Player Matchup

Hercules
Hercules
GetHighAndSleep
Hercules
Level 160
God Stats
6W - 6L
1,258 SR
Queue Stats
168W - 87L
1,800 Elo+
Party 2
Danzaburou
Danzaburou
NotBurg420
Danzaburou
Level 135
God Stats
33W - 39L
1,487 SR
Queue Stats
132W - 125L
1,558 Elo+
Party 2
Chang'e
Chang'e
SilverMist_87
Chang'e
Level 92
God Stats
12W - 4L
1,564 SR
Queue Stats
65W - 33L
1,898 Elo+
Party 2
Team Averages
Level 129
1,436 SR
1,752 Elo+

VS

Team Averages
Level 126
1,553 SR
1,600 Elo+
Danzaburou
Danzaburou
Gantz27
Danzaburou
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
132W - 162L
1,619 Elo+
Solo
Scylla
Scylla
Masterdebaitor88
Scylla
Level 103
God Stats
37W - 44L
1,669 SR
Queue Stats
52W - 66L
1,596 Elo+
Party 1
Nike
Nike
Stubbe45
Nike
Level 129
God Stats
3W - 4L
1,489 SR
Queue Stats
35W - 42L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
4 / 1 / 5
9,109
701
10,238
13,445
11,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
NotBurg420
Danzaburou
14
6 / 0 / 4
9,654
743
14,531
9,886
3,638
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
11
0 / 1 / 6
7,959
612
6,240
8,046
2,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gantz27
Danzaburou
10
1 / 4 / 1
7,538
580
6,507
13,595
3,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 4 / 1
7,675
590
7,318
9,531
2,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
10
0 / 2 / 2
7,280
560
6,353
13,975
7,099
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
10
Kills
2
2
Deaths
10
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Gantz27
Danzaburou
1
4
1
0.38
W
Hercules
4
1
5
6.5
L
1
4
1
0.38
W
Danzaburou
NotBurg420
Danzaburou
6
0
4
8
W
Chang'e
0
1
6
3
L
Nike
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,009
Damage
20,178
31,377
Taken
37,101
17,908
Mitigated
13,107
16,235
Healing
8,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Gantz27
Danzaburou
6,507
2,539
0
4,072
13,595
3,682
0
753
12,618
0
27,368
W
Hercules
10,238
3,521
0
6,338
13,445
11,802
399
3,259
10,186
0
28,918
L
7,318
573
0
2,419
9,531
2,326
0
1,208
8,109
32,125
0
W
Danzaburou
NotBurg420
Danzaburou
14,531
3,707
0
2,687
9,886
3,638
1,789
2,318
7,568
0
54,773
W
Chang'e
6,240
453
3,178
4,032
8,046
2,468
870
1,797
6,249
28,661
0
L
Nike
6,353
671
426
1,418
13,975
7,099
0
3,827
9,537
0
24,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,722
Gold Earned
22,493
170
Minions Killed
127
0
Camps Cleared
0
716,506
Distance Traveled
671,741
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,538
580
42
3
0
217,336
2
W
Hercules
9,109
701
40
3
0
247,524
2
L
Scylla
7,675
590
53
4
0
212,761
10
W
Danzaburou
9,654
743
75
6
0
236,567
3
W
Chang'e
7,959
612
55
4
0
232,415
3
L
Nike
7,280
560
32
2
0
241,644
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role