Player Matchup

Fenrir
Fenrir
Hans_SnowLo69
Fenrir
Level 103
God Stats
16W - 29L
1,692 SR
Queue Stats
558W - 643L
1,331 Elo+
Party 3
Izanami
Izanami
SauceDerk
Izanami
Level 49
God Stats
11W - 9L
1,315 SR
Queue Stats
235W - 245L
1,396 Elo+
Party 2
Pele
Pele
Simply_CMT
Pele
Level 49
God Stats
20W - 17L
1,581 SR
Queue Stats
235W - 241L
1,393 Elo+
Party 2
Erlang Shen
Erlang Shen
TsukuTenshi
Erlang Shen
Level 47
God Stats
2W - 5L
1,381 SR
Queue Stats
286W - 315L
1,322 Elo+
Party 3
Tiamat
Tiamat
rffso
Tiamat
Level 38
God Stats
19W - 23L
1,402 SR
Queue Stats
234W - 247L
1,393 Elo+
Party 2
Team Averages
Level 57
1,474 SR
1,367 Elo+

VS

Team Averages
Level 77
1,521 SR
1,438 Elo+
Artio
Artio
Double007Snake
Artio
Level 95
God Stats
14W - 10L
1,493 SR
Queue Stats
82W - 80L
1,459 Elo+
Party 1
King Arthur
King Arthur
Epictitan0801
King Arthur
Level 38
God Stats
9W - 13L
1,499 SR
Queue Stats
12W - 24L
1,321 Elo+
Solo
Hachiman
Hachiman
Gnir3ffUs
Hachiman
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 113L
1,466 Elo+
Party 1
Kukulkan
Kukulkan
IXI CEIL IXI
Kukulkan
Level 87
God Stats
2W - 1L
1,509 SR
Queue Stats
38W - 51L
1,420 Elo+
Party 1
Erlang Shen
Erlang Shen
SilverKingRa
Erlang Shen
Level 26
God Stats
23W - 14L
1,606 SR
Queue Stats
93W - 83L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
6,509
434
2,570
10,719
5,986
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
SauceDerk
Izanami
10
1 / 5 / 1
6,369
425
6,969
11,283
3,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 5 / 3
7,762
517
5,694
12,661
4,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
TsukuTenshi
Erlang Shen
14
3 / 3 / 0
8,341
556
6,178
10,146
8,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
rffso
Tiamat
12
0 / 6 / 1
7,373
492
6,667
10,893
5,478
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 5
7,639
509
5,964
13,525
10,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
Epictitan0801
King Arthur
14
1 / 2 / 2
8,271
551
5,206
9,160
8,097
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hachiman
Gnir3ffUs
Hachiman
13
3 / 0 / 7
7,996
533
10,271
8,447
2,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Kukulkan
IXI CEIL IXI
Kukulkan
15
5 / 1 / 1
8,826
588
7,550
8,576
2,988
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
SilverKingRa
Erlang Shen
15
10 / 1 / 2
9,223
615
12,334
8,713
4,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
6
Kills
21
21
Deaths
6
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
W
King Arthur
Epictitan0801
King Arthur
1
2
2
1
W
Hachiman
Gnir3ffUs
Hachiman
3
0
7
6.5
L
0
2
1
0.25
W
Kukulkan
IXI CEIL IXI
Kukulkan
5
1
1
5.5
L
Izanami
SauceDerk
Izanami
1
5
1
0.3
W
Erlang Shen
SilverKingRa
Erlang Shen
10
1
2
11
L
2
5
3
0.7
L
Erlang Shen
TsukuTenshi
Erlang Shen
3
3
0
1
L
Tiamat
rffso
Tiamat
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,078
Damage
41,325
55,702
Taken
48,421
27,376
Mitigated
29,811
14,982
Healing
18,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,964
767
749
5,339
13,525
10,991
29
814
12,711
18,908
0
W
King Arthur
Epictitan0801
King Arthur
5,206
610
0
1,709
9,160
8,097
358
225
8,935
0
43,408
W
Hachiman
Gnir3ffUs
Hachiman
10,271
4,916
0
6,264
8,447
2,850
666
0
8,447
0
49,091
L
2,570
469
834
1,913
10,719
5,986
0
1,598
9,121
0
10,722
W
Kukulkan
IXI CEIL IXI
Kukulkan
7,550
659
0
1,750
8,576
2,988
479
5,853
2,723
51,878
0
L
Izanami
SauceDerk
Izanami
6,969
4,744
0
3,382
11,283
3,084
0
2,497
8,786
0
36,744
W
Erlang Shen
SilverKingRa
Erlang Shen
12,334
7,402
231
2,581
8,713
4,885
0
0
8,713
0
57,085
L
5,694
1,951
219
4,742
12,661
4,487
0
2,259
10,402
0
46,376
L
Erlang Shen
TsukuTenshi
Erlang Shen
6,178
3,182
0
1,712
10,146
8,341
598
0
10,146
302
49,297
L
Tiamat
rffso
Tiamat
6,667
839
0
2,180
10,893
5,478
40
7,160
3,733
40,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,354
Gold Earned
41,955
336
Minions Killed
371
0
Camps Cleared
0
1,381,792
Distance Traveled
1,413,430
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,639
509
12
1
0
302,834
3
W
King Arthur
8,271
551
80
5
0
271,850
0
W
Hachiman
7,996
533
80
5
0
233,895
1
L
Fenrir
6,509
434
13
1
0
303,136
2
W
Kukulkan
8,826
588
110
7
0
278,045
5
L
Izanami
6,369
425
67
4
0
239,060
0
W
Erlang Shen
9,223
615
89
6
0
326,806
2
L
Pele
7,762
517
79
5
0
285,881
2
L
Erlang Shen
8,341
556
100
7
0
295,611
0
L
Tiamat
7,373
492
77
5
0
258,104
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role