Player Matchup

Neith
Neith
Amaterasu0w0
Neith
Level 28
God Stats
12W - 14L
1,451 SR
Queue Stats
27W - 48L
1,585 Elo+
Solo
Pele
Pele
Anthopsia
Pele
Level 27
God Stats
4W - 10L
1,106 SR
Queue Stats
297W - 247L
1,534 Elo+
Solo
Cthulhu
Cthulhu
SenatorTobi
Cthulhu
Level 3
God Stats
0W - 2L
1,268 SR
Queue Stats
2W - 3L
1,474 Elo+
Solo
Merlin
Merlin
tres_liso1
Merlin
Level 7
God Stats
0W - 1L
1,248 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
ybarrito
Olorun
Level 14
God Stats
14W - 10L
1,588 SR
Queue Stats
19W - 20L
1,460 Elo+
Solo
Team Averages
Level 16
1,332 SR
1,511 Elo+

VS

Team Averages
Level 59
1,609 SR
1,492 Elo+
Artio
Artio
Cyb3rWarri0r11
Artio
Level 142
God Stats
6W - 5L
1,826 SR
Queue Stats
462W - 436L
1,501 Elo+
Party 1
Ah Puch
Ah Puch
FANMAN30
Ah Puch
Level 106
God Stats
2W - 4L
1,494 SR
Queue Stats
72W - 68L
1,536 Elo+
Party 1
Hercules
Hercules
XxFrostyCatxX
Hercules
Level 23
God Stats
3W - 5L
1,586 SR
Queue Stats
49W - 54L
1,484 Elo+
Party 1
Freya
Freya
cyndaquillian
Freya
Level 6
God Stats
3W - 5L
1,570 SR
Queue Stats
4W - 8L
1,557 Elo+
Party 1
Nemesis
Nemesis
katsuragi127
Nemesis
Level 19
God Stats
2W - 4L
1,570 SR
Queue Stats
74W - 94L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 2
6,744
482
9,646
10,300
3,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
13
3 / 1 / 0
7,700
550
6,804
10,964
3,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
SenatorTobi
Cthulhu
7
0 / 10 / 1
5,260
376
2,806
10,165
4,496
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Merlin
tres_liso1
Merlin
5
0 / 6 / 0
4,630
331
337
4,062
864
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Olorun
ybarrito
Olorun
11
0 / 4 / 0
6,096
435
1,394
9,166
3,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 2
8,487
606
5,502
9,051
6,825
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ah Puch
FANMAN30
Ah Puch
14
8 / 0 / 2
8,606
615
12,113
3,763
1,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
XxFrostyCatxX
Hercules
11
2 / 2 / 7
7,507
536
3,547
11,125
7,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
4 / 2 / 5
7,270
519
3,723
9,848
5,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
katsuragi127
Nemesis
11
5 / 2 / 2
7,130
509
3,486
7,687
2,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
6
Kills
25
26
Deaths
7
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
L
Pele
3
1
0
3
W
6
1
2
7
W
Ah Puch
FANMAN30
Ah Puch
8
0
2
9
L
Cthulhu
SenatorTobi
Cthulhu
0
10
1
0.05
W
Hercules
XxFrostyCatxX
Hercules
2
2
7
2.75
W
4
2
5
3.25
W
Nemesis
katsuragi127
Nemesis
5
2
2
3
L
Merlin
tres_liso1
Merlin
0
6
0
0
L
Olorun
ybarrito
Olorun
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,987
Damage
28,371
44,657
Taken
41,474
15,501
Mitigated
22,570
11,287
Healing
22,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,646
5,907
0
3,460
10,300
3,177
230
4,222
6,042
0
35,324
L
Pele
6,804
1,484
0
5,061
10,964
3,818
0
2,344
8,570
0
49,558
W
5,502
669
344
5,059
9,051
6,825
407
1,981
7,070
43,842
0
W
Ah Puch
FANMAN30
Ah Puch
12,113
523
0
2,202
3,763
1,327
935
1,530
2,233
45,796
0
L
Cthulhu
SenatorTobi
Cthulhu
2,806
462
0
37
10,165
4,496
330
5,345
4,653
14,708
0
W
Hercules
XxFrostyCatxX
Hercules
3,547
1,315
0
4,823
11,125
7,007
768
225
10,900
0
30,783
W
3,723
1,472
0
5,579
9,848
5,383
854
404
9,444
22,173
4,513
W
Nemesis
katsuragi127
Nemesis
3,486
1,201
0
4,358
7,687
2,028
0
397
7,290
0
28,678
L
Merlin
tres_liso1
Merlin
337
187
0
274
4,062
864
27
1,428
2,437
5,435
0
L
Olorun
ybarrito
Olorun
1,394
71
147
2,308
9,166
3,146
0
6,992
1,836
26,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,430
Gold Earned
39,000
249
Minions Killed
353
0
Camps Cleared
0
1,118,200
Distance Traveled
1,351,476
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,744
482
59
4
0
222,189
3
L
Pele
7,700
550
99
7
0
291,733
0
W
Artio
8,487
606
104
7
0
274,516
0
W
Ah Puch
8,606
615
98
7
0
268,557
0
L
Cthulhu
5,260
376
23
2
0
256,465
1
W
Hercules
7,507
536
50
4
0
274,192
6
W
Freya
7,270
519
48
3
0
239,581
0
W
Nemesis
7,130
509
53
4
0
294,630
6
L
Merlin
4,630
331
10
1
0
127,038
1
L
Olorun
6,096
435
58
4
0
220,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role