Player Matchup

Ymir
Ymir
BARIMATU
Ymir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,047 Elo+
Solo
Persephone
Persephone
Hazepuffnsu
Persephone
Level 30
God Stats
2W - 0L
1,816 SR
Queue Stats
33W - 36L
1,482 Elo+
Solo
Skadi
Skadi
Mxuwmdag1
Skadi
Level 27
God Stats
24W - 18L
1,673 SR
Queue Stats
58W - 50L
1,511 Elo+
Solo
Nike
Nike
Zelig JM
Nike
Level 28
God Stats
13W - 8L
1,602 SR
Queue Stats
36W - 46L
1,252 Elo+
Solo
Tsukuyomi
Tsukuyomi
lemac_2898
Tsukuyomi
Level 15
God Stats
4W - 4L
1,500 SR
Queue Stats
32W - 42L
1,355 Elo+
Solo
Team Averages
Level 23
1,618 SR
1,330 Elo+

VS

Team Averages
Level 19
1,392 SR
1,247 Elo+
Xbalanque
Xbalanque
ChildishNugget
Xbalanque
Level 21
God Stats
7W - 10L
1,333 SR
Queue Stats
67W - 83L
1,166 Elo+
Solo
Cthulhu
Cthulhu
Kev1tha3Legend
Cthulhu
Level 12
God Stats
8W - 6L
1,475 SR
Queue Stats
13W - 11L
1,266 Elo+
Party 1
Kali
Kali
STEAKSANDWHICH22
Kali
Level 22
God Stats
24W - 27L
1,417 SR
Queue Stats
71W - 75L
1,368 Elo+
Solo
Nike
Nike
SuperMintSoda
Nike
Level 14
God Stats
1W - 4L
1,354 SR
Queue Stats
22W - 17L
981 Elo+
Solo
Fenrir
Fenrir
suprenzo
Fenrir
Level 27
God Stats
11W - 12L
1,380 SR
Queue Stats
90W - 95L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
4 / 3 / 4
13,342
430
5,989
20,203
14,379
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Persephone
Hazepuffnsu
Persephone
20
2 / 1 / 6
13,452
434
9,477
11,221
4,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Skadi
Mxuwmdag1
Skadi
20
8 / 4 / 6
15,731
507
24,827
19,399
11,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nike
20
5 / 5 / 6
15,626
504
16,920
13,744
12,887
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tsukuyomi
lemac_2898
Tsukuyomi
20
11 / 2 / 8
17,430
562
25,029
21,863
11,176
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ChildishNugget
Xbalanque
19
1 / 7 / 4
12,605
407
8,411
22,412
8,681
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

19
2 / 7 / 0
12,831
414
8,174
22,780
16,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
4 / 5 / 2
12,100
390
8,994
22,314
9,081
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
2 / 7 / 3
13,348
431
11,433
29,788
20,317
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
suprenzo
Fenrir
20
6 / 6 / 2
14,528
469
10,635
26,717
21,415
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
26
30
Kills
15
15
Deaths
32
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
3
4
2
L
Xbalanque
ChildishNugget
Xbalanque
1
7
4
0.43
W
Persephone
Hazepuffnsu
Persephone
2
1
6
5
L
2
7
0
0.29
W
Skadi
Mxuwmdag1
Skadi
8
4
6
2.75
L
4
5
2
1
L
2
7
3
0.5
W
Nike
5
5
6
1.6
W
Tsukuyomi
lemac_2898
Tsukuyomi
11
2
8
7.5
L
Fenrir
suprenzo
Fenrir
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,242
Damage
47,647
86,430
Taken
124,011
54,473
Mitigated
76,172
29,581
Healing
24,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
5,989
1,205
0
4,705
20,203
14,379
1,214
403
19,800
57,243
0
L
Xbalanque
ChildishNugget
Xbalanque
8,411
3,345
303
3,833
22,412
8,681
1,676
867
21,545
0
78,383
W
Persephone
Hazepuffnsu
Persephone
9,477
736
788
4,721
11,221
4,631
2,143
4,723
6,497
43,390
0
L
8,174
169
100
557
22,780
16,678
0
5,205
17,575
53,361
0
W
Skadi
Mxuwmdag1
Skadi
24,827
12,062
326
8,796
19,399
11,400
977
746
18,653
0
123,280
L
8,994
5,163
243
4,954
22,314
9,081
2,058
4,069
18,245
0
60,254
L
11,433
1,286
0
5,200
29,788
20,317
300
4,696
25,092
0
90,853
W
Nike
16,920
3,196
0
236
13,744
12,887
6,291
785
12,959
0
88,351
W
Tsukuyomi
lemac_2898
Tsukuyomi
25,029
6,007
99
9,910
21,863
11,176
3,422
1,516
20,347
0
146,036
L
Fenrir
suprenzo
Fenrir
10,635
4,113
410
9,357
26,717
21,415
2,280
629
26,088
0
79,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,581
Gold Earned
65,412
644
Minions Killed
585
0
Camps Cleared
0
2,783,257
Distance Traveled
2,608,502
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,342
430
69
2
0
454,209
0
L
Xbalanque
12,605
407
119
4
0
496,013
10
W
Persephone
13,452
434
76
2
0
508,803
7
L
Cthulhu
12,831
414
97
3
0
538,139
0
W
Skadi
15,731
507
161
5
0
556,257
1
L
Kali
12,100
390
84
3
0
559,958
0
L
Nike
13,348
431
152
5
0
520,055
1
W
Nike
15,626
504
152
5
0
592,586
3
W
Tsukuyomi
17,430
562
186
6
0
671,402
0
L
Fenrir
14,528
469
133
4
0
494,337
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role