Player Matchup

Aphrodite
Aphrodite
Flare427
Aphrodite
Level 24
God Stats
20W - 13L
1,685 SR
Queue Stats
251W - 245L
1,589 Elo+
Solo
Ra
Ra
SublimeReality
Ra
Level 22
God Stats
5W - 3L
1,654 SR
Queue Stats
36W - 42L
1,540 Elo+
Solo
Cu Chulainn
Cu Chulainn
XScitzoX
Cu Chulainn
Level 29
God Stats
23W - 14L
1,515 SR
Queue Stats
110W - 96L
1,630 Elo+
Solo
Artemis
Artemis
iSpenceers
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
239W - 317L
1,658 Elo+
Solo
Cupid
Cupid
luxcrowd
Cupid
Level 22
God Stats
1W - 1L
1,825 SR
Queue Stats
32W - 34L
1,576 Elo+
Solo
Team Averages
Level 20
1,636 SR
1,599 Elo+

VS

Team Averages
Level 20
1,532 SR
1,525 Elo+
Bellona
Bellona
Revengedspirit
Bellona
Level 27
God Stats
19W - 13L
1,661 SR
Queue Stats
153W - 152L
1,505 Elo+
Solo
Susano
Susano
jcward27
Susano
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
lilsjc2001
Tiamat
Level 13
God Stats
3W - 2L
1,500 SR
Queue Stats
24W - 21L
1,589 Elo+
Party 1
Apollo
Apollo
matthew10805
Apollo
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,483 Elo+
Party 1
Cthulhu
Cthulhu
mons320
Cthulhu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Flare427
Aphrodite
12
0 / 3 / 2
7,405
463
5,858
8,037
3,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 4 / 1
8,049
503
4,686
8,235
3,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
XScitzoX
Cu Chulainn
15
4 / 4 / 0
9,124
570
7,657
12,656
8,911
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
iSpenceers
Artemis
11
1 / 6 / 0
6,729
421
5,979
11,514
3,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cupid
luxcrowd
Cupid
12
1 / 4 / 1
7,391
462
4,261
9,487
3,051
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 0
9,498
594
7,106
11,210
11,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Susano
jcward27
Susano
13
6 / 0 / 4
8,157
510
8,054
9,146
3,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
lilsjc2001
Tiamat
14
3 / 2 / 8
8,552
535
7,058
8,874
6,189
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
14
6 / 1 / 2
7,942
496
3,852
8,262
2,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
mons320
Cthulhu
13
1 / 0 / 9
8,121
508
6,291
9,669
6,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
6
Kills
21
21
Deaths
6
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Flare427
Aphrodite
0
3
2
0.33
W
5
3
0
1.67
L
0
4
1
0.13
L
Cu Chulainn
XScitzoX
Cu Chulainn
4
4
0
1
L
Artemis
iSpenceers
Artemis
1
6
0
0.17
W
Susano
jcward27
Susano
6
0
4
8
W
Tiamat
lilsjc2001
Tiamat
3
2
8
3.5
L
Cupid
luxcrowd
Cupid
1
4
1
0.38
W
Apollo
6
1
2
7
W
Cthulhu
mons320
Cthulhu
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,441
Damage
32,361
49,929
Taken
47,161
21,874
Mitigated
29,739
17,473
Healing
14,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Flare427
Aphrodite
5,858
574
2,596
3,705
8,037
3,268
289
2,553
5,484
45,540
0
W
7,106
3,087
0
1,094
11,210
11,005
800
427
10,768
0
58,172
L
4,686
1,357
694
2,634
8,235
3,321
567
3,776
4,459
47,511
0
L
Cu Chulainn
XScitzoX
Cu Chulainn
7,657
2,119
0
3,618
12,656
8,911
1,106
1,865
10,791
0
50,276
L
Artemis
iSpenceers
Artemis
5,979
2,482
0
2,101
11,514
3,323
489
3,607
7,907
0
26,424
W
Susano
jcward27
Susano
8,054
2,080
0
3,121
9,146
3,067
0
1,609
7,403
0
37,833
W
Tiamat
lilsjc2001
Tiamat
7,058
740
0
3,158
8,874
6,189
624
3,124
5,475
47,486
0
L
Cupid
luxcrowd
Cupid
4,261
3,019
185
1,940
9,487
3,051
1,369
1,548
7,939
0
35,581
W
Apollo
3,852
1,916
0
4,130
8,262
2,728
2,309
1,920
6,136
0
36,148
W
Cthulhu
mons320
Cthulhu
6,291
241
462
2,904
9,669
6,750
407
2,549
6,835
37,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,698
Gold Earned
42,270
407
Minions Killed
392
0
Camps Cleared
0
1,345,148
Distance Traveled
1,544,986
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,405
463
89
6
0
291,002
6
W
Bellona
9,498
594
124
8
0
323,118
4
L
Ra
8,049
503
102
6
0
278,917
0
L
Cu Chulainn
9,124
570
103
6
0
273,275
2
L
Artemis
6,729
421
40
3
0
247,957
0
W
Susano
8,157
510
60
4
0
339,847
1
W
Tiamat
8,552
535
84
5
0
297,293
3
L
Cupid
7,391
462
73
5
0
253,997
0
W
Apollo
7,942
496
79
5
0
279,598
0
W
Cthulhu
8,121
508
45
3
0
305,130
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role