Player Matchup

Tiamat
Tiamat
NickzGaming
Tiamat
Level 71
God Stats
4W - 6L
1,861 SR
Queue Stats
176W - 206L
1,546 Elo+
Party 1
Awilix
Awilix
THEONETRUEG0D
Awilix
Level 63
God Stats
1W - 3L
1,285 SR
Queue Stats
245W - 317L
1,524 Elo+
Party 1
Tyr
Tyr
Troyh1
Tyr
Level 101
God Stats
2W - 7L
1,500 SR
Queue Stats
304W - 364L
1,524 Elo+
Party 1
Team Averages
Level 78
1,549 SR
1,531 Elo+

VS

Team Averages
Level 84
1,649 SR
1,680 Elo+
Cernunnos
Cernunnos
OJSimpson Wins
Cernunnos
Level 101
God Stats
20W - 13L
1,500 SR
Queue Stats
1,133W - 1,113L
1,470 Elo+
Solo
Kumbhakarna
Kumbhakarna
Tooj66
Kumbhakarna
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,839 Elo+
Solo
Tiamat
Tiamat
veeerrrryyniccee
Tiamat
Level 127
God Stats
33W - 6L
1,947 SR
Queue Stats
342W - 217L
1,732 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
0 / 5 / 0
7,538
580
7,204
11,708
7,535
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 10 / 0
7,290
561
5,783
14,282
5,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tyr
Troyh1
Tyr
10
1 / 8 / 0
8,097
623
7,807
16,597
11,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
OJSimpson Wins
Cernunnos
14
6 / 1 / 11
10,396
800
11,573
9,722
5,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Tooj66
Kumbhakarna
14
7 / 0 / 13
11,299
869
8,188
13,455
13,570
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
10 / 0 / 10
10,771
829
16,698
9,496
12,077
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
57
1
Kills
23
23
Deaths
1
0
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
5
0
0
W
Cernunnos
OJSimpson Wins
Cernunnos
6
1
11
11.5
L
0
10
0
0
W
Kumbhakarna
Tooj66
Kumbhakarna
7
0
13
13.5
L
Tyr
Troyh1
Tyr
1
8
0
0.13
W
10
0
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,794
Damage
36,459
42,587
Taken
32,673
23,993
Mitigated
30,828
6,247
Healing
15,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
7,204
756
58
3,402
11,708
7,535
0
7,086
4,622
32,468
0
W
Cernunnos
OJSimpson Wins
Cernunnos
11,573
6,612
0
3,304
9,722
5,181
521
2,668
7,054
0
59,485
L
5,783
1,601
0
1,350
14,282
5,287
0
9,576
4,706
0
17,976
W
Kumbhakarna
Tooj66
Kumbhakarna
8,188
985
0
5,965
13,455
13,570
468
2,879
10,417
16,170
0
L
Tyr
Troyh1
Tyr
7,807
700
0
1,437
16,597
11,171
0
8,324
8,273
0
22,536
W
16,698
2,509
578
6,151
9,496
12,077
1,968
2,006
7,490
55,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,925
Gold Earned
32,466
142
Minions Killed
181
0
Camps Cleared
0
714,817
Distance Traveled
763,746
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,538
580
68
5
0
231,153
2
W
Cernunnos
10,396
800
98
8
0
247,803
1
L
Awilix
7,290
561
40
3
0
223,707
2
W
Kumbhakarna
11,299
869
17
1
0
275,481
0
L
Tyr
8,097
623
34
3
0
259,957
4
W
Tiamat
10,771
829
66
5
0
240,462
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role