Player Matchup

Anubis
Anubis
BasedSteve
Anubis
Level 27
God Stats
7W - 7L
1,723 SR
Queue Stats
11W - 13L
1,804 Elo+
Party 2
Hun Batz
Hun Batz
BigDiqTyrse
Hun Batz
Level 15
God Stats
8W - 8L
1,895 SR
Queue Stats
49W - 47L
1,544 Elo+
Party 2
Cerberus
Cerberus
DeLiz67
Cerberus
Level 8
God Stats
4W - 4L
1,646 SR
Queue Stats
24W - 28L
1,632 Elo+
Party 2
Artemis
Artemis
HankCantRank
Artemis
Level 26
God Stats
17W - 9L
1,596 SR
Queue Stats
112W - 110L
1,749 Elo+
Solo
Achilles
Achilles
HaywardJaBlome
Achilles
Level 14
God Stats
47W - 50L
1,556 SR
Queue Stats
48W - 50L
1,550 Elo+
Party 2
Team Averages
Level 18
1,683 SR
1,656 Elo+

VS

Team Averages
Level 18
1,428 SR
1,564 Elo+
Anhur
Anhur
AkihideShoto
Anhur
Level 18
God Stats
2W - 5L
1,500 SR
Queue Stats
25W - 21L
1,575 Elo+
Solo
Ares
Ares
DELGOD66
Ares
Level 8
God Stats
1W - 2L
1,246 SR
Queue Stats
2W - 3L
1,586 Elo+
Party 1
Tiamat
Tiamat
Diego_yr9
Tiamat
Level 29
God Stats
1W - 1L
1,427 SR
Queue Stats
8W - 8L
1,517 Elo+
Party 1
Xing Tian
Xing Tian
RaidenTameemon
Xing Tian
Level 24
God Stats
1W - 4L
1,310 SR
Queue Stats
36W - 44L
1,549 Elo+
Solo
Nemesis
Nemesis
fadedghost01
Nemesis
Level 13
God Stats
32W - 18L
1,656 SR
Queue Stats
224W - 198L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BasedSteve
Anubis
19
7 / 2 / 10
13,257
530
16,227
11,961
4,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
BigDiqTyrse
Hun Batz
20
4 / 1 / 11
13,331
533
8,060
13,794
5,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
DeLiz67
Cerberus
17
6 / 5 / 13
13,259
530
17,796
23,859
22,019
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
HankCantRank
Artemis
20
16 / 3 / 9
15,029
601
26,146
18,403
7,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
19
4 / 3 / 6
12,910
516
11,034
19,271
18,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 7 / 1
12,124
485
12,544
21,219
7,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
13
0 / 15 / 4
8,393
336
3,296
22,628
6,108
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Diego_yr9
Tiamat
16
1 / 8 / 2
10,326
413
9,162
18,654
9,544
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
RaidenTameemon
Xing Tian
17
2 / 4 / 1
11,001
440
17,945
21,976
13,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
fadedghost01
Nemesis
20
4 / 3 / 2
12,080
483
9,534
19,249
7,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
24
37
Kills
14
14
Deaths
37
49
Assists
10
Player
Kills
Deaths
Assists
KDA
L
7
7
1
1.07
W
Anubis
BasedSteve
Anubis
7
2
10
6
W
Hun Batz
BigDiqTyrse
Hun Batz
4
1
11
9.5
L
Ares
0
15
4
0.13
W
Cerberus
DeLiz67
Cerberus
6
5
13
2.5
L
Tiamat
Diego_yr9
Tiamat
1
8
2
0.25
W
Artemis
HankCantRank
Artemis
16
3
9
6.83
W
Achilles
4
3
6
2.33
L
Xing Tian
RaidenTameemon
Xing Tian
2
4
1
0.63
L
Nemesis
fadedghost01
Nemesis
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,263
Damage
52,481
87,288
Taken
103,726
58,795
Mitigated
43,271
32,557
Healing
24,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,544
5,319
378
6,826
21,219
7,181
782
5,450
15,744
0
79,793
W
Anubis
BasedSteve
Anubis
16,227
2,168
0
5,412
11,961
4,954
2,436
4,799
7,112
82,734
0
W
Hun Batz
BigDiqTyrse
Hun Batz
8,060
2,684
0
5,950
13,794
5,607
1,091
1,584
12,185
0
100,374
L
Ares
3,296
529
101
239
22,628
6,108
316
8,470
14,133
11,403
0
W
Cerberus
DeLiz67
Cerberus
17,796
2,532
0
6,031
23,859
22,019
561
8,469
15,240
54,633
0
L
Tiamat
Diego_yr9
Tiamat
9,162
542
382
3,793
18,654
9,544
776
8,136
10,483
58,918
0
W
Artemis
HankCantRank
Artemis
26,146
17,050
0
9,349
18,403
7,273
6,061
2,339
16,064
0
128,947
W
Achilles
11,034
2,936
0
5,815
19,271
18,942
1,063
12,344
6,284
0
55,573
L
Xing Tian
RaidenTameemon
Xing Tian
17,945
3,704
214
5,858
21,976
13,422
320
5,562
15,764
61,609
0
L
Nemesis
fadedghost01
Nemesis
9,534
2,738
0
6,624
19,249
7,016
0
6,405
12,794
0
76,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,786
Gold Earned
53,924
617
Minions Killed
462
0
Camps Cleared
0
2,325,049
Distance Traveled
2,003,349
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,124
485
132
5
0
405,716
5
W
Anubis
13,257
530
130
5
0
408,719
3
W
Hun Batz
13,331
533
128
5
0
531,217
2
L
Ares
8,393
336
18
1
0
323,763
0
W
Cerberus
13,259
530
89
4
0
464,925
1
L
Tiamat
10,326
413
97
4
0
403,233
0
W
Artemis
15,029
601
163
7
0
453,186
8
W
Achilles
12,910
516
107
4
0
467,002
1
L
Xing Tian
11,001
440
99
4
0
389,279
4
L
Nemesis
12,080
483
116
5
0
481,358
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role