Player Matchup

Tiamat
Tiamat
Lykos159
Tiamat
Level 102
God Stats
4W - 6L
1,572 SR
Queue Stats
70W - 60L
1,538 Elo+
Party 2
Neith
Neith
Reyjun
Neith
Level 70
God Stats
3W - 3L
1,709 SR
Queue Stats
49W - 29L
1,698 Elo+
Party 2
Mulan
Mulan
strikeman31
Mulan
Level 95
God Stats
2W - 2L
1,241 SR
Queue Stats
226W - 214L
1,427 Elo+
Party 2
Team Averages
Level 89
1,507 SR
1,554 Elo+

VS

Team Averages
Level 85
1,562 SR
1,579 Elo+
Artemis
Artemis
A Lefty
Artemis
Level 106
God Stats
40W - 30L
1,438 SR
Queue Stats
126W - 103L
1,541 Elo+
Party 1
Tiamat
Tiamat
Ghez Hokan07
Tiamat
Level 60
God Stats
2W - 3L
1,500 SR
Queue Stats
205W - 215L
1,592 Elo+
Party 1
Sylvanus
Sylvanus
xKrazymanatee
Sylvanus
Level 88
God Stats
3W - 6L
1,747 SR
Queue Stats
241W - 219L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Lykos159
Tiamat
16
2 / 5 / 8
11,887
660
14,853
12,164
7,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Reyjun
Neith
16
5 / 3 / 7
12,948
719
18,600
11,475
3,844
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
5 / 7 / 6
12,751
708
8,968
20,233
21,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
A Lefty
Artemis
16
10 / 5 / 4
12,811
712
14,070
17,973
7,391
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
14
1 / 4 / 11
11,190
622
10,259
16,715
13,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
xKrazymanatee
Sylvanus
15
3 / 3 / 10
12,451
692
5,735
15,461
17,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
39
12
Kills
14
15
Deaths
12
21
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Artemis
A Lefty
Artemis
10
5
4
2.4
L
Tiamat
1
4
11
1.63
W
Tiamat
Lykos159
Tiamat
2
5
8
1.2
W
Neith
Reyjun
Neith
5
3
7
2.83
W
5
7
6
1.14
L
Sylvanus
xKrazymanatee
Sylvanus
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,421
Damage
30,064
43,872
Taken
50,149
32,613
Mitigated
38,415
12,331
Healing
25,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
A Lefty
Artemis
14,070
5,578
0
3,571
17,973
7,391
2,493
4,535
13,001
0
71,523
L
Tiamat
10,259
1,083
0
4,924
16,715
13,458
535
3,816
12,163
41,377
0
W
Tiamat
Lykos159
Tiamat
14,853
564
148
3,574
12,164
7,194
258
4,030
8,134
57,946
0
W
Neith
Reyjun
Neith
18,600
8,409
0
5,258
11,475
3,844
2,685
4,167
7,308
0
71,460
W
8,968
1,113
0
3,351
20,233
21,575
222
8,022
12,211
289
35,388
L
Sylvanus
xKrazymanatee
Sylvanus
5,735
596
8,790
7,951
15,461
17,566
298
5,235
9,635
18,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,586
Gold Earned
36,452
207
Minions Killed
186
0
Camps Cleared
0
930,164
Distance Traveled
868,259
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,811
712
103
6
0
274,211
0
L
Tiamat
11,190
622
56
3
0
281,635
1
W
Tiamat
11,887
660
83
5
0
316,415
0
W
Neith
12,948
719
83
5
0
301,005
3
W
Mulan
12,751
708
41
2
0
312,744
2
L
Sylvanus
12,451
692
27
2
0
312,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role