Player Matchup

King Arthur
King Arthur
Chabshot
King Arthur
Level 28
God Stats
46W - 37L
1,687 SR
Queue Stats
67W - 49L
1,606 Elo+
Solo
Nox
Nox
Jaybird66
Nox
Level 27
God Stats
4W - 1L
1,698 SR
Queue Stats
24W - 20L
1,447 Elo+
Party 2
Camazotz
Camazotz
LSythe
Camazotz
Level 22
God Stats
1W - 1L
1,344 SR
Queue Stats
31W - 24L
1,447 Elo+
Party 2
Agni
Agni
Outofprotein
Agni
Level 16
God Stats
4W - 4L
1,358 SR
Queue Stats
87W - 73L
1,512 Elo+
Party 1
Cernunnos
Cernunnos
VanKaros
Cernunnos
Level 32
God Stats
29W - 24L
1,605 SR
Queue Stats
175W - 179L
1,463 Elo+
Party 1
Team Averages
Level 25
1,538 SR
1,495 Elo+

VS

Team Averages
Level 22
1,389 SR
1,518 Elo+
Tsukuyomi
Tsukuyomi
Barneyandfriends
Tsukuyomi
Level 30
God Stats
2W - 4L
1,405 SR
Queue Stats
37W - 33L
1,543 Elo+
Solo
Arachne
Arachne
CriispyQ
Arachne
Level 3
God Stats
6W - 7L
1,286 SR
Queue Stats
13W - 15L
1,190 Elo+
Solo
Vamana
Vamana
NocBlue
Vamana
Level 20
God Stats
1W - 1L
1,216 SR
Queue Stats
2W - 1L
1,652 Elo+
Party 3
Nox
Nox
Tonoc
Nox
Level 26
God Stats
0W - 1L
1,527 SR
Queue Stats
1W - 1L
1,652 Elo+
Party 3
Apollo
Apollo
ccc123ccc123
Apollo
Level 29
God Stats
5W - 7L
1,512 SR
Queue Stats
120W - 121L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chabshot
King Arthur
15
7 / 3 / 2
9,333
667
9,573
13,509
10,168
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
7 / 3 / 5
8,185
585
6,791
7,035
3,211
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
LSythe
Camazotz
12
3 / 1 / 3
7,757
554
2,877
14,886
4,569
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
6 / 3 / 2
9,221
659
8,097
7,867
2,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
VanKaros
Cernunnos
16
5 / 1 / 6
9,444
675
4,770
7,766
3,153
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
13
5 / 5 / 1
8,118
580
8,196
11,813
4,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
CriispyQ
Arachne
9
2 / 7 / 2
6,280
449
6,862
8,690
4,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vamana
NocBlue
Vamana
11
1 / 4 / 3
6,808
486
2,523
8,281
3,042
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nox
Tonoc
Nox
9
1 / 6 / 2
5,851
418
1,228
6,669
3,626
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
10
1 / 6 / 2
6,405
458
1,768
7,240
2,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
28
Kills
10
11
Deaths
28
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
5
5
1
1.1
W
King Arthur
Chabshot
King Arthur
7
3
2
2.67
L
Arachne
CriispyQ
Arachne
2
7
2
0.43
W
7
3
5
3.17
W
Camazotz
LSythe
Camazotz
3
1
3
4.5
L
Vamana
NocBlue
Vamana
1
4
3
0.63
W
6
3
2
2.33
L
Nox
Tonoc
Nox
1
6
2
0.33
W
Cernunnos
VanKaros
Cernunnos
5
1
6
8
L
Apollo
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,108
Damage
20,577
51,063
Taken
42,693
23,732
Mitigated
17,181
20,444
Healing
5,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
8,196
2,638
0
3,048
11,813
4,368
0
2,179
9,634
0
40,328
W
King Arthur
Chabshot
King Arthur
9,573
1,618
0
3,670
13,509
10,168
910
0
13,509
0
59,618
L
Arachne
CriispyQ
Arachne
6,862
5,376
0
1,101
8,690
4,126
0
4,253
4,437
0
16,947
W
6,791
455
199
1,798
7,035
3,211
1,913
542
6,493
23,185
0
W
Camazotz
LSythe
Camazotz
2,877
1,753
0
7,230
14,886
4,569
978
155
14,731
0
37,632
L
Vamana
NocBlue
Vamana
2,523
814
0
100
8,281
3,042
279
3,692
4,589
0
27,427
W
8,097
790
0
2,958
7,867
2,631
1,376
204
7,663
52,335
0
L
Nox
Tonoc
Nox
1,228
480
0
25
6,669
3,626
0
2,598
4,071
8,534
0
W
Cernunnos
VanKaros
Cernunnos
4,770
2,129
0
4,589
7,766
3,153
500
327
7,439
0
66,681
L
Apollo
1,768
1,101
0
1,278
7,240
2,019
0
2,166
5,074
0
21,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,940
Gold Earned
33,462
472
Minions Killed
226
0
Camps Cleared
0
1,321,136
Distance Traveled
1,228,081
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,118
580
85
6
0
256,575
0
W
King Arthur
9,333
667
124
9
0
265,987
3
L
Arachne
6,280
449
31
2
0
261,277
4
W
Nox
8,185
585
35
3
0
277,219
1
W
Camazotz
7,757
554
69
5
0
258,235
0
L
Vamana
6,808
486
53
4
0
296,205
0
W
Agni
9,221
659
118
8
0
239,792
3
L
Nox
5,851
418
11
1
0
226,438
1
W
Cernunnos
9,444
675
126
9
0
279,903
3
L
Apollo
6,405
458
46
3
0
187,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role