Player Matchup

Artemis
Artemis
GaddyScoop4985
Artemis
Level 66
God Stats
37W - 34L
1,506 SR
Queue Stats
37W - 34L
1,434 Elo+
Party 1
Fenrir
Fenrir
joner8263
Fenrir
Level 23
God Stats
9W - 11L
1,521 SR
Queue Stats
9W - 14L
1,485 Elo+
Party 1
Guan Yu
Guan Yu
yayokid412
Guan Yu
Level 47
God Stats
40W - 39L
1,546 SR
Queue Stats
41W - 42L
1,424 Elo+
Party 1
Team Averages
Level 45
1,525 SR
1,448 Elo+

VS

Team Averages
Level 56
1,525 SR
1,415 Elo+
Medusa
Medusa
 
Medusa
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
I Kuromei I
Hera
Level 29
God Stats
24W - 18L
1,574 SR
Queue Stats
49W - 34L
1,571 Elo+
Party 2
King Arthur
King Arthur
juanaugustop236
King Arthur
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 43L
1,173 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 6
7,799
709
9,815
5,651
2,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
joner8263
Fenrir
10
2 / 2 / 5
7,326
666
2,899
8,011
3,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
yayokid412
Guan Yu
11
5 / 1 / 5
8,072
734
4,264
11,840
10,029
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
3 / 2 / 1
7,804
709
6,861
6,143
2,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 2 / 3
7,514
683
5,381
6,009
1,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
juanaugustop236
King Arthur
8
0 / 6 / 0
6,108
555
3,223
9,885
6,363
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
10
Kills
4
4
Deaths
10
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
2
1
1.75
W
3
1
6
6
L
1
2
3
1.25
W
Fenrir
joner8263
Fenrir
2
2
5
2.25
L
King Arthur
juanaugustop236
King Arthur
0
6
0
0
W
Guan Yu
yayokid412
Guan Yu
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,978
Damage
15,465
25,502
Taken
22,037
15,790
Mitigated
9,808
10,222
Healing
3,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,861
2,971
0
780
6,143
2,058
55
16
6,127
0
30,944
W
9,815
3,415
783
2,130
5,651
2,759
738
1,103
4,446
0
27,585
L
5,381
1,381
0
1,881
6,009
1,387
102
44
5,965
25,146
0
W
Fenrir
joner8263
Fenrir
2,899
726
1,246
1,241
8,011
3,002
384
1,628
6,159
0
14,719
L
King Arthur
juanaugustop236
King Arthur
3,223
227
0
900
9,885
6,363
0
0
9,885
0
9,940
W
Guan Yu
yayokid412
Guan Yu
4,264
243
960
3,862
11,840
10,029
403
2,202
9,388
0
20,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,197
Gold Earned
21,426
98
Minions Killed
108
0
Camps Cleared
0
569,516
Distance Traveled
557,694
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,804
709
50
5
0
194,494
0
W
Artemis
7,799
709
37
3
0
166,315
2
L
Hera
7,514
683
46
4
0
163,492
3
W
Fenrir
7,326
666
21
2
0
191,033
0
L
King Arthur
6,108
555
12
1
0
199,708
2
W
Guan Yu
8,072
734
40
4
0
212,168
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role