Player Matchup

Nemesis
Nemesis
Jovikea
Nemesis
Level 11
God Stats
8W - 24L
1,185 SR
Queue Stats
11W - 31L
1,170 Elo+
Party 2
Scylla
Scylla
VividnLucid
Scylla
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 54L
1,355 Elo+
Party 2
Chaac
Chaac
fattycakeclap076
Chaac
Level 66
God Stats
69W - 46L
1,476 SR
Queue Stats
197W - 193L
1,484 Elo+
Solo
Team Averages
Level 61
1,387 SR
1,336 Elo+

VS

Team Averages
Level 61
1,507 SR
1,507 Elo+
Sol
Sol
RisenFenicks
Sol
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Shottalley
Cthulhu
Level 39
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Awilix
Awilix
kamikaze29
Awilix
Level 120
God Stats
2W - 1L
1,522 SR
Queue Stats
63W - 48L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Jovikea
Nemesis
14
3 / 3 / 9
10,116
674
5,843
8,381
5,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
13
1 / 3 / 12
9,876
658
7,927
7,871
2,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
11 / 3 / 4
11,643
776
17,686
17,786
16,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 6
9,285
619
8,954
9,599
3,233
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
Shottalley
Cthulhu
11
0 / 5 / 3
8,377
558
4,106
15,230
13,242
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Awilix
kamikaze29
Awilix
13
8 / 7 / 0
10,705
714
11,102
13,762
6,886
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
15
Kills
8
9
Deaths
15
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Jovikea
Nemesis
3
3
9
2.5
L
0
3
6
1
L
Cthulhu
Shottalley
Cthulhu
0
5
3
0.3
W
Scylla
1
3
12
2.33
W
11
3
4
4.33
L
Awilix
kamikaze29
Awilix
8
7
0
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,456
Damage
24,162
34,038
Taken
38,591
24,148
Mitigated
23,361
10,599
Healing
4,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Jovikea
Nemesis
5,843
3,150
0
991
8,381
5,388
485
2,245
6,136
0
23,213
L
8,954
2,670
0
3,989
9,599
3,233
215
2,105
7,269
40,885
0
L
Cthulhu
Shottalley
Cthulhu
4,106
810
0
0
15,230
13,242
105
3,572
11,398
11,914
0
W
Scylla
7,927
1,270
0
1,214
7,871
2,722
162
3,412
4,459
38,155
0
W
17,686
6,193
645
7,749
17,786
16,038
298
8,044
9,742
0
50,646
L
Awilix
kamikaze29
Awilix
11,102
5,392
0
1,008
13,762
6,886
931
2,346
11,166
0
40,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,635
Gold Earned
28,367
151
Minions Killed
134
0
Camps Cleared
0
817,832
Distance Traveled
684,011
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,116
674
33
2
0
299,223
0
L
Sol
9,285
619
71
5
0
209,972
1
L
Cthulhu
8,377
558
12
1
0
213,385
1
W
Scylla
9,876
658
67
4
0
243,899
5
W
Chaac
11,643
776
51
3
0
274,710
1
L
Awilix
10,705
714
51
3
0
260,654
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role