Player Matchup

Ymir
Ymir
CodeDeath87
Ymir
Level 116
God Stats
3W - 9L
1,413 SR
Queue Stats
30W - 60L
1,417 Elo+
Party 2
Bastet
Bastet
Knives216638
Bastet
Level 102
God Stats
5W - 6L
1,439 SR
Queue Stats
32W - 62L
1,445 Elo+
Party 2
Tiamat
Tiamat
francoSUPREM0
Tiamat
Level 125
God Stats
2W - 3L
1,394 SR
Queue Stats
210W - 131L
1,588 Elo+
Party 3
Anhur
Anhur
quirarte27976
Anhur
Level 82
God Stats
0W - 1L
1,732 SR
Queue Stats
113W - 64L
1,552 Elo+
Party 3
Team Averages
Level 106
1,495 SR
1,501 Elo+

VS

Team Averages
Level 100
1,456 SR
1,492 Elo+
Nu Wa
Nu Wa
XxShiptonxX
Nu Wa
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
coshahemosha69
Cthulhu
Level 58
God Stats
1W - 1L
1,494 SR
Queue Stats
2W - 2L
1,286 Elo+
Solo
Vamana
Vamana
mixtxt
Vamana
Level 107
God Stats
2W - 1L
1,601 SR
Queue Stats
13W - 7L
1,724 Elo+
Party 1
Apollo
Apollo
pato80364
Apollo
Level 115
God Stats
1W - 2L
1,227 SR
Queue Stats
11W - 18L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
7,339
734
9,618
11,969
8,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
12
1 / 2 / 0
7,174
717
7,480
10,447
3,872
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 2 / 0
7,531
753
9,337
11,196
5,886
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 1 / 0
6,973
697
1,988
8,757
2,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 3
8,795
880
12,447
6,680
2,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
1 / 0 / 2
8,291
829
5,230
11,084
6,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vamana
mixtxt
Vamana
14
1 / 0 / 1
8,727
873
5,930
7,884
5,460
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Apollo
pato80364
Apollo
14
2 / 1 / 2
8,289
829
7,666
8,697
3,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
14
1
Kills
6
6
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Bastet
1
2
0
0.5
W
2
0
3
3.5
W
1
0
2
2
L
0
2
0
0
W
Vamana
mixtxt
Vamana
1
0
1
1.5
W
Apollo
pato80364
Apollo
2
1
2
3
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,423
Damage
31,273
42,369
Taken
34,345
20,589
Mitigated
17,629
12,819
Healing
9,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,618
557
414
3,122
11,969
8,469
0
4,636
7,220
39,223
0
L
Bastet
7,480
1,938
855
3,733
10,447
3,872
107
3,071
7,272
0
14,676
W
12,447
3,117
0
612
6,680
2,421
980
4,383
2,108
44,029
0
W
5,230
358
208
3,258
11,084
6,448
182
5,413
5,368
20,238
0
L
9,337
94
0
3,828
11,196
5,886
172
5,495
5,394
40,409
0
W
Vamana
mixtxt
Vamana
5,930
666
0
1,178
7,884
5,460
69
4,172
3,376
0
21,753
W
Apollo
pato80364
Apollo
7,666
4,171
0
3,833
8,697
3,300
1,922
4,247
4,252
0
27,692
L
1,988
529
0
867
8,757
2,362
0
4,005
4,380
0
21,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,017
Gold Earned
34,102
193
Minions Killed
211
8
Camps Cleared
8
793,464
Distance Traveled
784,535
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,339
734
67
7
3
187,970
5
L
Bastet
7,174
717
11
1
0
234,936
2
W
Nu Wa
8,795
880
82
8
5
197,466
2
W
Cthulhu
8,291
829
29
3
1
194,711
0
L
Tiamat
7,531
753
75
8
2
191,873
1
W
Vamana
8,727
873
40
4
0
215,921
1
W
Apollo
8,289
829
60
6
2
176,437
2
L
Anhur
6,973
697
40
4
3
178,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role