Player Matchup

Izanami
Izanami
ScarbondoSV
Izanami
Level 122
God Stats
312W - 299L
1,604 SR
Queue Stats
510W - 544L
1,504 Elo+
Solo
Vulcan
Vulcan
Slatern
Vulcan
Level 125
God Stats
11W - 12L
1,419 SR
Queue Stats
429W - 425L
1,460 Elo+
Party 1
Odin
Odin
el_crackwww
Odin
Level 102
God Stats
16W - 9L
1,651 SR
Queue Stats
535W - 541L
1,438 Elo+
Party 1
Team Averages
Level 116
1,558 SR
1,467 Elo+

VS

Team Averages
Level 104
1,470 SR
1,530 Elo+
Tiamat
Tiamat
GiornoGiovan544
Tiamat
Level 106
God Stats
14W - 20L
1,583 SR
Queue Stats
247W - 250L
1,564 Elo+
Party 2
Fenrir
Fenrir
Shootup913
Fenrir
Level 146
God Stats
47W - 36L
1,327 SR
Queue Stats
707W - 780L
1,455 Elo+
Solo
Discordia
Discordia
Whimsic50
Discordia
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ScarbondoSV
Izanami
16
11 / 1 / 8
12,199
813
8,445
7,703
2,984
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Slatern
Vulcan
14
4 / 4 / 10
10,790
719
9,984
9,909
3,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 2 / 15
12,313
821
9,822
12,508
11,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 2
10,386
692
8,632
12,047
8,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Shootup913
Fenrir
14
3 / 7 / 4
10,678
712
8,204
12,734
10,247
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
Whimsic50
Discordia
13
1 / 7 / 3
9,619
641
5,265
9,307
2,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
20
Kills
7
7
Deaths
20
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
W
Izanami
ScarbondoSV
Izanami
11
1
8
15
L
Fenrir
Shootup913
Fenrir
3
7
4
0.71
W
Vulcan
Slatern
Vulcan
4
4
10
2.25
L
Discordia
Whimsic50
Discordia
1
7
3
0.36
W
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,251
Damage
22,101
30,120
Taken
34,088
18,186
Mitigated
21,360
7,967
Healing
4,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,632
303
441
2,393
12,047
8,130
225
3,955
7,963
34,560
0
W
Izanami
ScarbondoSV
Izanami
8,445
5,361
1,074
1,798
7,703
2,984
3,045
4,159
3,304
0
54,141
L
Fenrir
Shootup913
Fenrir
8,204
1,789
0
1,438
12,734
10,247
812
4,377
8,187
0
39,244
W
Vulcan
Slatern
Vulcan
9,984
4,854
0
1,016
9,909
3,668
306
5,537
4,026
38,922
0
L
Discordia
Whimsic50
Discordia
5,265
246
0
0
9,307
2,983
230
2,657
6,640
38,655
0
W
9,822
912
0
4,079
12,508
11,534
529
3,423
8,835
4,635
38,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,302
Gold Earned
30,683
198
Minions Killed
178
0
Camps Cleared
0
820,109
Distance Traveled
821,637
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,386
692
63
4
0
272,261
5
W
Izanami
12,199
813
98
7
0
283,519
4
L
Fenrir
10,678
712
48
3
0
285,636
3
W
Vulcan
10,790
719
55
4
0
275,563
4
L
Discordia
9,619
641
67
4
0
263,740
0
W
Odin
12,313
821
45
3
0
261,027
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role