Player Matchup

King Arthur
King Arthur
Cryptox_11
King Arthur
Level 89
God Stats
30W - 30L
1,434 SR
Queue Stats
161W - 155L
1,538 Elo+
Party 1
Fafnir
Fafnir
PaPaJohnsS56
Fafnir
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
214W - 234L
1,519 Elo+
Party 1
Hou Yi
Hou Yi
vaderdarkside
Hou Yi
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
216W - 243L
1,543 Elo+
Party 1
Team Averages
Level 73
1,478 SR
1,533 Elo+

VS

Team Averages
Level 36
1,481 SR
1,237 Elo+
Cernunnos
Cernunnos
TST_zilla
Cernunnos
Level 18
God Stats
29W - 62L
1,259 SR
Queue Stats
410W - 710L
1,104 Elo+
Solo
Ymir
Ymir
super zombie 5
Ymir
Level 62
God Stats
2W - 2L
1,773 SR
Queue Stats
10W - 24L
1,290 Elo+
Party 2
Jormungandr
Jormungandr
xxPrototype25xx
Jormungandr
Level 27
God Stats
2W - 6L
1,411 SR
Queue Stats
2W - 6L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cryptox_11
King Arthur
12
6 / 2 / 6
9,099
758
9,944
12,898
8,437
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fafnir
11
1 / 1 / 8
8,446
704
5,982
9,497
7,181
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
6 / 1 / 5
9,164
764
12,761
6,006
1,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
TST_zilla
Cernunnos
11
2 / 5 / 2
7,741
645
8,367
9,892
3,328
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 5 / 2
8,645
720
5,423
13,102
5,565
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jormungandr
xxPrototype25xx
Jormungandr
11
1 / 3 / 3
8,471
706
7,070
10,895
5,544
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
13
Kills
4
4
Deaths
13
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Cryptox_11
King Arthur
6
2
6
4.5
W
Fafnir
1
1
8
5
L
Cernunnos
TST_zilla
Cernunnos
2
5
2
0.6
L
1
5
2
0.4
W
6
1
5
8.5
L
Jormungandr
xxPrototype25xx
Jormungandr
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,687
Damage
20,860
28,401
Taken
33,889
17,557
Mitigated
14,437
8,948
Healing
3,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Cryptox_11
King Arthur
9,944
2,090
282
2,725
12,898
8,437
387
6,455
6,443
0
24,003
W
Fafnir
5,982
1,235
294
4,022
9,497
7,181
0
2,830
6,667
25,081
0
L
Cernunnos
TST_zilla
Cernunnos
8,367
3,819
0
398
9,892
3,328
1,083
2,932
6,960
0
20,988
L
5,423
940
549
624
13,102
5,565
0
1,626
11,476
28,254
0
W
12,761
7,749
0
1,625
6,006
1,939
387
3,279
2,727
0
32,110
L
Jormungandr
xxPrototype25xx
Jormungandr
7,070
2,184
563
1,218
10,895
5,544
0
1,468
9,427
27,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,709
Gold Earned
24,857
116
Minions Killed
127
0
Camps Cleared
0
659,017
Distance Traveled
635,930
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,099
758
23
2
0
227,469
1
W
Fafnir
8,446
704
38
3
0
225,314
0
L
Cernunnos
7,741
645
31
3
0
196,725
0
L
Ymir
8,645
720
54
5
0
194,881
4
W
Hou Yi
9,164
764
55
5
0
206,234
6
L
Jormungandr
8,471
706
42
4
0
244,324
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role