Player Matchup

Chaac
Chaac
CENTERprime360
Chaac
Level 7
God Stats
2W - 0L
1,881 SR
Queue Stats
3W - 1L
1,652 Elo+
Party 1
Sun Wukong
Sun Wukong
SW_UmbraZz
Sun Wukong
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,608 Elo+
Party 1
Merlin
Merlin
amNotChris_
Merlin
Level 18
God Stats
5W - 1L
1,839 SR
Queue Stats
6W - 7L
1,511 Elo+
Party 1
Team Averages
Level 13
1,740 SR
1,591 Elo+

VS

Team Averages
Level 45
1,497 SR
1,597 Elo+
Janus
Janus
Dr PrOulX oO
Janus
Level 29
God Stats
2W - 1L
1,411 SR
Queue Stats
56W - 47L
1,584 Elo+
Party 2
Odin
Odin
El Beeni
Odin
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 44L
1,599 Elo+
Party 2
Bacchus
Bacchus
TwoLIL purple
Bacchus
Level 64
God Stats
5W - 4L
1,581 SR
Queue Stats
57W - 39L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 6
6,997
636
4,084
6,924
3,716
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sun Wukong
SW_UmbraZz
Sun Wukong
12
8 / 0 / 4
8,580
780
5,331
7,867
4,335
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
12
5 / 0 / 5
8,343
758
9,727
4,405
1,443
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
6,766
615
4,100
8,285
2,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Odin
8
1 / 4 / 1
6,624
602
4,416
8,075
4,893
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mace

Mace

+10
Physical Power

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
9
1 / 4 / 1
6,590
599
5,583
7,880
5,710
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
13
Kills
2
2
Deaths
13
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
2
6
1.5
L
0
5
1
0.1
L
Odin
1
4
1
0.38
W
Sun Wukong
SW_UmbraZz
Sun Wukong
8
0
4
10
L
Bacchus
1
4
1
0.38
W
Merlin
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,142
Damage
14,099
19,196
Taken
24,240
9,494
Mitigated
13,570
2,734
Healing
6,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,084
680
0
1,875
6,924
3,716
0
3,565
3,359
0
14,484
L
4,100
255
693
1,385
8,285
2,967
44
3,410
4,875
27,125
0
L
Odin
4,416
1,500
906
1,416
8,075
4,893
0
3,869
4,206
0
11,124
W
Sun Wukong
SW_UmbraZz
Sun Wukong
5,331
871
0
859
7,867
4,335
23
3,188
4,679
0
24,632
L
Bacchus
5,583
476
695
1,423
7,880
5,710
50
2,480
5,400
14,291
0
W
Merlin
9,727
313
0
0
4,405
1,443
51
2,950
1,455
34,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,920
Gold Earned
19,980
115
Minions Killed
75
0
Camps Cleared
0
624,164
Distance Traveled
590,100
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,997
636
28
3
0
222,651
0
L
Janus
6,766
615
40
4
0
182,865
1
L
Odin
6,624
602
15
1
0
192,926
4
W
Sun Wukong
8,580
780
29
3
0
221,428
3
L
Bacchus
6,590
599
20
2
0
214,309
1
W
Merlin
8,343
758
58
5
0
180,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role