Player Matchup

Ymir
Ymir
Donald2194
Ymir
Level 11
God Stats
12W - 11L
1,507 SR
Queue Stats
48W - 65L
1,405 Elo+
Party 2
Hou Yi
Hou Yi
Kazuma2194
Hou Yi
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 53L
1,439 Elo+
Party 2
Tiamat
Tiamat
Rapheal_19
Tiamat
Level 21
God Stats
5W - 12L
1,519 SR
Queue Stats
8W - 20L
1,572 Elo+
Solo
Team Averages
Level 27
1,509 SR
1,472 Elo+

VS

Team Averages
Level 89
1,664 SR
1,522 Elo+
Chronos
Chronos
MythicBlueKill
Chronos
Level 104
God Stats
2W - 0L
1,718 SR
Queue Stats
191W - 143L
1,558 Elo+
Party 1
Fenrir
Fenrir
catchpole100
Fenrir
Level 26
God Stats
19W - 5L
1,824 SR
Queue Stats
146W - 123L
1,480 Elo+
Party 1
Cthulhu
Cthulhu
xSuzuya-Xiii
Cthulhu
Level 138
God Stats
1W - 1L
1,451 SR
Queue Stats
250W - 211L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 2
9,696
510
5,235
16,488
14,720
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
Kazuma2194
Hou Yi
13
1 / 8 / 0
10,078
530
6,677
16,260
5,296
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tiamat
Rapheal_19
Tiamat
13
0 / 5 / 2
9,858
519
6,357
15,043
9,033
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 0 / 9
13,924
733
17,123
12,297
4,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
14
2 / 2 / 11
11,716
617
5,680
10,418
5,705
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
xSuzuya-Xiii
Cthulhu
16
7 / 0 / 12
13,145
692
16,051
9,733
4,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
51
1
Kills
19
19
Deaths
2
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
Hou Yi
Kazuma2194
Hou Yi
1
8
0
0.13
W
10
0
9
14.5
L
Tiamat
Rapheal_19
Tiamat
0
5
2
0.2
W
Fenrir
2
2
11
3.75
W
Cthulhu
xSuzuya-Xiii
Cthulhu
7
0
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,269
Damage
38,854
47,791
Taken
32,448
29,049
Mitigated
14,915
4,308
Healing
11,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,235
769
0
0
16,488
14,720
0
10,543
5,397
21,845
0
L
Hou Yi
Kazuma2194
Hou Yi
6,677
3,738
0
1,714
16,260
5,296
0
11,241
4,645
0
42,241
W
17,123
5,106
0
7,658
12,297
4,797
2,939
4,950
7,347
89,213
0
L
Tiamat
Rapheal_19
Tiamat
6,357
78
283
2,311
15,043
9,033
0
10,221
4,539
38,201
0
W
Fenrir
5,680
1,326
0
673
10,418
5,705
473
3,522
5,687
0
20,840
W
Cthulhu
xSuzuya-Xiii
Cthulhu
16,051
379
434
2,480
9,733
4,413
0
3,352
6,381
72,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,632
Gold Earned
38,785
122
Minions Killed
238
0
Camps Cleared
0
906,412
Distance Traveled
1,132,662
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,696
510
12
1
0
290,663
0
L
Hou Yi
10,078
530
72
4
0
281,801
1
W
Chronos
13,924
733
120
6
0
380,944
1
L
Tiamat
9,858
519
38
2
0
333,948
0
W
Fenrir
11,716
617
30
2
0
362,656
0
W
Cthulhu
13,145
692
88
5
0
389,062
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role