Player Matchup

Danzaburou
Danzaburou
Bronze III
ExpIains
Danzaburou
Bronze III
Level 144
God Stats
0W - 2L
1,789 SR
Queue Stats
4W - 8L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 144
1,789 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 104
1,692 SR
1,500 MMR
Bellona
Bellona
Bronze III
ProvaMetal40
Bellona
Bronze III
Level 104
God Stats
1W - 0L
1,692 SR
Queue Stats
1W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ExpIains
Danzaburou
18
2 / 3 / 0
12,085
863
11,502
14,178
12,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
ChronosSkadiKaliCu ChulainnHe Bo

VS

Bans
King ArthurSetChang'ePoseidonHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ProvaMetal40
Bellona
20
3 / 2 / 0
12,157
868
11,096
16,240
14,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
2
Kills
3
3
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ExpIains
Danzaburou
2
3
0
0.67
W
Bellona
ProvaMetal40
Bellona
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,502
Damage
11,096
14,178
Taken
16,240
12,467
Mitigated
14,921
2,537
Healing
7,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ExpIains
Danzaburou
11,502
6,515
0
2,537
14,178
12,467
72
513
13,665
0
86,154
W
Bellona
ProvaMetal40
Bellona
11,096
3,928
0
7,499
16,240
14,921
2,294
95
16,145
593
96,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,085
Gold Earned
12,157
149
Minions Killed
150
0
Camps Cleared
0
241,148
Distance Traveled
297,947
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,085
863
149
11
0
241,148
1
W
Bellona
12,157
868
150
11
0
297,947
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role