Player Matchup

Ra
Ra
Silver I
RAINMAN979
Ra
Silver I
Level 138
God Stats
6W - 5L
1,734 SR
Queue Stats
20W - 18L
1,610 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 138
1,734 SR
1,610 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 47
1,782 SR
1,587 MMR
Set
Set
Bronze III
Darth Craze
Set
Bronze III
Level 47
God Stats
1W - 0L
1,782 SR
Queue Stats
13W - 2L
1,587 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 0
10,658
761
6,624
8,465
8,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
BakasuraAh Muzen CabSkadiHe BoHel

VS

Bans
PoseidonOsirisChronosVulcanBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 0 / 0
11,862
847
6,945
12,622
8,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
2
2
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,624
Damage
6,945
8,465
Taken
12,622
8,084
Mitigated
8,025
3,276
Healing
7,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,945
4,573
0
7,012
12,622
8,025
2,554
6,373
5,870
0
106,687
L
6,624
715
0
3,276
8,465
8,084
0
30
8,435
80,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,658
Gold Earned
11,862
164
Minions Killed
180
0
Camps Cleared
0
261,971
Distance Traveled
257,739
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,862
847
180
13
0
257,739
3
L
Ra
10,658
761
164
12
0
261,971
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role