Player Matchup

Horus
Horus
Bronze III
CivilPsycho
Horus
Bronze III
Level 115
God Stats
2W - 0L
1,859 SR
Queue Stats
205W - 203L
1,413 MMR
Solo
Nu Wa
Nu Wa
Gold V
Leopard777
Nu Wa
Gold V
Level 124
God Stats
30W - 22L
1,718 SR
Queue Stats
83W - 88L
1,426 MMR
Party 3
Anhur
Anhur
Gold V
Masterofall69
Anhur
Gold V
Level 127
God Stats
2W - 5L
1,279 SR
Queue Stats
102W - 89L
1,380 MMR
Party 3
Ratatoskr
Ratatoskr
Gold IV
Shaun122
Ratatoskr
Gold IV
Level 124
God Stats
17W - 16L
1,558 SR
Queue Stats
154W - 159L
1,411 MMR
Party 2
Cthulhu
Cthulhu
Gold IV
WSWBubba77
Cthulhu
Gold IV
Level 126
God Stats
37W - 17L
1,807 SR
Queue Stats
154W - 159L
1,411 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 123
1,644 SR
1,408 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 139
1,455 SR
1,441 MMR
Bakasura
Bakasura
Silver I
BrianPV
Bakasura
Silver I
Level 141
God Stats
4W - 5L
1,500 SR
Queue Stats
286W - 304L
1,388 MMR
Party 1
Osiris
Osiris
Silver I
OneofaKindji
Osiris
Silver I
Level 115
God Stats
2W - 2L
1,441 SR
Queue Stats
69W - 83L
1,413 MMR
Solo
Zeus
Zeus
Silver II
RedAlexz
Zeus
Silver II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Gold III
hellolamers
Ne Zha
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Bronze III
torelia
Hou Yi
Bronze III
Level 157
God Stats
1W - 1L
1,331 SR
Queue Stats
36W - 42L
1,405 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 7
6,564
656
3,483
7,016
3,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
9
1 / 3 / 3
5,645
565
3,498
4,495
1,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
6 / 0 / 2
6,736
674
4,338
5,764
2,128
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
Shaun122
Ratatoskr
11
2 / 2 / 5
6,052
605
3,417
6,448
1,673
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
WSWBubba77
Cthulhu
11
3 / 1 / 0
6,295
630
5,209
6,681
4,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
SetTsukuyomiNemesisScyllaCu Chulainn

VS

Bans
DanzaburouApolloKhepriCupidSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BrianPV
Bakasura
10
3 / 3 / 1
5,831
583
3,918
5,809
1,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
10
0 / 3 / 1
5,631
563
3,364
9,049
3,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zeus
10
4 / 2 / 2
6,174
617
4,199
4,428
1,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
7
0 / 7 / 2
4,628
463
4,051
7,190
2,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
torelia
Hou Yi
8
0 / 2 / 0
5,094
509
1,624
4,681
967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
17
Kills
7
7
Deaths
17
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BrianPV
Bakasura
3
3
1
1.17
W
5
1
7
8.5
W
Nu Wa
1
3
3
0.83
W
6
0
2
7
L
Osiris
0
3
1
0.17
L
Zeus
4
2
2
2.5
W
Ratatoskr
Shaun122
Ratatoskr
2
2
5
2.25
W
Cthulhu
WSWBubba77
Cthulhu
3
1
0
3
L
Ne Zha
0
7
2
0.14
L
Hou Yi
torelia
Hou Yi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,945
Damage
17,156
30,404
Taken
31,157
13,183
Mitigated
9,127
11,996
Healing
7,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BrianPV
Bakasura
3,918
2,151
0
754
5,809
1,255
0
712
4,958
0
21,168
W
3,483
1,522
462
2,266
7,016
3,474
0
1,136
5,758
0
13,466
W
Nu Wa
3,498
678
0
606
4,495
1,595
356
2,466
1,795
26,257
0
W
4,338
2,542
0
2,790
5,764
2,128
202
89
5,456
0
37,883
L
Osiris
3,364
1,375
0
4,029
9,049
3,766
0
4,917
3,634
0
29,355
L
Zeus
4,199
610
0
1,255
4,428
1,019
0
793
3,551
28,552
0
W
Ratatoskr
Shaun122
Ratatoskr
3,417
926
0
2,851
6,448
1,673
0
241
5,869
0
31,629
W
Cthulhu
WSWBubba77
Cthulhu
5,209
860
0
3,021
6,681
4,313
0
0
6,498
30,495
0
L
Ne Zha
4,051
1,020
0
1,030
7,190
2,120
0
1,053
6,011
0
15,443
L
Hou Yi
torelia
Hou Yi
1,624
521
0
241
4,681
967
0
305
4,296
0
22,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,292
Gold Earned
27,358
301
Minions Killed
256
0
Camps Cleared
0
914,372
Distance Traveled
927,000
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,831
583
53
5
0
220,873
3
W
Horus
6,564
656
28
3
0
195,916
0
W
Nu Wa
5,645
565
60
6
0
168,992
3
W
Anhur
6,736
674
63
6
0
181,850
2
L
Osiris
5,631
563
68
7
0
173,161
0
L
Zeus
6,174
617
62
6
0
172,446
3
W
Ratatoskr
6,052
605
68
7
0
194,268
3
W
Cthulhu
6,295
630
82
8
0
173,346
0
L
Ne Zha
4,628
463
22
2
0
220,006
0
L
Hou Yi
5,094
509
51
5
0
140,514
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role