Player Matchup

Ymir
Ymir
Im-Not-Eric
Ymir
Level 125
God Stats
7W - 9L
1,749 SR
Queue Stats
113W - 100L
1,355 Elo+
Party 1
Discordia
Discordia
Saturns7thSon
Discordia
Level 131
God Stats
9W - 8L
1,660 SR
Queue Stats
105W - 126L
1,325 Elo+
Party 1
Set
Set
ToxicTrollGaming
Set
Level 153
God Stats
7W - 6L
1,453 SR
Queue Stats
240W - 220L
1,370 Elo+
Party 1
Mulan
Mulan
m62056
Mulan
Level 58
God Stats
39W - 48L
1,376 SR
Queue Stats
181W - 221L
1,354 Elo+
Solo
Vulcan
Vulcan
pabommer
Vulcan
Level 79
God Stats
8W - 9L
1,129 SR
Queue Stats
74W - 86L
1,312 Elo+
Party 1
Team Averages
Level 109
1,474 SR
1,343 Elo+

VS

Team Averages
Level 57
1,555 SR
1,479 Elo+
Eset
Eset
Carver2020
Eset
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Exquisite_Snipes
Danzaburou
Level 65
God Stats
1W - 0L
1,647 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Tiamat
Tiamat
GermanSkeleton
Tiamat
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 63L
1,445 Elo+
Party 2
Ra
Ra
KouroKing
Ra
Level 67
God Stats
21W - 28L
1,569 SR
Queue Stats
344W - 367L
1,436 Elo+
Party 2
Neith
Neith
SpanishFly1991
Neith
Level 87
God Stats
8W - 10L
1,562 SR
Queue Stats
50W - 60L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 26
11,054
1,105
7,888
13,686
13,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Saturns7thSon
Discordia
18
6 / 2 / 26
11,208
1,121
27,484
9,743
3,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
19 / 2 / 8
12,713
1,271
14,709
8,693
4,315
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mulan
m62056
Mulan
18
12 / 0 / 15
12,106
1,211
9,757
5,813
3,410
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
pabommer
Vulcan
17
2 / 1 / 18
10,057
1,006
10,972
5,165
2,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

312

VS

Team 2 Tickets

38

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 2
9,269
927
5,994
15,249
5,223
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Exquisite_Snipes
Danzaburou
15
5 / 6 / 0
10,686
1,069
9,020
15,278
5,581
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
1 / 9 / 3
9,173
917
5,848
16,563
8,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 11 / 4
9,088
909
9,426
19,161
7,135
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

15
0 / 7 / 6
9,108
911
4,192
9,986
3,411
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
22
42
Kills
7
7
Deaths
42
93
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
9
2
0.22
W
Danzaburou
Exquisite_Snipes
Danzaburou
5
6
0
0.83
W
1
9
3
0.28
L
3
2
26
8
W
0
11
4
0.18
L
Discordia
Saturns7thSon
Discordia
6
2
26
9.5
W
0
7
6
0.43
L
19
2
8
11.5
L
Mulan
m62056
Mulan
12
0
15
19.5
L
Vulcan
pabommer
Vulcan
2
1
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,810
Damage
34,480
43,100
Taken
76,237
26,719
Mitigated
30,098
11,997
Healing
6,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,994
511
367
426
15,249
5,223
0
8,895
6,354
28,356
0
W
Danzaburou
Exquisite_Snipes
Danzaburou
9,020
3,545
123
2,120
15,278
5,581
0
10,421
4,857
0
29,578
W
5,848
553
0
1,042
16,563
8,748
0
8,100
8,463
14,675
0
L
7,888
900
2,105
2,245
13,686
13,100
0
8,844
4,842
13,982
0
W
9,426
905
798
1,524
19,161
7,135
0
13,484
5,677
21,446
0
L
Discordia
Saturns7thSon
Discordia
27,484
1,288
1,422
2,398
9,743
3,834
0
3,961
5,782
41,146
0
W
4,192
994
0
112
9,986
3,411
0
5,444
4,542
0
15,325
L
14,709
7,880
0
420
8,693
4,315
0
3,105
5,588
0
26,492
L
Mulan
m62056
Mulan
9,757
1,305
0
819
5,813
3,410
0
2,361
3,452
0
24,798
L
Vulcan
pabommer
Vulcan
10,972
2,227
1,662
926
5,165
2,060
0
2,997
2,168
28,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,138
Gold Earned
47,324
161
Minions Killed
157
4
Camps Cleared
5
921,122
Distance Traveled
797,723
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,269
927
52
5
1
166,199
0
W
Danzaburou
10,686
1,069
39
4
3
146,221
0
W
Tiamat
9,173
917
12
1
1
197,884
0
L
Ymir
11,054
1,105
15
2
1
169,179
0
W
Ra
9,088
909
32
3
0
152,042
1
L
Discordia
11,208
1,121
37
4
0
176,656
0
W
Neith
9,108
911
22
2
0
135,377
3
L
Set
12,713
1,271
33
3
3
171,596
0
L
Mulan
12,106
1,211
40
4
0
208,642
0
L
Vulcan
10,057
1,006
36
4
0
195,049
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role