Player Matchup

Sun Wukong
Sun Wukong
Clunkycylinder
Sun Wukong
Level 124
God Stats
14W - 6L
1,892 SR
Queue Stats
380W - 201L
1,702 Elo+
Party 2
Tiamat
Tiamat
Devald
Tiamat
Level 43
God Stats
13W - 6L
1,738 SR
Queue Stats
100W - 50L
1,606 Elo+
Party 2
Khepri
Khepri
Teareus
Khepri
Level 68
God Stats
14W - 6L
1,638 SR
Queue Stats
26W - 8L
1,596 Elo+
Party 2
Ne Zha
Ne Zha
sebastienR
Ne Zha
Level 147
God Stats
6W - 2L
1,744 SR
Queue Stats
450W - 249L
1,677 Elo+
Party 2
Team Averages
Level 96
1,753 SR
1,645 Elo+

VS

Team Averages
Level 124
1,554 SR
1,414 Elo+
Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
MeltedMussel73
Cabrakan
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,202 Elo+
Party 1
Sun Wukong
Sun Wukong
OXIG3N3B
Sun Wukong
Level 158
God Stats
12W - 8L
1,684 SR
Queue Stats
45W - 51L
1,504 Elo+
Solo
Apollo
Apollo
SloppyJ0
Apollo
Level 87
God Stats
2W - 1L
1,534 SR
Queue Stats
12W - 10L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Clunkycylinder
Sun Wukong
17
2 / 7 / 2
11,153
697
6,524
21,121
14,754
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
Devald
Tiamat
18
1 / 6 / 5
11,771
736
9,127
12,633
8,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
Teareus
Khepri
15
0 / 9 / 3
9,685
605
4,621
19,477
20,202
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
sebastienR
Ne Zha
19
4 / 8 / 3
12,598
787
11,601
18,602
8,465
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
9 / 1 / 12
13,878
867
19,287
10,889
5,694
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
17
3 / 1 / 15
12,437
777
12,980
13,099
13,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
OXIG3N3B
Sun Wukong
19
8 / 3 / 16
13,698
856
13,836
23,744
27,161
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Apollo
SloppyJ0
Apollo
20
10 / 4 / 11
13,631
852
14,739
15,892
9,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
84
7
Kills
30
30
Deaths
9
13
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
1
12
15
L
Sun Wukong
Clunkycylinder
Sun Wukong
2
7
2
0.43
L
Tiamat
Devald
Tiamat
1
6
5
0.58
W
Cabrakan
3
1
15
10.5
W
Sun Wukong
OXIG3N3B
Sun Wukong
8
3
16
5.33
W
Apollo
SloppyJ0
Apollo
10
4
11
3.88
L
Khepri
Teareus
Khepri
0
9
3
0.17
L
Ne Zha
sebastienR
Ne Zha
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,873
Damage
60,842
71,833
Taken
63,624
52,200
Mitigated
55,779
4,847
Healing
21,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
19,287
576
0
6,006
10,889
5,694
2,680
3,454
7,235
69,696
0
L
Sun Wukong
Clunkycylinder
Sun Wukong
6,524
1,886
0
1,492
21,121
14,754
270
8,152
12,969
0
35,560
L
Tiamat
Devald
Tiamat
9,127
655
0
526
12,633
8,779
0
6,793
5,840
41,493
0
W
Cabrakan
12,980
1,118
0
2,005
13,099
13,405
183
4,280
8,517
28,331
0
W
Sun Wukong
OXIG3N3B
Sun Wukong
13,836
3,865
0
6,187
23,744
27,161
561
3,435
17,365
154
57,467
W
Apollo
SloppyJ0
Apollo
14,739
9,748
630
6,421
15,892
9,519
2,740
2,388
13,025
0
66,068
L
Khepri
Teareus
Khepri
4,621
665
0
0
19,477
20,202
300
8,711
10,766
23,732
0
L
Ne Zha
sebastienR
Ne Zha
11,601
3,030
0
2,829
18,602
8,465
0
9,057
9,545
0
56,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,207
Gold Earned
53,644
249
Minions Killed
312
10
Camps Cleared
17
984,965
Distance Traveled
1,257,356
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,878
867
108
7
6
283,586
4
L
Sun Wukong
11,153
697
66
4
2
270,667
0
L
Tiamat
11,771
736
79
5
3
246,639
2
W
Cabrakan
12,437
777
27
2
1
317,084
1
W
Sun Wukong
13,698
856
70
4
5
336,601
2
W
Apollo
13,631
852
107
7
5
320,085
2
L
Khepri
9,685
605
34
2
0
221,773
0
L
Ne Zha
12,598
787
70
4
5
245,886
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role