Player Matchup

Discordia
Discordia
Juninho Vitinho
Discordia
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,327 Elo+
Solo
Jormungandr
Jormungandr
Plumalume
Jormungandr
Level 14
God Stats
6W - 3L
1,454 SR
Queue Stats
17W - 16L
1,490 Elo+
Party 2
Medusa
Medusa
TransexCat
Medusa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,171 Elo+
Party 2
Bakasura
Bakasura
kionHioji
Bakasura
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
64W - 71L
1,500 Elo+
Solo
Artemis
Artemis
somtoop
Artemis
Level 6
God Stats
4W - 4L
1,400 SR
Queue Stats
5W - 7L
1,415 Elo+
Party 2
Team Averages
Level 12
1,471 SR
1,381 Elo+

VS

Team Averages
Level 12
1,458 SR
1,371 Elo+
Mulan
Mulan
PQdessa
Mulan
Level 18
God Stats
4W - 1L
1,510 SR
Queue Stats
9W - 14L
1,343 Elo+
Party 1
Cabrakan
Cabrakan
TioDaMaizena
Cabrakan
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,324 Elo+
Party 1
Bellona
Bellona
alejorc1101
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Solo
Cerberus
Cerberus
thunder_borges
Cerberus
Level 13
God Stats
27W - 58L
1,280 SR
Queue Stats
177W - 247L
1,345 Elo+
Solo
Cupid
Cupid
zAliceH
Cupid
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Juninho Vitinho
Discordia
17
3 / 2 / 23
10,269
1,141
9,815
6,767
2,479
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jormungandr
Plumalume
Jormungandr
17
8 / 0 / 23
11,142
1,238
15,919
7,687
7,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
TransexCat
Medusa
18
10 / 0 / 24
11,165
1,241
20,802
9,730
4,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
kionHioji
Bakasura
17
6 / 3 / 12
10,819
1,202
10,221
9,730
4,772
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
somtoop
Artemis
19
19 / 2 / 20
13,099
1,455
35,117
10,447
4,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

303

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
PQdessa
Mulan
15
4 / 9 / 2
9,948
1,105
8,744
17,554
18,205
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cabrakan
TioDaMaizena
Cabrakan
14
1 / 10 / 2
8,963
996
6,634
21,538
22,268
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
alejorc1101
Bellona
14
0 / 16 / 3
8,481
942
4,641
25,798
21,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
14
1 / 4 / 4
8,984
998
6,365
21,872
19,116
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cupid
zAliceH
Cupid
15
1 / 7 / 4
8,869
985
12,499
14,445
5,578
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
22
46
Kills
7
7
Deaths
46
102
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Discordia
Juninho Vitinho
Discordia
3
2
23
7.25
L
Mulan
PQdessa
Mulan
4
9
2
0.56
W
Jormungandr
Plumalume
Jormungandr
8
0
23
19.5
L
Cabrakan
TioDaMaizena
Cabrakan
1
10
2
0.2
W
Medusa
TransexCat
Medusa
10
0
24
22
L
Bellona
alejorc1101
Bellona
0
16
3
0.09
W
Bakasura
kionHioji
Bakasura
6
3
12
4
W
Artemis
somtoop
Artemis
19
2
20
14.5
L
Cerberus
1
4
4
0.75
L
Cupid
zAliceH
Cupid
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,874
Damage
38,883
44,361
Taken
101,207
23,534
Mitigated
86,683
16,366
Healing
5,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Juninho Vitinho
Discordia
9,815
1,230
1,215
1,859
6,767
2,479
0
2,199
4,568
20,367
0
L
Mulan
PQdessa
Mulan
8,744
1,452
0
412
17,554
18,205
0
3,183
12,867
0
28,338
W
Jormungandr
Plumalume
Jormungandr
15,919
3,244
0
618
7,687
7,343
0
2,315
5,272
36,890
0
L
Cabrakan
TioDaMaizena
Cabrakan
6,634
528
0
816
21,538
22,268
0
4,406
16,653
25,854
0
W
Medusa
TransexCat
Medusa
20,802
12,300
0
3,154
9,730
4,278
0
3,736
5,919
0
28,920
L
Bellona
alejorc1101
Bellona
4,641
1,737
0
596
25,798
21,516
0
7,888
17,403
0
16,863
W
Bakasura
kionHioji
Bakasura
10,221
7,324
903
2,778
9,730
4,772
0
1,647
8,008
0
23,633
W
Artemis
somtoop
Artemis
35,117
22,957
0
5,839
10,447
4,662
0
3,102
7,320
0
55,741
L
Cerberus
6,365
358
0
2,931
21,872
19,116
0
6,031
15,316
15,376
0
L
Cupid
zAliceH
Cupid
12,499
5,222
0
314
14,445
5,578
0
3,485
10,843
0
27,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,494
Gold Earned
45,245
186
Minions Killed
185
13
Camps Cleared
3
851,904
Distance Traveled
749,388
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,269
1,141
27
3
1
152,622
1
L
Mulan
9,948
1,105
53
6
2
150,274
0
W
Jormungandr
11,142
1,238
49
5
1
205,203
0
L
Cabrakan
8,963
996
45
5
0
125,675
0
W
Medusa
11,165
1,241
18
2
1
186,302
0
L
Bellona
8,481
942
19
2
0
165,480
0
W
Bakasura
10,819
1,202
46
5
8
151,369
0
W
Artemis
13,099
1,455
46
5
2
156,408
0
L
Cerberus
8,984
998
45
5
0
156,181
0
L
Cupid
8,869
985
23
3
1
151,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role