Player Matchup

Cernunnos
Cernunnos
Broly724
Cernunnos
Level 150
God Stats
2W - 3L
2,014 SR
Queue Stats
178W - 104L
1,701 Elo+
Party 1
Ratatoskr
Ratatoskr
Flaowr
Ratatoskr
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
FsGman
Bacchus
Level 158
God Stats
7W - 6L
1,505 SR
Queue Stats
125W - 153L
1,566 Elo+
Party 1
Osiris
Osiris
xSaWx KILLA
Osiris
Level 160
God Stats
1W - 4L
1,268 SR
Queue Stats
176W - 191L
1,573 Elo+
Party 1
Janus
Janus
xmonkeyking6663
Janus
Level 158
God Stats
1W - 3L
1,169 SR
Queue Stats
62W - 83L
1,469 Elo+
Party 1
Team Averages
Level 156
1,491 SR
1,562 Elo+

VS

Team Averages
Level 115
1,646 SR
1,629 Elo+
Cupid
Cupid
Bookstuh
Cupid
Level 82
God Stats
9W - 6L
1,663 SR
Queue Stats
44W - 65L
1,607 Elo+
Party 2
Scylla
Scylla
Gant City
Scylla
Level 129
God Stats
11W - 4L
1,500 SR
Queue Stats
148W - 154L
1,607 Elo+
Party 2
Bellona
Bellona
KEVKAT
Bellona
Level 83
God Stats
4W - 3L
1,841 SR
Queue Stats
65W - 92L
1,607 Elo+
Party 2
Fenrir
Fenrir
TunaTy
Fenrir
Level 126
God Stats
2W - 1L
1,727 SR
Queue Stats
127W - 127L
1,607 Elo+
Party 2
Ares
Ares
Wascο
Ares
Level 157
God Stats
4W - 0L
1,500 SR
Queue Stats
57W - 31L
1,717 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Broly724
Cernunnos
7
2 / 2 / 0
5,664
436
3,024
5,308
1,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ratatoskr
Flaowr
Ratatoskr
12
1 / 2 / 1
6,721
517
3,536
6,889
2,073
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
FsGman
Bacchus
10
1 / 1 / 2
6,390
492
2,722
7,073
4,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
12
5 / 3 / 0
7,142
549
8,673
13,675
8,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
0 / 3 / 2
6,858
528
1,157
4,363
1,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Bookstuh
Cupid
12
1 / 1 / 2
7,080
545
2,274
6,273
1,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Gant City
Scylla
13
2 / 1 / 3
7,449
573
3,316
3,158
754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
KEVKAT
Bellona
12
0 / 5 / 2
6,397
492
6,434
12,223
7,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
TunaTy
Fenrir
13
5 / 1 / 0
7,592
584
3,427
7,843
3,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
Wascο
Ares
11
3 / 1 / 2
6,682
514
4,737
5,989
2,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
9
Kills
11
11
Deaths
9
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cupid
Bookstuh
Cupid
1
1
2
2
L
Cernunnos
Broly724
Cernunnos
2
2
0
1
L
Ratatoskr
Flaowr
Ratatoskr
1
2
1
0.75
L
Bacchus
FsGman
Bacchus
1
1
2
2
W
Scylla
Gant City
Scylla
2
1
3
3.5
W
Bellona
KEVKAT
Bellona
0
5
2
0.2
W
Fenrir
TunaTy
Fenrir
5
1
0
5
W
Ares
Wascο
Ares
3
1
2
4
L
Osiris
5
3
0
1.67
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,112
Damage
20,188
37,308
Taken
35,486
18,011
Mitigated
16,030
12,747
Healing
13,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Bookstuh
Cupid
2,274
1,237
74
3,099
6,273
1,877
712
791
5,482
0
41,475
L
Cernunnos
Broly724
Cernunnos
3,024
1,782
0
2,428
5,308
1,347
0
1,305
3,971
0
23,528
L
Ratatoskr
Flaowr
Ratatoskr
3,536
1,507
0
336
6,889
2,073
0
98
6,785
0
46,404
L
Bacchus
FsGman
Bacchus
2,722
350
0
3,163
7,073
4,207
0
3,827
3,220
13,314
0
W
Scylla
Gant City
Scylla
3,316
111
0
862
3,158
754
447
516
2,576
50,220
0
W
Bellona
KEVKAT
Bellona
6,434
2,936
0
4,780
12,223
7,614
348
559
11,650
0
33,468
W
Fenrir
TunaTy
Fenrir
3,427
918
0
3,176
7,843
3,138
0
431
7,378
0
43,377
W
Ares
Wascο
Ares
4,737
882
0
1,761
5,989
2,647
0
1,468
4,521
17,068
0
L
Osiris
8,673
4,405
0
6,610
13,675
8,836
0
0
13,675
0
36,662
L
1,157
261
0
210
4,363
1,548
0
2,633
1,604
45,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,775
Gold Earned
35,200
336
Minions Killed
359
0
Camps Cleared
0
1,246,021
Distance Traveled
1,185,520
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,080
545
81
6
0
211,327
3
L
Cernunnos
5,664
436
48
4
0
206,871
5
L
Ratatoskr
6,721
517
92
7
0
273,158
3
L
Bacchus
6,390
492
21
2
0
286,396
6
W
Scylla
7,449
573
111
9
0
236,507
7
W
Bellona
6,397
492
60
5
0
207,309
3
W
Fenrir
7,592
584
93
7
0
281,799
1
W
Ares
6,682
514
14
1
0
248,578
4
L
Osiris
7,142
549
68
5
0
234,835
1
L
Janus
6,858
528
107
8
0
244,761
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role