Player Matchup

Cerberus
Cerberus
Beatles616
Cerberus
Level 5
God Stats
4W - 1L
1,712 SR
Queue Stats
4W - 4L
1,323 Elo+
Party 2
Khepri
Khepri
Galanith
Khepri
Level 13
God Stats
3W - 3L
1,464 SR
Queue Stats
8W - 7L
1,323 Elo+
Party 2
Chernobog
Chernobog
Implifier
Chernobog
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,323 Elo+
Party 2
Tiamat
Tiamat
NerdySaint
Tiamat
Level 29
God Stats
13W - 12L
1,327 SR
Queue Stats
49W - 51L
1,412 Elo+
Solo
Thanatos
Thanatos
landersen12
Thanatos
Level 27
God Stats
16W - 12L
1,491 SR
Queue Stats
26W - 22L
1,431 Elo+
Solo
Team Averages
Level 20
1,499 SR
1,362 Elo+

VS

Team Averages
Level 15
1,493 SR
1,338 Elo+
Set
Set
Blindside081
Set
Level 18
God Stats
29W - 24L
1,311 SR
Queue Stats
243W - 246L
1,233 Elo+
Party 1
Chang'e
Chang'e
Hythee
Chang'e
Level 27
God Stats
11W - 7L
1,653 SR
Queue Stats
75W - 63L
1,560 Elo+
Solo
Geb
Geb
Maevii
Geb
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,061 Elo+
Solo
Ra
Ra
liljro2
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 35L
1,487 Elo+
Party 1
Cupid
Cupid
nickruiz92
Cupid
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
770W - 764L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Beatles616
Cerberus
14
1 / 6 / 20
9,375
426
9,127
17,723
18,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Khepri
Galanith
Khepri
15
4 / 3 / 19
10,797
491
8,405
14,015
15,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
Implifier
Chernobog
17
13 / 3 / 16
11,270
512
21,640
16,851
7,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
NerdySaint
Tiamat
14
6 / 4 / 18
10,232
465
21,231
15,677
12,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
landersen12
Thanatos
18
17 / 2 / 6
12,074
549
12,545
17,860
8,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 7
9,684
440
14,534
16,004
5,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Hythee
Chang'e
17
8 / 4 / 6
11,447
520
17,984
19,186
15,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Geb
Maevii
Geb
13
0 / 9 / 12
9,194
418
7,582
20,559
14,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 14 / 0
8,339
379
7,227
14,895
4,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
15
5 / 8 / 7
10,054
457
10,016
17,264
5,546
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
50
41
Kills
18
18
Deaths
41
79
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Beatles616
Cerberus
1
6
20
1.83
L
4
6
7
1.25
W
Khepri
Galanith
Khepri
4
3
19
4.5
L
Chang'e
Hythee
Chang'e
8
4
6
2.75
W
Chernobog
Implifier
Chernobog
13
3
16
7
L
Geb
Maevii
Geb
0
9
12
0.67
W
Tiamat
NerdySaint
Tiamat
6
4
18
3.75
W
Thanatos
landersen12
Thanatos
17
2
6
10
L
1
14
0
0.07
L
Cupid
5
8
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,948
Damage
57,343
82,126
Taken
87,908
63,348
Mitigated
45,238
39,138
Healing
22,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Beatles616
Cerberus
9,127
953
0
4,226
17,723
18,869
642
8,227
9,372
40,302
0
L
14,534
4,439
0
2,641
16,004
5,798
0
6,701
8,931
0
39,837
W
Khepri
Galanith
Khepri
8,405
867
0
1,538
14,015
15,258
52
4,673
9,252
33,894
0
L
Chang'e
Hythee
Chang'e
17,984
1,840
5,078
7,142
19,186
15,684
467
7,211
11,456
64,666
0
W
Chernobog
Implifier
Chernobog
21,640
13,309
0
9,208
16,851
7,706
2,547
7,117
9,654
0
83,606
L
Geb
Maevii
Geb
7,582
836
0
1,447
20,559
14,200
0
6,602
13,536
21,363
0
W
Tiamat
NerdySaint
Tiamat
21,231
1,915
0
7,114
15,677
12,781
1,176
7,021
8,476
52,016
0
W
Thanatos
landersen12
Thanatos
12,545
2,529
765
16,287
17,860
8,734
1,415
5,271
12,579
0
73,456
L
7,227
1,068
664
735
14,895
4,010
412
8,376
5,897
44,573
0
L
Cupid
10,016
6,145
322
4,555
17,264
5,546
1,269
7,670
9,325
0
35,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,748
Gold Earned
48,718
426
Minions Killed
320
0
Camps Cleared
0
1,983,887
Distance Traveled
1,843,634
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,375
426
105
5
0
388,271
0
L
Set
9,684
440
53
2
0
394,037
0
W
Khepri
10,797
491
24
1
0
444,251
0
L
Chang'e
11,447
520
102
5
0
409,583
4
W
Chernobog
11,270
512
100
5
0
369,928
2
L
Geb
9,194
418
16
1
0
396,462
4
W
Tiamat
10,232
465
64
3
0
378,347
4
W
Thanatos
12,074
549
133
6
0
403,090
0
L
Ra
8,339
379
84
4
0
301,580
0
L
Cupid
10,054
457
65
3
0
341,972
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role