Player Matchup

Amaterasu
Amaterasu
Chipper5
Amaterasu
Level 29
God Stats
8W - 3L
1,832 SR
Queue Stats
183W - 182L
1,518 Elo+
Party 3
Scylla
Scylla
JuanSebastian88
Scylla
Level 99
God Stats
7W - 11L
1,236 SR
Queue Stats
176W - 185L
1,458 Elo+
Party 1
Aphrodite
Aphrodite
QCkeeper7
Aphrodite
Level 66
God Stats
301W - 269L
1,592 SR
Queue Stats
560W - 554L
1,376 Elo+
Party 3
Ne Zha
Ne Zha
WilliamRXN
Ne Zha
Level 149
God Stats
9W - 1L
1,647 SR
Queue Stats
185W - 183L
1,480 Elo+
Party 1
Cupid
Cupid
ㅠ므ㅠㅁㅇㅁ행
Cupid
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 51L
1,587 Elo+
Party 1
Team Averages
Level 82
1,562 SR
1,484 Elo+

VS

Team Averages
Level 64
1,551 SR
1,428 Elo+
Sylvanus
Sylvanus
EAH1997
Sylvanus
Level 43
God Stats
116W - 107L
1,469 SR
Queue Stats
757W - 769L
1,371 Elo+
Party 2
He Bo
He Bo
GazapoSH
He Bo
Level 109
God Stats
27W - 20L
1,477 SR
Queue Stats
929W - 900L
1,429 Elo+
Party 2
Cu Chulainn
Cu Chulainn
GhostFlux591
Cu Chulainn
Level 16
God Stats
6W - 5L
1,543 SR
Queue Stats
8W - 7L
1,487 Elo+
Party 4
Danzaburou
Danzaburou
TJA3Y
Danzaburou
Level 99
God Stats
1W - 1L
1,768 SR
Queue Stats
16W - 17L
1,453 Elo+
Party 4
Fenrir
Fenrir
TheDogCourage
Fenrir
Level 52
God Stats
2W - 3L
1,500 SR
Queue Stats
272W - 293L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Chipper5
Amaterasu
17
8 / 3 / 11
11,056
614
14,580
16,047
8,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
7 / 1 / 6
10,305
573
8,196
7,270
2,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
QCkeeper7
Aphrodite
15
3 / 5 / 7
9,884
549
6,815
13,470
5,406
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ne Zha
WilliamRXN
Ne Zha
15
1 / 1 / 13
10,019
557
5,865
13,561
12,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
6 / 1 / 4
10,591
588
9,869
9,485
4,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
EAH1997
Sylvanus
11
0 / 6 / 1
7,132
396
4,623
13,831
11,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

He Bo
GazapoSH
He Bo
16
7 / 5 / 1
9,822
546
10,765
11,986
3,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
GhostFlux591
Cu Chulainn
16
3 / 5 / 4
9,473
526
11,201
13,835
11,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
TJA3Y
Danzaburou
12
0 / 2 / 0
7,385
410
2,557
8,646
2,589
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
1 / 7 / 4
8,983
499
6,053
16,631
8,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
21
25
Kills
11
11
Deaths
25
41
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Chipper5
Amaterasu
8
3
11
4.5
L
Sylvanus
EAH1997
Sylvanus
0
6
1
0.08
L
He Bo
GazapoSH
He Bo
7
5
1
1.5
L
Cu Chulainn
GhostFlux591
Cu Chulainn
3
5
4
1
W
7
1
6
10
W
Aphrodite
QCkeeper7
Aphrodite
3
5
7
1.3
L
Danzaburou
TJA3Y
Danzaburou
0
2
0
0
L
1
7
4
0.43
W
Ne Zha
WilliamRXN
Ne Zha
1
1
13
7.5
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,325
Damage
35,199
59,833
Taken
64,929
33,662
Mitigated
37,294
28,049
Healing
13,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Chipper5
Amaterasu
14,580
9,212
0
3,263
16,047
8,885
3,006
4,765
10,945
0
59,824
L
Sylvanus
EAH1997
Sylvanus
4,623
1,378
448
1,399
13,831
11,167
113
1,647
12,184
26,651
5,341
L
He Bo
GazapoSH
He Bo
10,765
628
0
3,359
11,986
3,891
0
4,181
7,805
59,124
0
L
Cu Chulainn
GhostFlux591
Cu Chulainn
11,201
2,847
0
3,632
13,835
11,106
454
4,794
9,041
303
49,160
W
8,196
1,293
0
1,651
7,270
2,726
1,701
2,528
4,630
50,823
0
W
Aphrodite
QCkeeper7
Aphrodite
6,815
1,024
5,393
7,245
13,470
5,406
1,367
2,797
10,219
31,133
0
L
Danzaburou
TJA3Y
Danzaburou
2,557
895
0
2,329
8,646
2,589
109
1,176
7,470
0
34,630
L
6,053
2,063
0
2,210
16,631
8,541
0
3,213
13,418
0
66,578
W
Ne Zha
WilliamRXN
Ne Zha
5,865
1,291
0
2,657
13,561
12,414
827
2,217
11,231
0
39,590
W
9,869
4,199
1,720
6,120
9,485
4,231
2,219
2,594
6,847
0
87,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,855
Gold Earned
42,795
431
Minions Killed
432
0
Camps Cleared
0
1,712,240
Distance Traveled
1,545,750
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,056
614
81
5
0
380,590
0
L
Sylvanus
7,132
396
60
3
0
272,467
5
L
He Bo
9,822
546
93
5
0
299,815
7
L
Cu Chulainn
9,473
526
95
5
0
288,613
1
W
Scylla
10,305
573
79
4
0
325,580
9
W
Aphrodite
9,884
549
71
4
0
318,216
0
L
Danzaburou
7,385
410
71
4
0
335,534
2
L
Fenrir
8,983
499
113
6
0
349,321
1
W
Ne Zha
10,019
557
49
3
0
373,225
2
W
Cupid
10,591
588
151
8
0
314,629
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role