Player Matchup

Thanatos
Thanatos
Ari13
Thanatos
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 78L
1,577 Elo+
Party 2
Ymir
Ymir
GLORFINDEEL
Ymir
Level 4
God Stats
0W - 1L
1,463 SR
Queue Stats
1W - 2L
1,278 Elo+
Party 2
Cupid
Cupid
Kh0meini
Cupid
Level 149
God Stats
7W - 7L
1,692 SR
Queue Stats
45W - 41L
1,583 Elo+
Party 3
Ra
Ra
MrSquiggles00
Ra
Level 146
God Stats
17W - 12L
1,552 SR
Queue Stats
283W - 261L
1,610 Elo+
Party 3
Fenrir
Fenrir
bysebas13
Fenrir
Level 139
God Stats
0W - 2L
1,341 SR
Queue Stats
59W - 45L
1,620 Elo+
Party 2
Team Averages
Level 113
1,510 SR
1,534 Elo+

VS

Team Averages
Level 102
1,498 SR
1,535 Elo+
Ah Muzen Cab
Ah Muzen Cab
DRA0N68
Ah Muzen Cab
Level 40
God Stats
15W - 7L
1,500 SR
Queue Stats
78W - 55L
1,630 Elo+
Solo
Janus
Janus
LilWhip4
Janus
Level 69
God Stats
17W - 11L
1,527 SR
Queue Stats
35W - 39L
1,451 Elo+
Party 1
Fenrir
Fenrir
Wiloluvsyou
Fenrir
Level 126
God Stats
3W - 3L
1,098 SR
Queue Stats
88W - 79L
1,516 Elo+
Party 1
Thanatos
Thanatos
fisch35
Thanatos
Level 148
God Stats
4W - 1L
1,865 SR
Queue Stats
381W - 310L
1,574 Elo+
Party 1
Ares
Ares
oHMySketchy
Ares
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ari13
Thanatos
17
9 / 8 / 3
10,866
543
12,410
17,696
7,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 6 / 1
9,047
452
5,556
17,288
15,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cupid
Kh0meini
Cupid
15
4 / 7 / 0
9,685
484
14,373
19,980
7,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 4 / 4
9,721
486
12,198
10,800
4,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
bysebas13
Fenrir
14
2 / 9 / 5
9,571
479
9,555
24,391
14,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DRA0N68
Ah Muzen Cab
17
8 / 3 / 8
11,311
566
16,807
19,426
7,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
LilWhip4
Janus
15
4 / 7 / 8
10,254
513
7,204
11,017
3,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
18
7 / 3 / 14
11,648
582
13,745
16,089
8,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Thanatos
fisch35
Thanatos
18
10 / 4 / 6
11,641
582
14,685
15,176
11,453
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 2 / 19
11,141
557
11,542
16,162
14,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
89
19
Kills
34
34
Deaths
19
13
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Ari13
Thanatos
9
8
3
1.31
W
Ah Muzen Cab
DRA0N68
Ah Muzen Cab
8
3
8
4
L
2
6
1
0.42
L
Cupid
Kh0meini
Cupid
4
7
0
0.57
W
Janus
LilWhip4
Janus
4
7
8
1.14
L
2
4
4
1
W
Fenrir
7
3
14
4.67
L
Fenrir
bysebas13
Fenrir
2
9
5
0.5
W
Thanatos
fisch35
Thanatos
10
4
6
3.25
W
5
2
19
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,092
Damage
63,983
90,155
Taken
77,870
49,121
Mitigated
45,981
28,770
Healing
34,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Ari13
Thanatos
12,410
2,775
0
11,741
17,696
7,024
0
3,835
13,757
0
60,090
W
Ah Muzen Cab
DRA0N68
Ah Muzen Cab
16,807
9,281
0
10,043
19,426
7,631
2,799
2,922
16,389
0
79,483
L
5,556
1,402
0
328
17,288
15,527
490
1,521
15,745
31,937
0
L
Cupid
Kh0meini
Cupid
14,373
8,234
241
8,271
19,980
7,416
936
4,402
15,458
0
60,014
W
Janus
LilWhip4
Janus
7,204
579
243
1,439
11,017
3,812
0
3,923
6,908
48,375
0
L
12,198
1,623
1,438
2,604
10,800
4,258
492
3,617
7,033
69,878
0
W
Fenrir
13,745
3,991
0
7,189
16,089
8,596
645
4,529
11,276
0
65,904
L
Fenrir
bysebas13
Fenrir
9,555
2,244
0
4,147
24,391
14,896
0
4,871
19,416
0
42,879
W
Thanatos
fisch35
Thanatos
14,685
5,059
0
14,210
15,176
11,453
427
2,405
12,402
0
68,155
W
11,542
486
0
1,212
16,162
14,489
201
2,836
13,141
32,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,890
Gold Earned
55,995
472
Minions Killed
442
0
Camps Cleared
0
1,735,973
Distance Traveled
1,928,014
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,866
543
87
4
0
378,321
11
W
Ah Muzen Cab
11,311
566
103
5
0
374,158
3
L
Ymir
9,047
452
75
4
0
305,486
0
L
Cupid
9,685
484
109
5
0
290,178
6
W
Janus
10,254
513
95
5
0
353,207
7
L
Ra
9,721
486
142
7
0
392,691
0
W
Fenrir
11,648
582
100
5
0
404,130
6
L
Fenrir
9,571
479
59
3
0
369,297
4
W
Thanatos
11,641
582
111
6
0
366,970
3
W
Ares
11,141
557
33
2
0
429,549
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role