Player Matchup

Da Ji
Da Ji
Kxtmy
Da Ji
Level 18
God Stats
31W - 28L
1,445 SR
Queue Stats
464W - 461L
1,167 Elo+
Party 2
Jing Wei
Jing Wei
SKYZO X JOKERQC
Jing Wei
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,007 Elo+
Party 2
Tiamat
Tiamat
xela23s
Tiamat
Level 60
God Stats
24W - 31L
1,259 SR
Queue Stats
201W - 191L
1,299 Elo+
Party 2
Team Averages
Level 29
1,401 SR
1,158 Elo+

VS

Team Averages
Level 50
1,517 SR
1,238 Elo+
Thanatos
Thanatos
BOHICA502
Thanatos
Level 17
God Stats
11W - 14L
1,314 SR
Queue Stats
73W - 108L
1,143 Elo+
Party 1
Tiamat
Tiamat
RushDoLo
Tiamat
Level 65
God Stats
34W - 36L
1,500 SR
Queue Stats
43W - 51L
1,287 Elo+
Solo
Chaac
Chaac
Wight_Wolf91
Chaac
Level 68
God Stats
44W - 31L
1,738 SR
Queue Stats
421W - 543L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Kxtmy
Da Ji
17
8 / 7 / 4
15,067
717
13,978
13,838
6,247
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jing Wei
15
2 / 14 / 7
12,364
589
10,767
19,098
7,044
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Tiamat
xela23s
Tiamat
19
6 / 3 / 10
14,819
706
23,022
14,563
12,716
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BOHICA502
Thanatos
15
9 / 6 / 10
14,342
683
7,320
16,633
8,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
RushDoLo
Tiamat
16
1 / 6 / 17
12,501
595
7,749
17,383
10,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
14 / 4 / 9
14,947
712
24,436
27,531
34,014
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
60
16
Kills
24
24
Deaths
16
21
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BOHICA502
Thanatos
9
6
10
2.33
W
Da Ji
Kxtmy
Da Ji
8
7
4
1.43
L
Tiamat
RushDoLo
Tiamat
1
6
17
1.58
W
Jing Wei
2
14
7
0.39
L
14
4
9
4.63
W
Tiamat
xela23s
Tiamat
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,767
Damage
39,505
47,499
Taken
61,547
26,007
Mitigated
52,163
7,877
Healing
22,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BOHICA502
Thanatos
7,320
2,643
0
8,334
16,633
8,077
655
6,683
9,950
0
66,599
W
Da Ji
Kxtmy
Da Ji
13,978
6,217
0
1,012
13,838
6,247
550
1,460
12,192
0
27,291
L
Tiamat
RushDoLo
Tiamat
7,749
1,604
0
3,034
17,383
10,072
405
7,301
10,082
34,435
0
W
Jing Wei
10,767
9,026
0
243
19,098
7,044
474
3,317
15,389
0
35,825
L
24,436
5,627
402
11,084
27,531
34,014
0
9,159
18,372
0
56,394
W
Tiamat
xela23s
Tiamat
23,022
1,220
234
6,388
14,563
12,716
1,516
2,127
12,155
80,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,250
Gold Earned
41,790
159
Minions Killed
173
0
Camps Cleared
0
1,008,649
Distance Traveled
1,063,180
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
14,342
683
73
3
0
360,858
0
W
Da Ji
15,067
717
23
1
0
360,418
0
L
Tiamat
12,501
595
53
3
0
331,929
0
W
Jing Wei
12,364
589
44
2
0
320,440
0
L
Chaac
14,947
712
47
2
0
370,393
1
W
Tiamat
14,819
706
92
4
0
327,791
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role