Player Matchup

Kukulkan
Kukulkan
Lynderp
Kukulkan
Level 128
God Stats
8W - 7L
1,332 SR
Queue Stats
135W - 120L
1,515 Elo+
Party 1
Fafnir
Fafnir
Shalisca
Fafnir
Level 104
God Stats
0W - 1L
1,258 SR
Queue Stats
128W - 109L
1,508 Elo+
Party 1
Jormungandr
Jormungandr
Turt1eNerd
Jormungandr
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 108L
1,508 Elo+
Party 1
Tiamat
Tiamat
aliendoggie
Tiamat
Level 114
God Stats
27W - 15L
1,900 SR
Queue Stats
125W - 104L
1,508 Elo+
Party 1
Team Averages
Level 108
1,498 SR
1,510 Elo+

VS

Team Averages
Level 124
1,696 SR
1,380 Elo+
Cthulhu
Cthulhu
DrLifeRobber
Cthulhu
Level 139
God Stats
1W - 0L
1,515 SR
Queue Stats
2W - 6L
1,157 Elo+
Party 2
Tiamat
Tiamat
Iron_Ajaxe
Tiamat
Level 125
God Stats
2W - 0L
1,799 SR
Queue Stats
2W - 2L
1,206 Elo+
Party 2
Bellona
Bellona
KIING_OF_CLAN
Bellona
Level 125
God Stats
1W - 0L
1,716 SR
Queue Stats
18W - 11L
1,696 Elo+
Solo
Chernobog
Chernobog
Xasogami
Chernobog
Level 107
God Stats
2W - 0L
1,752 SR
Queue Stats
30W - 30L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Lynderp
Kukulkan
13
2 / 3 / 1
8,076
808
4,979
6,168
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Shalisca
Fafnir
12
0 / 4 / 1
7,540
754
5,327
10,518
6,965
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
Turt1eNerd
Jormungandr
11
1 / 5 / 1
7,162
716
2,739
10,564
6,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
13
1 / 2 / 0
7,732
773
7,082
6,535
3,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DrLifeRobber
Cthulhu
13
2 / 4 / 5
8,306
831
5,547
8,546
7,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
Iron_Ajaxe
Tiamat
13
1 / 0 / 7
8,216
822
7,646
5,648
4,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
15
6 / 1 / 3
9,323
932
5,671
7,312
4,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
Xasogami
Chernobog
14
5 / 0 / 4
8,838
884
6,034
7,894
2,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
4
Kills
14
14
Deaths
5
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DrLifeRobber
Cthulhu
2
4
5
1.13
W
Tiamat
Iron_Ajaxe
Tiamat
1
0
7
4.5
W
Bellona
6
1
3
7.5
L
Kukulkan
Lynderp
Kukulkan
2
3
1
0.83
L
Fafnir
Shalisca
Fafnir
0
4
1
0.13
L
Jormungandr
Turt1eNerd
Jormungandr
1
5
1
0.3
W
Chernobog
Xasogami
Chernobog
5
0
4
7
L
Tiamat
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,127
Damage
24,898
33,785
Taken
29,400
20,026
Mitigated
19,703
4,844
Healing
5,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DrLifeRobber
Cthulhu
5,547
564
63
690
8,546
7,701
0
6,572
1,734
22,215
0
W
Tiamat
Iron_Ajaxe
Tiamat
7,646
915
0
1,320
5,648
4,394
290
4,401
1,164
17,040
0
W
Bellona
5,671
1,296
0
1,026
7,312
4,739
1,510
3,434
3,598
0
24,810
L
Kukulkan
Lynderp
Kukulkan
4,979
89
0
800
6,168
2,296
104
2,757
3,127
27,195
0
L
Fafnir
Shalisca
Fafnir
5,327
2,337
0
2,242
10,518
6,965
0
4,569
5,430
18,923
0
L
Jormungandr
Turt1eNerd
Jormungandr
2,739
595
0
370
10,564
6,777
0
3,546
6,695
11,682
0
W
Chernobog
Xasogami
Chernobog
6,034
3,525
0
2,462
7,894
2,869
1,229
5,191
2,389
0
29,570
L
Tiamat
7,082
682
0
1,432
6,535
3,988
972
2,036
4,236
27,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,510
Gold Earned
34,683
157
Minions Killed
186
7
Camps Cleared
11
705,547
Distance Traveled
887,893
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,306
831
43
4
2
190,444
1
W
Tiamat
8,216
822
39
4
5
227,857
3
W
Bellona
9,323
932
60
6
2
246,491
3
L
Kukulkan
8,076
808
57
6
0
172,199
1
L
Fafnir
7,540
754
24
2
3
176,788
1
L
Jormungandr
7,162
716
19
2
0
165,098
0
W
Chernobog
8,838
884
44
4
2
223,101
1
L
Tiamat
7,732
773
57
6
4
191,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role