Player Matchup

Chaac
Chaac
Bill-_-Kitches
Chaac
Level 23
God Stats
162W - 160L
1,598 SR
Queue Stats
915W - 1,028L
1,419 Elo+
Solo
Neith
Neith
T EV
Neith
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
Thri11seeker
Tiamat
Level 24
God Stats
4W - 7L
1,307 SR
Queue Stats
7W - 10L
1,124 Elo+
Solo
Team Averages
Level 24
1,468 SR
1,348 Elo+

VS

Team Averages
Level 46
1,433 SR
1,243 Elo+
King Arthur
King Arthur
ElBrayanOMG7571
King Arthur
Level 26
God Stats
34W - 58L
1,381 SR
Queue Stats
163W - 256L
1,271 Elo+
Party 1
Cupid
Cupid
HisokaS3npai
Cupid
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 15L
1,132 Elo+
Solo
Chang'e
Chang'e
Rikudoru
Chang'e
Level 102
God Stats
14W - 25L
1,418 SR
Queue Stats
136W - 185L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 12 / 9
14,726
589
10,661
25,940
13,978
Neith
T EV
Neith
20
9 / 4 / 7
17,722
709
32,953
17,273
6,996
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
20
7 / 8 / 8
16,417
657
38,550
28,740
18,057
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ElBrayanOMG7571
King Arthur
20
15 / 8 / 6
18,653
746
30,307
46,521
30,221
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
2 / 6 / 17
15,408
616
15,683
23,677
15,123
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chang'e
Rikudoru
Chang'e
19
7 / 5 / 13
16,123
645
12,709
31,383
21,434
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
60
18
Kills
24
24
Deaths
19
24
Assists
36
Player
Kills
Deaths
Assists
KDA
L
2
12
9
0.54
W
King Arthur
ElBrayanOMG7571
King Arthur
15
8
6
2.25
W
2
6
17
1.75
W
Chang'e
Rikudoru
Chang'e
7
5
13
2.7
L
Neith
T EV
Neith
9
4
7
3.13
L
Tiamat
7
8
8
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,164
Damage
58,699
71,953
Taken
101,581
39,031
Mitigated
66,778
14,755
Healing
52,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,661
246
0
3,671
25,940
13,978
262
4,967
20,973
0
32,986
W
King Arthur
ElBrayanOMG7571
King Arthur
30,307
3,774
2,434
15,180
46,521
30,221
779
14,100
31,655
0
107,683
W
15,683
10,434
1,759
6,153
23,677
15,123
1,975
8,285
14,854
0
67,061
W
Chang'e
Rikudoru
Chang'e
12,709
2,194
11,697
14,793
31,383
21,434
1,030
14,723
15,944
54,924
0
L
Neith
T EV
Neith
32,953
20,004
1,524
2,947
17,273
6,996
2,126
3,025
14,248
0
107,968
L
Tiamat
38,550
2,419
184
6,429
28,740
18,057
624
4,801
23,939
98,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,865
Gold Earned
50,184
253
Minions Killed
246
0
Camps Cleared
0
1,096,707
Distance Traveled
1,183,835
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
14,726
589
37
1
0
335,343
0
W
King Arthur
18,653
746
102
4
0
422,001
0
W
Cupid
15,408
616
80
3
0
386,830
5
W
Chang'e
16,123
645
64
3
0
375,004
0
L
Neith
17,722
709
141
6
0
385,597
3
L
Tiamat
16,417
657
75
3
0
375,767
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role