Player Matchup

Tiamat
Tiamat
Exhaustedkhoury
Tiamat
Level 29
God Stats
10W - 8L
1,661 SR
Queue Stats
85W - 54L
1,647 Elo+
Solo
Sobek
Sobek
River9999
Sobek
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 88L
1,670 Elo+
Solo
Skadi
Skadi
Snowy1259
Skadi
Level 16
God Stats
11W - 14L
1,544 SR
Queue Stats
34W - 58L
1,479 Elo+
Solo
Tyr
Tyr
Viszla20
Tyr
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,609 Elo+
Solo
Nemesis
Nemesis
bloopbloop123
Nemesis
Level 7
God Stats
2W - 1L
1,813 SR
Queue Stats
12W - 7L
1,686 Elo+
Solo
Team Averages
Level 18
1,604 SR
1,618 Elo+

VS

Team Averages
Level 16
1,505 SR
1,611 Elo+
Thanatos
Thanatos
Ghost315
Thanatos
Level 29
God Stats
11W - 7L
1,208 SR
Queue Stats
226W - 230L
1,481 Elo+
Solo
Fafnir
Fafnir
PennyHead
Fafnir
Level 26
God Stats
9W - 4L
1,583 SR
Queue Stats
85W - 40L
1,760 Elo+
Solo
Sol
Sol
RKOGoat
Sol
Level 11
God Stats
10W - 8L
1,733 SR
Queue Stats
33W - 32L
1,579 Elo+
Party 1
Heimdallr
Heimdallr
StillToR1de
Heimdallr
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 18L
1,579 Elo+
Party 1
Guan Yu
Guan Yu
finnnaaa
Guan Yu
Level 3
God Stats
1W - 7L
1,500 SR
Queue Stats
4W - 12L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 4
9,714
607
14,201
8,799
7,009
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
River9999
Sobek
13
0 / 1 / 6
8,463
529
2,448
13,132
8,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
Snowy1259
Skadi
16
10 / 0 / 3
9,978
624
8,834
6,738
2,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 6 / 5
7,631
477
2,460
9,801
8,782
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
14
3 / 5 / 3
9,133
571
6,622
10,190
4,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ghost315
Thanatos
13
2 / 5 / 4
7,930
496
4,936
13,205
4,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
PennyHead
Fafnir
11
1 / 3 / 1
7,262
454
2,736
8,782
7,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sol
15
6 / 3 / 3
9,158
572
9,401
10,562
3,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
StillToR1de
Heimdallr
14
3 / 3 / 0
8,648
541
6,372
11,532
4,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
finnnaaa
Guan Yu
7
1 / 9 / 2
5,835
365
2,700
8,869
5,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
22
Kills
13
13
Deaths
23
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
7
1
4
9
L
Thanatos
Ghost315
Thanatos
2
5
4
0.8
L
Fafnir
PennyHead
Fafnir
1
3
1
0.5
L
Sol
6
3
3
2.5
W
Sobek
River9999
Sobek
0
1
6
3
W
Skadi
Snowy1259
Skadi
10
0
3
11.5
L
Heimdallr
StillToR1de
Heimdallr
3
3
0
1
W
2
6
5
0.75
W
Nemesis
3
5
3
0.9
L
Guan Yu
finnnaaa
Guan Yu
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,565
Damage
26,145
48,660
Taken
52,950
30,762
Mitigated
24,633
16,474
Healing
21,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,201
2,387
0
4,008
8,799
7,009
1,834
3,208
5,556
47,887
0
L
Thanatos
Ghost315
Thanatos
4,936
1,489
0
8,005
13,205
4,563
0
2,854
10,219
0
39,030
L
Fafnir
PennyHead
Fafnir
2,736
864
0
3,413
8,782
7,081
0
4,555
3,835
30,030
0
L
Sol
9,401
2,975
0
5,871
10,562
3,169
0
2,766
7,660
58,752
0
W
Sobek
River9999
Sobek
2,448
336
0
7,562
13,132
8,197
1,204
1,062
12,045
25,608
0
W
Skadi
Snowy1259
Skadi
8,834
5,073
0
2,703
6,738
2,328
4,286
1,256
5,407
0
47,074
L
Heimdallr
StillToR1de
Heimdallr
6,372
2,686
0
3,091
11,532
4,485
1,000
2,823
8,673
0
51,581
W
2,460
703
0
1,342
9,801
8,782
774
5,021
4,680
0
15,776
W
Nemesis
6,622
3,286
0
859
10,190
4,446
4,311
1,590
8,479
0
48,002
L
Guan Yu
finnnaaa
Guan Yu
2,700
423
135
824
8,869
5,335
0
2,677
5,914
0
6,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,919
Gold Earned
38,833
326
Minions Killed
370
0
Camps Cleared
0
1,626,938
Distance Traveled
1,227,680
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,714
607
90
6
0
310,152
1
L
Thanatos
7,930
496
88
6
0
276,406
1
L
Fafnir
7,262
454
65
4
0
195,365
0
L
Sol
9,158
572
113
7
0
217,189
0
W
Sobek
8,463
529
54
3
0
348,599
1
W
Skadi
9,978
624
74
5
0
354,141
3
L
Heimdallr
8,648
541
96
6
0
261,825
0
W
Tyr
7,631
477
31
2
0
262,125
0
W
Nemesis
9,133
571
77
5
0
351,921
0
L
Guan Yu
5,835
365
8
1
0
276,895
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role