Player Matchup

Sobek
Sobek
CasualGunk
Sobek
Level 28
God Stats
5W - 5L
1,595 SR
Queue Stats
10W - 13L
1,500 Elo+
Party 1
Chiron
Chiron
DemonicKess
Chiron
Level 68
God Stats
2W - 1L
1,526 SR
Queue Stats
42W - 45L
1,451 Elo+
Party 1
Bakasura
Bakasura
PurpleVoya
Bakasura
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 58L
1,571 Elo+
Party 1
He Bo
He Bo
SumeoOkami
He Bo
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,228 Elo+
Party 1
Tiamat
Tiamat
crowscythe13
Tiamat
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 70
1,524 SR
1,450 Elo+

VS

Team Averages
Level 69
1,635 SR
1,519 Elo+
Mercury
Mercury
D1GodSlayer
Mercury
Level 21
God Stats
37W - 19L
1,630 SR
Queue Stats
114W - 72L
1,442 Elo+
Party 2
Heimdallr
Heimdallr
PrinceFluffyBoi
Heimdallr
Level 82
God Stats
3W - 1L
1,788 SR
Queue Stats
175W - 140L
1,592 Elo+
Party 2
Artemis
Artemis
Sagebrain
Artemis
Level 11
God Stats
5W - 5L
1,477 SR
Queue Stats
11W - 15L
1,381 Elo+
Party 3
Yemoja
Yemoja
hombrejose
Yemoja
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 50L
1,588 Elo+
Party 3
Tiamat
Tiamat
xDeathtaker
Tiamat
Level 117
God Stats
5W - 4L
1,780 SR
Queue Stats
78W - 60L
1,594 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
19
1 / 1 / 22
12,506
1,042
9,887
13,810
15,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chiron
20
12 / 4 / 15
14,475
1,206
25,071
16,603
8,294
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
PurpleVoya
Bakasura
20
20 / 4 / 12
15,929
1,327
26,983
18,621
11,781
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

He Bo
19
3 / 3 / 19
12,100
1,008
14,328
12,686
5,793
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiamat
20
11 / 4 / 23
13,981
1,165
25,660
17,207
18,089
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

199

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
D1GodSlayer
Mercury
19
3 / 14 / 11
12,404
1,034
9,751
27,824
11,430
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
PrinceFluffyBoi
Heimdallr
18
7 / 14 / 6
13,226
1,102
22,239
29,457
12,305
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artemis
Sagebrain
Artemis
17
2 / 6 / 6
11,001
917
6,649
12,654
4,407
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Yemoja
hombrejose
Yemoja
17
1 / 4 / 8
11,225
935
8,440
17,262
13,925
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
18
3 / 9 / 8
12,074
1,006
21,893
21,568
12,454
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
55
47
Kills
16
16
Deaths
47
91
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Sobek
1
1
22
12
L
Mercury
D1GodSlayer
Mercury
3
14
11
0.61
W
Chiron
12
4
15
4.88
L
Heimdallr
PrinceFluffyBoi
Heimdallr
7
14
6
0.71
W
Bakasura
PurpleVoya
Bakasura
20
4
12
6.5
L
Artemis
Sagebrain
Artemis
2
6
6
0.83
W
He Bo
3
3
19
4.17
W
Tiamat
11
4
23
5.63
L
Yemoja
hombrejose
Yemoja
1
4
8
1.25
L
Tiamat
3
9
8
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,929
Damage
68,972
78,927
Taken
108,765
59,689
Mitigated
54,521
16,908
Healing
8,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
9,887
163
0
3,086
13,810
15,732
0
4,310
9,500
20,879
0
L
Mercury
D1GodSlayer
Mercury
9,751
5,581
0
1,163
27,824
11,430
0
14,143
13,175
0
21,853
W
Chiron
25,071
13,445
801
2,639
16,603
8,294
0
4,990
11,573
0
55,569
L
Heimdallr
PrinceFluffyBoi
Heimdallr
22,239
8,258
0
2,430
29,457
12,305
0
14,294
14,233
0
47,149
W
Bakasura
PurpleVoya
Bakasura
26,983
19,654
0
5,221
18,621
11,781
0
7,947
10,674
0
36,304
L
Artemis
Sagebrain
Artemis
6,649
2,942
0
0
12,654
4,407
0
7,861
4,407
0
25,641
W
He Bo
14,328
896
0
646
12,686
5,793
0
3,424
9,262
36,898
0
W
Tiamat
25,660
1,874
0
4,515
17,207
18,089
0
9,662
7,545
41,949
0
L
Yemoja
hombrejose
Yemoja
8,440
2,090
2,224
282
17,262
13,925
0
5,995
10,283
25,112
0
L
Tiamat
21,893
1,291
0
2,692
21,568
12,454
0
7,582
12,803
49,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,991
Gold Earned
59,930
219
Minions Killed
231
12
Camps Cleared
5
1,145,262
Distance Traveled
1,105,174
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,506
1,042
15
1
0
198,735
0
L
Mercury
12,404
1,034
24
2
2
244,215
0
W
Chiron
14,475
1,206
65
5
5
200,490
0
L
Heimdallr
13,226
1,102
63
5
1
219,209
0
W
Bakasura
15,929
1,327
41
3
7
274,364
0
L
Artemis
11,001
917
33
3
0
186,670
0
W
He Bo
12,100
1,008
69
6
0
251,270
0
W
Tiamat
13,981
1,165
29
2
0
220,403
0
L
Yemoja
11,225
935
51
4
2
224,083
0
L
Tiamat
12,074
1,006
60
5
0
230,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role