Player Matchup

Da Ji
Da Ji
Daddyjohnjr
Da Ji
Level 44
God Stats
7W - 14L
1,405 SR
Queue Stats
357W - 350L
1,428 Elo+
Party 2
Danzaburou
Danzaburou
Endlesstwo4
Danzaburou
Level 21
God Stats
40W - 34L
1,623 SR
Queue Stats
83W - 88L
1,539 Elo+
Party 2
Achilles
Achilles
Stable Donny
Achilles
Level 29
God Stats
18W - 17L
1,525 SR
Queue Stats
426W - 397L
1,415 Elo+
Party 2
Hades
Hades
giusepe1234
Hades
Level 24
God Stats
11W - 8L
1,442 SR
Queue Stats
30W - 33L
1,450 Elo+
Party 2
Odin
Odin
oblivousXO
Odin
Level 33
God Stats
3W - 4L
1,254 SR
Queue Stats
112W - 144L
1,447 Elo+
Party 2
Team Averages
Level 30
1,450 SR
1,456 Elo+

VS

Team Averages
Level 20
1,529 SR
1,508 Elo+
King Arthur
King Arthur
HotGarbage420
King Arthur
Level 21
God Stats
5W - 8L
1,451 SR
Queue Stats
36W - 35L
1,458 Elo+
Solo
Cthulhu
Cthulhu
Ivoe FTMF4
Cthulhu
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,523 Elo+
Party 1
Bastet
Bastet
YNWYhase
Bastet
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 19L
1,585 Elo+
Party 1
Neith
Neith
dragon_hawj
Neith
Level 24
God Stats
5W - 11L
1,458 SR
Queue Stats
103W - 82L
1,521 Elo+
Solo
Nu Wa
Nu Wa
revuelo_atipico0
Nu Wa
Level 8
God Stats
7W - 2L
1,736 SR
Queue Stats
25W - 18L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 8 / 22
20,499
488
37,159
39,630
22,787
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
Endlesstwo4
Danzaburou
20
26 / 7 / 13
25,931
617
55,189
37,217
15,163
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Achilles
Stable Donny
Achilles
20
14 / 3 / 19
21,990
524
38,889
46,700
87,525
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

20
5 / 9 / 17
17,576
418
21,053
39,566
19,195
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
9 / 10 / 22
19,853
473
25,627
37,859
35,926
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HotGarbage420
King Arthur
20
4 / 15 / 3
19,889
474
23,555
49,531
73,716
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cthulhu
Ivoe FTMF4
Cthulhu
19
1 / 17 / 14
16,432
391
16,491
58,979
90,327
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
YNWYhase
Bastet
20
5 / 18 / 10
17,796
424
20,405
40,803
17,110
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
8 / 13 / 6
18,270
435
32,943
49,911
25,778
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
18 / 5 / 9
26,564
632
68,018
27,328
14,413
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
78
68
Kills
36
37
Deaths
68
93
Assists
42
Player
Kills
Deaths
Assists
KDA
W
14
8
22
3.13
W
Danzaburou
Endlesstwo4
Danzaburou
26
7
13
4.64
L
King Arthur
HotGarbage420
King Arthur
4
15
3
0.37
L
Cthulhu
Ivoe FTMF4
Cthulhu
1
17
14
0.47
W
Achilles
Stable Donny
Achilles
14
3
19
7.83
L
Bastet
YNWYhase
Bastet
5
18
10
0.56
L
8
13
6
0.85
W
5
9
17
1.5
W
9
10
22
2
L
18
5
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

177,917
Damage
161,412
200,972
Taken
226,552
180,596
Mitigated
221,344
37,141
Healing
39,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
37,159
15,903
0
1,900
39,630
22,787
0
20,992
18,638
0
134,386
W
Danzaburou
Endlesstwo4
Danzaburou
55,189
43,267
0
10,592
37,217
15,163
5,679
17,023
20,194
0
203,960
L
King Arthur
HotGarbage420
King Arthur
23,555
1,340
0
3,470
49,531
73,716
0
5,433
43,088
2,743
130,447
L
Cthulhu
Ivoe FTMF4
Cthulhu
16,491
1,877
790
1,819
58,979
90,327
174
6,320
52,119
50,761
0
W
Achilles
Stable Donny
Achilles
38,889
16,091
0
7,345
46,700
87,525
1,555
16,126
30,366
0
152,840
L
Bastet
YNWYhase
Bastet
20,405
12,183
0
6,216
40,803
17,110
1,328
9,634
30,009
0
64,925
L
32,943
24,164
246
21,652
49,911
25,778
952
3,145
45,413
0
137,269
W
21,053
2,409
3,539
13,765
39,566
19,195
1,262
19,351
20,215
87,916
0
W
25,627
8,240
0
0
37,859
35,926
3,586
15,925
21,934
0
86,959
L
68,018
8,965
0
5,564
27,328
14,413
5,760
1,791
25,191
238,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

105,849
Gold Earned
98,951
842
Minions Killed
809
0
Camps Cleared
0
3,586,995
Distance Traveled
3,168,313
10
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
20,499
488
142
3
0
728,063
6
W
Danzaburou
25,931
617
259
6
0
698,272
2
L
King Arthur
19,889
474
217
5
0
589,536
6
L
Cthulhu
16,432
391
62
1
0
628,895
1
W
Achilles
21,990
524
199
5
0
760,339
0
L
Bastet
17,796
424
70
2
0
673,633
1
L
Neith
18,270
435
148
4
0
589,011
11
W
Hades
17,576
418
143
3
0
659,207
1
W
Odin
19,853
473
99
2
0
741,114
1
L
Nu Wa
26,564
632
312
7
0
687,238
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role