Player Matchup

Tiamat
Tiamat
Jokertegn
Tiamat
Level 135
God Stats
5W - 3L
1,709 SR
Queue Stats
252W - 242L
1,550 Elo+
Party 1
Kukulkan
Kukulkan
MerpTheDerp
Kukulkan
Level 4
God Stats
1W - 4L
1,171 SR
Queue Stats
6W - 5L
1,323 Elo+
Solo
Khepri
Khepri
RamboMcGriddle
Khepri
Level 13
God Stats
1W - 1L
1,693 SR
Queue Stats
8W - 9L
1,577 Elo+
Party 1
Team Averages
Level 51
1,524 SR
1,483 Elo+

VS

Team Averages
Level 59
1,633 SR
1,566 Elo+
Cthulhu
Cthulhu
Lycroth
Cthulhu
Level 28
God Stats
2W - 0L
1,855 SR
Queue Stats
5W - 1L
1,652 Elo+
Solo
Neith
Neith
Mikela12
Neith
Level 27
God Stats
23W - 29L
1,415 SR
Queue Stats
52W - 57L
1,443 Elo+
Party 2
Tiamat
Tiamat
elmasnajx
Tiamat
Level 121
God Stats
20W - 16L
1,627 SR
Queue Stats
94W - 77L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Jokertegn
Tiamat
14
4 / 6 / 1
11,239
661
13,482
14,381
9,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
MerpTheDerp
Kukulkan
9
1 / 3 / 1
8,954
527
2,297
4,097
1,661
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 3 / 4
9,890
582
3,776
14,734
11,088
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lycroth
Cthulhu
12
1 / 3 / 7
10,030
590
5,485
14,683
10,602
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magic Focus

Magic Focus

+20
Magical Power

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Mikela12
Neith
15
6 / 1 / 5
11,760
692
11,326
10,030
3,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
elmasnajx
Tiamat
15
5 / 1 / 6
11,830
696
9,949
9,666
8,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
5
Kills
12
12
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Jokertegn
Tiamat
4
6
1
0.75
W
Cthulhu
Lycroth
Cthulhu
1
3
7
1.5
L
Kukulkan
MerpTheDerp
Kukulkan
1
3
1
0.5
W
Neith
Mikela12
Neith
6
1
5
8.5
L
0
3
4
0.67
W
Tiamat
elmasnajx
Tiamat
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,555
Damage
26,760
33,212
Taken
34,379
21,852
Mitigated
23,055
4,275
Healing
10,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Jokertegn
Tiamat
13,482
973
0
2,364
14,381
9,103
0
6,823
7,558
57,151
0
W
Cthulhu
Lycroth
Cthulhu
5,485
315
84
337
14,683
10,602
765
7,227
7,003
28,844
0
L
Kukulkan
MerpTheDerp
Kukulkan
2,297
656
0
115
4,097
1,661
0
2,528
1,569
12,827
0
W
Neith
Mikela12
Neith
11,326
6,290
231
4,661
10,030
3,667
1,580
5,890
3,816
0
47,949
L
3,776
0
513
1,283
14,734
11,088
0
6,091
8,643
12,475
0
W
Tiamat
elmasnajx
Tiamat
9,949
724
654
4,236
9,666
8,786
495
5,664
3,699
69,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,083
Gold Earned
33,620
121
Minions Killed
202
0
Camps Cleared
0
784,911
Distance Traveled
854,897
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,239
661
78
5
0
277,589
6
W
Cthulhu
10,030
590
45
3
0
281,565
1
L
Kukulkan
8,954
527
24
1
0
182,420
0
W
Neith
11,760
692
72
4
0
261,491
0
L
Khepri
9,890
582
19
1
0
324,902
4
W
Tiamat
11,830
696
85
5
0
311,841
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role