Player Matchup

Danzaburou
Danzaburou
Curtastrophyy
Danzaburou
Level 140
God Stats
12W - 12L
1,503 SR
Queue Stats
46W - 42L
1,549 Elo+
Party 1
Fafnir
Fafnir
DJ Kracken
Fafnir
Level 145
God Stats
3W - 2L
1,865 SR
Queue Stats
53W - 45L
1,562 Elo+
Party 1
Chaac
Chaac
GroovyPAN
Chaac
Level 84
God Stats
3W - 9L
996 SR
Queue Stats
76W - 62L
1,578 Elo+
Solo
Tsukuyomi
Tsukuyomi
J1MMYTHESHARK
Tsukuyomi
Level 114
God Stats
15W - 17L
1,506 SR
Queue Stats
246W - 249L
1,470 Elo+
Party 3
Ra
Ra
YANKSKINSNATION
Ra
Level 98
God Stats
71W - 77L
1,516 SR
Queue Stats
153W - 156L
1,503 Elo+
Party 3
Team Averages
Level 116
1,477 SR
1,532 Elo+

VS

Team Averages
Level 122
1,661 SR
1,583 Elo+
Ra
Ra
Bubba x8
Ra
Level 146
God Stats
2W - 1L
1,739 SR
Queue Stats
43W - 37L
1,673 Elo+
Party 2
Danzaburou
Danzaburou
SyncroNardo
Danzaburou
Level 74
God Stats
6W - 6L
1,592 SR
Queue Stats
29W - 22L
1,659 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Vintsu
Tsukuyomi
Level 121
God Stats
8W - 5L
1,686 SR
Queue Stats
36W - 38L
1,569 Elo+
Party 2
Khepri
Khepri
roaglobo
Khepri
Level 125
God Stats
2W - 3L
1,785 SR
Queue Stats
38W - 42L
1,525 Elo+
Party 2
Achilles
Achilles
tastemypoptart
Achilles
Level 145
God Stats
4W - 1L
1,500 SR
Queue Stats
80W - 67L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Curtastrophyy
Danzaburou
14
1 / 3 / 1
8,107
477
3,775
11,599
4,218
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fafnir
DJ Kracken
Fafnir
11
0 / 2 / 1
7,261
427
5,135
13,628
8,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
GroovyPAN
Chaac
14
2 / 3 / 0
8,216
483
10,620
17,867
14,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
J1MMYTHESHARK
Tsukuyomi
13
2 / 6 / 1
7,975
469
8,179
13,556
4,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
2 / 4 / 0
8,124
478
7,355
9,633
3,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 7
9,397
553
10,553
11,965
5,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
SyncroNardo
Danzaburou
13
0 / 1 / 1
7,582
446
4,501
6,935
2,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Vintsu
Tsukuyomi
16
6 / 2 / 11
9,285
546
13,108
13,269
6,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
roaglobo
Khepri
15
4 / 1 / 6
9,116
536
7,154
10,235
8,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
14
4 / 2 / 4
8,775
516
9,735
18,019
15,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
7
Kills
18
18
Deaths
7
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
4
1
7
7.5
L
Danzaburou
Curtastrophyy
Danzaburou
1
3
1
0.5
L
Fafnir
DJ Kracken
Fafnir
0
2
1
0.25
L
Chaac
GroovyPAN
Chaac
2
3
0
0.67
L
Tsukuyomi
J1MMYTHESHARK
Tsukuyomi
2
6
1
0.42
W
Danzaburou
SyncroNardo
Danzaburou
0
1
1
0.5
W
Tsukuyomi
Vintsu
Tsukuyomi
6
2
11
5.75
L
2
4
0
0.5
W
Khepri
roaglobo
Khepri
4
1
6
7
W
Achilles
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,064
Damage
45,051
66,283
Taken
60,423
36,167
Mitigated
38,561
25,063
Healing
26,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,553
1,193
4,083
6,435
11,965
5,612
598
5,117
6,798
67,066
0
L
Danzaburou
Curtastrophyy
Danzaburou
3,775
415
0
4,775
11,599
4,218
83
3,045
8,529
0
58,618
L
Fafnir
DJ Kracken
Fafnir
5,135
1,011
0
5,440
13,628
8,910
524
3,604
9,949
19,909
0
L
Chaac
GroovyPAN
Chaac
10,620
1,832
0
8,685
17,867
14,386
365
3,297
14,020
323
50,428
L
Tsukuyomi
J1MMYTHESHARK
Tsukuyomi
8,179
1,512
0
3,708
13,556
4,823
0
2,863
10,618
0
54,202
W
Danzaburou
SyncroNardo
Danzaburou
4,501
1,434
0
1,787
6,935
2,404
1,840
1,536
5,399
0
46,430
W
Tsukuyomi
Vintsu
Tsukuyomi
13,108
2,104
0
3,699
13,269
6,148
1,131
1,326
11,843
0
53,116
L
7,355
699
317
2,138
9,633
3,830
455
4,898
4,735
50,970
0
W
Khepri
roaglobo
Khepri
7,154
397
1,029
2,053
10,235
8,774
570
3,575
6,635
38,172
0
W
Achilles
9,735
2,925
0
7,320
18,019
15,623
465
1,259
16,260
0
41,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,683
Gold Earned
44,155
426
Minions Killed
417
0
Camps Cleared
0
1,544,552
Distance Traveled
1,685,627
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,397
553
116
7
0
338,034
3
L
Danzaburou
8,107
477
103
6
0
279,367
2
L
Fafnir
7,261
427
33
2
0
329,600
0
L
Chaac
8,216
483
88
5
0
311,917
2
L
Tsukuyomi
7,975
469
103
6
0
309,225
3
W
Danzaburou
7,582
446
86
5
0
300,537
0
W
Tsukuyomi
9,285
546
78
5
0
369,944
2
L
Ra
8,124
478
99
6
0
314,443
2
W
Khepri
9,116
536
63
4
0
347,286
1
W
Achilles
8,775
516
74
4
0
329,826
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role