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,938
Gold Earned
29,435
164
Minions Killed
123
0
Camps Cleared
0
790,705
Distance Traveled
850,295
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,989
588
23
1
0
278,492
3
L
Neith
10,083
593
64
4
0
298,491
2
W
Sylvanus
10,827
637
16
1
0
268,180
3
W
Cernunnos
11,122
654
125
7
0
244,033
0
L
Tiamat
9,307
547
35
2
0
256,008
2
L
Yemoja
10,045
591
24
1
0
295,796
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role