Player Matchup

Tiamat
Tiamat
DanteDmC2910
Tiamat
Level 68
God Stats
0W - 3L
1,270 SR
Queue Stats
281W - 302L
1,398 Elo+
Party 1
Artemis
Artemis
V0dkita
Artemis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,381 Elo+
Party 1
Cthulhu
Cthulhu
Xidrovo
Cthulhu
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
jepa94ps
Bellona
Level 62
God Stats
21W - 27L
1,452 SR
Queue Stats
200W - 198L
1,414 Elo+
Party 1
Khepri
Khepri
losrengel
Khepri
Level 35
God Stats
73W - 68L
1,424 SR
Queue Stats
73W - 71L
1,378 Elo+
Party 1
Team Averages
Level 47
1,429 SR
1,414 Elo+

VS

Team Averages
Level 76
1,598 SR
1,406 Elo+
Nemesis
Nemesis
 
Nemesis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
ShadyKenpachi
Jormungandr
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 69L
1,475 Elo+
Party 2
Ao Kuang
Ao Kuang
SlimReaper839
Ao Kuang
Level 107
God Stats
4W - 3L
1,762 SR
Queue Stats
462W - 472L
1,515 Elo+
Party 2
Medusa
Medusa
XShadyApolloX
Medusa
Level 13
God Stats
3W - 5L
1,762 SR
Queue Stats
7W - 19L
1,270 Elo+
Party 2
Hel
Hel
xShadyPanda
Hel
Level 29
God Stats
4W - 8L
1,468 SR
Queue Stats
61W - 81L
1,270 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
1 / 1 / 0
8,734
514
7,054
7,185
3,805
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
V0dkita
Artemis
12
0 / 2 / 0
6,415
377
4,551
6,076
2,783
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
Xidrovo
Cthulhu
15
2 / 5 / 0
8,813
518
7,370
13,891
10,582
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
jepa94ps
Bellona
9
0 / 2 / 1
6,600
388
2,596
6,924
3,575
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
losrengel
Khepri
12
0 / 0 / 0
7,724
454
3,178
8,985
5,491
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
0 / 2 / 4
8,658
509
6,132
12,257
5,388
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
ShadyKenpachi
Jormungandr
13
2 / 0 / 1
7,646
450
8,646
10,236
5,561
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
SlimReaper839
Ao Kuang
17
7 / 0 / 1
10,163
598
10,522
11,707
7,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 1 / 0
7,293
429
3,261
4,893
1,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 0 / 1
8,218
483
2,043
5,509
2,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
3
Kills
10
10
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
0
2
4
1
L
Tiamat
1
1
0
1
W
Jormungandr
ShadyKenpachi
Jormungandr
2
0
1
2.5
W
Ao Kuang
SlimReaper839
Ao Kuang
7
0
1
7.5
L
Artemis
V0dkita
Artemis
0
2
0
0
W
0
1
0
0
L
Cthulhu
Xidrovo
Cthulhu
2
5
0
0.4
L
Bellona
jepa94ps
Bellona
0
2
1
0.25
L
Khepri
losrengel
Khepri
0
0
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,749
Damage
30,604
43,061
Taken
44,602
26,236
Mitigated
22,082
15,033
Healing
20,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,132
1,966
0
3,324
12,257
5,388
452
6,269
5,988
0
54,148
L
Tiamat
7,054
358
0
3,374
7,185
3,805
676
4,045
3,140
58,370
0
W
Jormungandr
ShadyKenpachi
Jormungandr
8,646
1,851
0
3,570
10,236
5,561
0
2,301
7,879
42,490
0
W
Ao Kuang
SlimReaper839
Ao Kuang
10,522
3,629
0
7,202
11,707
7,163
0
2,506
9,126
69,894
15,370
L
Artemis
V0dkita
Artemis
4,551
3,271
0
510
6,076
2,783
554
4,483
1,593
0
23,684
W
3,261
744
0
1,997
4,893
1,825
0
2,479
2,342
0
40,670
L
Cthulhu
Xidrovo
Cthulhu
7,370
1,008
0
4,682
13,891
10,582
175
4,909
8,982
47,958
0
L
Bellona
jepa94ps
Bellona
2,596
1,292
0
3,314
6,924
3,575
0
2,450
4,474
0
27,549
L
Khepri
losrengel
Khepri
3,178
0
831
2,322
8,985
5,491
318
4,829
4,156
36,165
0
W
2,043
98
1,063
3,678
5,509
2,145
712
3,526
1,665
42,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,286
Gold Earned
41,978
418
Minions Killed
430
0
Camps Cleared
0
1,288,168
Distance Traveled
1,612,632
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,658
509
105
6
0
315,588
1
L
Tiamat
8,734
514
117
7
0
294,235
1
W
Jormungandr
7,646
450
75
4
0
307,610
0
W
Ao Kuang
10,163
598
112
7
0
355,731
8
L
Artemis
6,415
377
58
3
0
225,770
0
W
Medusa
7,293
429
65
4
0
310,965
0
L
Cthulhu
8,813
518
121
7
0
315,477
4
L
Bellona
6,600
388
72
4
0
160,277
0
L
Khepri
7,724
454
50
3
0
292,409
2
W
Hel
8,218
483
73
4
0
322,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role