Player Matchup

King Arthur
King Arthur
Gỗdly
King Arthur
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Jellish
Medusa
Level 120
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 18L
1,295 Elo+
Party 2
Tiamat
Tiamat
bossgamer114
Tiamat
Level 69
God Stats
5W - 2L
1,092 SR
Queue Stats
148W - 141L
1,521 Elo+
Solo
Team Averages
Level 111
1,364 SR
1,439 Elo+

VS

Team Averages
Level 92
1,548 SR
1,491 Elo+
Hel
Hel
OttomanTurk
Hel
Level 65
God Stats
1W - 4L
1,382 SR
Queue Stats
4W - 7L
1,251 Elo+
Solo
Thor
Thor
WOLFEKID1
Thor
Level 123
God Stats
1W - 1L
1,753 SR
Queue Stats
257W - 202L
1,686 Elo+
Party 1
Tiamat
Tiamat
WolfepaccBoi
Tiamat
Level 89
God Stats
2W - 4L
1,510 SR
Queue Stats
123W - 109L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gỗdly
King Arthur
12
6 / 0 / 11
8,861
806
9,495
10,324
8,254
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
Jellish
Medusa
13
6 / 0 / 12
9,082
826
9,761
9,187
3,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
12
7 / 2 / 9
8,772
797
7,029
5,401
3,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
7,285
662
4,840
9,359
3,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thor
8
0 / 7 / 1
6,233
567
2,897
11,278
6,708
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
9
2 / 7 / 0
7,281
662
5,398
9,755
5,259
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
5
19
Kills
2
2
Deaths
19
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Gỗdly
King Arthur
6
0
11
11.5
W
Medusa
Jellish
Medusa
6
0
12
12
L
0
5
2
0.2
L
Thor
0
7
1
0.07
L
Tiamat
2
7
0
0.29
W
Tiamat
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,285
Damage
13,135
24,912
Taken
30,392
15,760
Mitigated
15,573
6,222
Healing
6,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Gỗdly
King Arthur
9,495
1,349
0
500
10,324
8,254
241
3,466
6,858
0
29,264
W
Medusa
Jellish
Medusa
9,761
4,351
0
3,982
9,187
3,522
1,794
4,612
4,575
0
39,734
L
4,840
399
1,576
2,939
9,359
3,606
0
2,226
7,133
16,642
0
L
Thor
2,897
262
0
298
11,278
6,708
0
1,712
9,566
0
13,314
L
Tiamat
5,398
314
87
1,142
9,755
5,259
0
3,119
6,636
17,246
0
W
Tiamat
7,029
303
0
1,740
5,401
3,984
355
2,383
3,018
24,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,715
Gold Earned
20,799
141
Minions Killed
72
0
Camps Cleared
0
647,901
Distance Traveled
516,335
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,861
806
48
4
0
230,068
1
W
Medusa
9,082
826
64
6
0
211,003
3
L
Hel
7,285
662
35
3
0
170,570
0
L
Thor
6,233
567
21
2
0
177,055
2
L
Tiamat
7,281
662
16
1
0
168,710
1
W
Tiamat
8,772
797
29
3
0
206,830
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role