Player Matchup

Izanami
Izanami
GooseNukem
Izanami
Level 8
God Stats
3W - 2L
1,653 SR
Queue Stats
22W - 19L
1,611 Elo+
Party 2
Guan Yu
Guan Yu
Kirebo
Guan Yu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,539 Elo+
Party 2
Khepri
Khepri
TheSimurgh
Khepri
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 19L
1,611 Elo+
Party 2
Kali
Kali
VrontiLykos
Kali
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,474 Elo+
Party 2
Raijin
Raijin
Xandrobe
Raijin
Level 18
God Stats
1W - 3L
1,545 SR
Queue Stats
23W - 19L
1,611 Elo+
Party 2
Team Averages
Level 52
1,539 SR
1,569 Elo+

VS

Team Averages
Level 20
1,677 SR
1,555 Elo+
Hades
Hades
CthuluMainbtw
Hades
Level 24
God Stats
9W - 7L
1,557 SR
Queue Stats
124W - 103L
1,558 Elo+
Party 1
Xing Tian
Xing Tian
EndmostGamer
Xing Tian
Level 18
God Stats
5W - 3L
1,705 SR
Queue Stats
63W - 67L
1,530 Elo+
Party 1
Apollo
Apollo
Moonsket
Apollo
Level 16
God Stats
3W - 0L
1,854 SR
Queue Stats
41W - 31L
1,663 Elo+
Solo
Amaterasu
Amaterasu
Oblivx
Amaterasu
Level 14
God Stats
2W - 3L
1,552 SR
Queue Stats
18W - 14L
1,599 Elo+
Solo
Thor
Thor
XxZ0MB13DuckxX
Thor
Level 28
God Stats
2W - 2L
1,715 SR
Queue Stats
451W - 484L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GooseNukem
Izanami
12
0 / 8 / 4
7,726
407
9,158
13,044
3,355
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
Kirebo
Guan Yu
16
0 / 4 / 0
8,739
460
3,427
10,782
11,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Khepri
TheSimurgh
Khepri
12
3 / 6 / 1
8,423
443
5,983
16,761
12,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 5 / 4
9,340
492
8,403
20,176
8,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
Xandrobe
Raijin
15
4 / 6 / 1
9,174
483
11,131
12,289
3,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 7
11,827
622
13,683
13,880
6,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
EndmostGamer
Xing Tian
14
5 / 3 / 9
10,029
528
7,198
15,267
12,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
Moonsket
Apollo
17
9 / 4 / 7
10,938
576
17,385
15,104
5,389
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Amaterasu
Oblivx
Amaterasu
16
1 / 0 / 5
10,394
547
4,903
11,568
10,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 3 / 3
10,541
555
7,841
10,166
3,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
59
10
Kills
28
29
Deaths
10
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
8
0
7
11.5
W
Xing Tian
EndmostGamer
Xing Tian
5
3
9
3.17
L
Izanami
GooseNukem
Izanami
0
8
4
0.25
L
Guan Yu
Kirebo
Guan Yu
0
4
0
0
W
Apollo
Moonsket
Apollo
9
4
7
3.13
W
Amaterasu
Oblivx
Amaterasu
1
0
5
3.5
L
Khepri
TheSimurgh
Khepri
3
6
1
0.58
L
3
5
4
1
L
Raijin
Xandrobe
Raijin
4
6
1
0.75
W
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,102
Damage
51,010
73,052
Taken
65,985
38,918
Mitigated
38,681
11,397
Healing
31,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,683
665
938
10,993
13,880
6,823
2,610
6,194
7,663
75,663
0
W
Xing Tian
EndmostGamer
Xing Tian
7,198
728
708
2,678
15,267
12,009
842
4,778
10,489
18,145
0
L
Izanami
GooseNukem
Izanami
9,158
6,374
0
1,201
13,044
3,355
0
4,081
8,963
0
53,097
L
Guan Yu
Kirebo
Guan Yu
3,427
1,286
20
1,969
10,782
11,027
0
1,171
9,611
0
48,762
W
Apollo
Moonsket
Apollo
17,385
13,200
0
7,361
15,104
5,389
2,293
3,444
11,660
0
82,463
W
Amaterasu
Oblivx
Amaterasu
4,903
2,486
0
8,670
11,568
10,654
2,184
1,046
10,373
0
54,485
L
Khepri
TheSimurgh
Khepri
5,983
1,276
0
3,014
16,761
12,588
0
3,952
12,809
25,766
0
L
8,403
4,024
0
3,880
20,176
8,406
0
4,600
15,576
0
66,611
L
Raijin
Xandrobe
Raijin
11,131
2,672
0
1,313
12,289
3,542
0
7,077
5,212
57,500
0
W
7,841
2,135
0
0
10,166
3,806
0
1,652
8,514
0
82,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,402
Gold Earned
53,729
463
Minions Killed
554
0
Camps Cleared
0
1,753,331
Distance Traveled
1,803,365
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,827
622
171
9
0
343,154
6
W
Xing Tian
10,029
528
22
1
0
368,803
4
L
Izanami
7,726
407
93
5
0
336,651
3
L
Guan Yu
8,739
460
110
6
0
339,120
1
W
Apollo
10,938
576
124
7
0
342,810
4
W
Amaterasu
10,394
547
116
6
0
394,381
9
L
Khepri
8,423
443
43
2
0
380,219
4
L
Kali
9,340
492
99
5
0
370,861
2
L
Raijin
9,174
483
118
6
0
326,480
5
W
Thor
10,541
555
121
6
0
354,217
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role